refactor: network entity packets
This commit is contained in:
parent
03082ab43b
commit
721d63cf66
@ -3,11 +3,12 @@ using System;
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using Microsoft.Xna.Framework.Input;
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using Syntriax.Engine.Core;
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using Syntriax.Engine.Network;
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using Syntriax.Engine.Systems.Input;
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namespace Pong.Behaviours;
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public class PaddleBehaviour(Keys Up, Keys Down, float High, float Low, float Speed) : Behaviour2D
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public class PaddleBehaviour(Keys Up, Keys Down, float High, float Low, float Speed) : Behaviour2D, INetworkEntity
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{
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private Keys Up { get; } = Up;
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private Keys Down { get; } = Down;
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@ -19,6 +20,8 @@ public class PaddleBehaviour(Keys Up, Keys Down, float High, float Low, float Sp
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private bool isDownPressed = false;
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private IButtonInputs<Keys> inputs = null!;
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private INetworkCommunicatorClient networkClient = null!;
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private INetworkCommunicatorServer? networkServer = null;
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protected override void OnUpdate()
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{
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@ -26,9 +29,15 @@ public class PaddleBehaviour(Keys Up, Keys Down, float High, float Low, float Sp
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return;
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if (isUpPressed)
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{
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Transform.Position = Transform.Position + Vector2D.Up * Universe.Time.DeltaTime * Speed;
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networkClient.SendToServer(new EntityPaddlePositionPacket(this));
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}
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else if (isDownPressed)
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{
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Transform.Position = Transform.Position + -Vector2D.Up * Universe.Time.DeltaTime * Speed;
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networkClient.SendToServer(new EntityPaddlePositionPacket(this));
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}
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Transform.Position = new Vector2D(Transform.Position.X, MathF.Max(MathF.Min(Transform.Position.Y, High), Low));
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}
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@ -36,7 +45,10 @@ public class PaddleBehaviour(Keys Up, Keys Down, float High, float Low, float Sp
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protected override void OnFirstActiveFrame()
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{
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inputs = Universe.FindRequiredBehaviour<IButtonInputs<Keys>>();
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networkClient = Universe.GetRequiredUniverseObject<INetworkCommunicatorClient>();
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networkServer = Universe.GetRequiredUniverseObject<INetworkCommunicatorServer>();
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networkClient.SubscribeToPackets<EntityPaddlePositionPacket>(ReceiveDataClient);
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networkServer.SubscribeToPackets<EntityPaddlePositionPacket>(ReceiveDataServer);
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inputs.RegisterOnPress(Up, OnUpPressed);
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inputs.RegisterOnRelease(Up, OnUpReleased);
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@ -57,4 +69,44 @@ public class PaddleBehaviour(Keys Up, Keys Down, float High, float Low, float Sp
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private void OnUpReleased(IButtonInputs<Keys> inputs, Keys keys) => isUpPressed = false;
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private void OnDownPressed(IButtonInputs<Keys> inputs, Keys keys) => isDownPressed = true;
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private void OnDownReleased(IButtonInputs<Keys> inputs, Keys keys) => isDownPressed = false;
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public void ReceiveDataClient<T>(T data, string _)
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{
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if (data is not EntityPaddlePositionPacket position)
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return;
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Transform.Position = position.Position;
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}
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public void ReceiveDataServer<T>(T data, string fromClientId)
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{
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if (data is not EntityPaddlePositionPacket position)
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return;
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Transform.Position = position.Position;
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networkServer?.SendToClient("*", position);
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}
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public void ReceiveDataClient<T>(T data)
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{
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if (data is not EntityPaddlePositionPacket position)
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return;
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Transform.Position = position.Position;
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}
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public class EntityPaddlePositionPacket : IEntityNetworkPacket
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{
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public string EntityId = default!;
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public Vector2D Position = default!;
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string IEntityNetworkPacket.EntityId => EntityId;
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public EntityPaddlePositionPacket() { }
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public EntityPaddlePositionPacket(PaddleBehaviour paddleBehaviour)
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{
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EntityId = paddleBehaviour.Id;
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Position = paddleBehaviour.Transform.Position;
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}
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}
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}
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@ -8,9 +8,24 @@ using Apos.Shapes;
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using Syntriax.Engine.Core;
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using Syntriax.Engine.Physics2D;
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using System.Linq;
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using Syntriax.Engine.Network;
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using Syntriax.Engine.Core.Factory;
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namespace Pong;
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[System.Serializable]
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public class TestMessagePacket : INetworkPacket, LiteNetLib.Utils.INetSerializable
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{
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public string Message { get; set; }
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public void Deserialize(LiteNetLib.Utils.NetDataReader reader) => Message = reader.GetString();
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public void Serialize(LiteNetLib.Utils.NetDataWriter writer) => writer.Put(Message);
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public TestMessagePacket() => Message = "Default Message";
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public TestMessagePacket(string Message) => this.Message = Message;
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}
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public class GamePong : Game
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{
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private readonly IUniverseObject platformSpecificUniverseObject = null!;
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@ -24,6 +39,8 @@ public class GamePong : Game
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private MonoGameCamera2DBehaviour cameraBehaviour = null!;
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private PongManagerBehaviour pongManager = null!;
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private TextScoreBehaviour leftText;
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private TextScoreBehaviour rightText;
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public GamePong(IUniverseObject platformSpecificUniverseObject)
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{
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@ -58,6 +75,14 @@ public class GamePong : Game
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SpriteFont spriteFont = Content.Load<SpriteFont>("UbuntuMono");
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universe.Register(platformSpecificUniverseObject);
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NetworkManager networkManager = universe.InstantiateUniverseObject<NetworkManager>().SetUniverseObject("Network Manager");
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networkManager.NetworkCommunicator = universe.InstantiateUniverseObject<LiteNetLibClient>().SetUniverseObject("Client").Connect("localhost", 8888).SendToServer(new TestMessagePacket("Hola")).SubscribeToPackets<TestMessagePacket>(OnClientPacketReceived);
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if (Environment.GetCommandLineArgs().FirstOrDefault(x => x.CompareTo("-server") == 0) is not null)
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{
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universe.InstantiateUniverseObject<LiteNetLibServer>().SetUniverseObject("Server").Start(8888, 2).SubscribeToPackets<TestMessagePacket>(OnServerPacketReceived);
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Window.Title = $"{Window.Title} - Server";
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}
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universe.InstantiateUniverseObject<PhysicsEngine2D>().SetUniverseObject("Physics Engine 2D");
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////////////////////////////////////////////////////////////////////////////////////
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@ -82,17 +107,21 @@ public class GamePong : Game
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////////////////////////////////////////////////////////////////////////////////////
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universe.InstantiateUniverseObject().SetUniverseObject("Left Paddle")
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.BehaviourController.AddBehaviour<Transform2D>().SetTransform(position: new Vector2D(-468f, 0f), scale: new Vector2D(15f, 60f))
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IUniverseObject leftPaddle = UniverseObjectFactory.Instantiate().SetUniverseObject("Left Paddle");
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leftPaddle.Id = "lp";
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leftPaddle.BehaviourController.AddBehaviour<Transform2D>().SetTransform(position: new Vector2D(-468f, 0f), scale: new Vector2D(15f, 60f))
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.BehaviourController.AddBehaviour<PaddleBehaviour>(Keys.W, Keys.S, 228f, -228f, 400f)
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.BehaviourController.AddBehaviour<ShapeBehaviour>(Shape2D.Square)
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.BehaviourController.AddBehaviour<RigidBody2D>().IsStatic = true;
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universe.Register(leftPaddle);
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universe.InstantiateUniverseObject().SetUniverseObject("Right Paddle")
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.BehaviourController.AddBehaviour<Transform2D>().SetTransform(position: new Vector2D(468f, 0f), scale: new Vector2D(15f, 60f))
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IUniverseObject rightPaddle = UniverseObjectFactory.Instantiate().SetUniverseObject("Right Paddle");
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rightPaddle.Id = "rp";
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rightPaddle.BehaviourController.AddBehaviour<Transform2D>().SetTransform(position: new Vector2D(468f, 0f), scale: new Vector2D(15f, 60f))
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.BehaviourController.AddBehaviour<PaddleBehaviour>(Keys.Up, Keys.Down, 228f, -228f, 400f)
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.BehaviourController.AddBehaviour<ShapeBehaviour>(Shape2D.Square)
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.BehaviourController.AddBehaviour<RigidBody2D>().IsStatic = true;
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universe.Register(rightPaddle);
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////////////////////////////////////////////////////////////////////////////////////
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@ -120,15 +149,29 @@ public class GamePong : Game
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////////////////////////////////////////////////////////////////////////////////////
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universe.InstantiateUniverseObject().SetUniverseObject("Score Left")
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leftText = universe.InstantiateUniverseObject().SetUniverseObject("Score Left")
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.BehaviourController.AddBehaviour<Transform2D>().SetTransform(position: new Vector2D(-250f, 250f), scale: Vector2D.One * .25f)
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.BehaviourController.AddBehaviour<TextScoreBehaviour>(true, spriteFont);
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universe.InstantiateUniverseObject().SetUniverseObject("Score Right")
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rightText = universe.InstantiateUniverseObject().SetUniverseObject("Score Right")
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.BehaviourController.AddBehaviour<Transform2D>().SetTransform(position: new Vector2D(250f, 250f), scale: Vector2D.One * .25f)
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.BehaviourController.AddBehaviour<TextScoreBehaviour>(false, spriteFont);
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}
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private void OnClientPacketReceived(TestMessagePacket packet, string from)
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{
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Console.WriteLine($"Message received from server: {packet.Message}");
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leftText.Text = packet.Message;
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}
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private void OnServerPacketReceived(TestMessagePacket packet, string from)
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{
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Console.WriteLine($"Message received from client: {packet.Message}");
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rightText.Text = packet.Message;
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universe.GetRequiredUniverseObject<INetworkCommunicatorServer>().SendToClient(from, new TestMessagePacket("Reply!"));
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}
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protected override void Update(GameTime gameTime)
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{
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if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed || Keyboard.GetState().IsKeyDown(Keys.Escape))
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@ -136,6 +179,9 @@ public class GamePong : Game
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universe.Update(gameTime.ToUniverseTime());
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if (Keyboard.GetState().IsKeyDown(Keys.S))
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universe.GetRequiredUniverseObject<INetworkCommunicatorClient>().SendToServer<TestMessagePacket>(new TestMessagePacket($"Hola ({gameTime.TotalGameTime.TotalSeconds})"));
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base.Update(gameTime);
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}
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6
Shared/Network/Abstract/IEntityNetworkPacket.cs
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6
Shared/Network/Abstract/IEntityNetworkPacket.cs
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@ -0,0 +1,6 @@
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namespace Syntriax.Engine.Network;
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public interface IEntityNetworkPacket : INetworkPacket
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{
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string EntityId { get; }
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}
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@ -6,8 +6,8 @@ public interface INetworkCommunicator
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{
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INetworkCommunicator Stop();
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void SubscribeToPackets<T>(Action<T> callback);
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void UnsubscribeFromPackets<T>(Action<T> callback);
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INetworkCommunicator SubscribeToPackets<T>(Action<T, string> callback);
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INetworkCommunicator UnsubscribeFromPackets<T>(Action<T, string> callback);
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}
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public interface INetworkCommunicatorClient : INetworkCommunicator
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@ -4,5 +4,5 @@ namespace Syntriax.Engine.Network;
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public interface INetworkEntity : IEntity
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{
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void ReceiveData(object data);
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void ReceiveDataClient<T>(T data);
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}
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@ -6,8 +6,6 @@ namespace Syntriax.Engine.Network;
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public interface INetworkManager
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{
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INetworkCommunicator NetworkCommunicator { get; }
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IReadOnlyDictionary<string, INetworkEntity> NetworkEntities { get; }
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IBehaviourCollector<INetworkEntity> NetworkEntityCollector { get; }
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}
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@ -44,7 +44,7 @@ public abstract class LiteNetLibCommunicatorBase : UniverseObject, INetworkCommu
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return;
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foreach (Delegate @delegate in delegates)
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@delegate.InvokeSafe(packet);
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@delegate.InvokeSafe(packet, peer.Id.ToString());
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}
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private void NetworkReceiveEvent(NetPeer peer, NetPacketReader reader, byte channel, DeliveryMethod deliveryMethod)
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@ -57,7 +57,7 @@ public abstract class LiteNetLibCommunicatorBase : UniverseObject, INetworkCommu
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{
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// Find network packets implementing INetworkPacket
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IEnumerable<Type> packetTypes = AppDomain.CurrentDomain.GetAssemblies().SelectMany(a => a.GetTypes())
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.Where(t => typeof(INetworkPacket).IsAssignableFrom(t) && !t.IsInterface);
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.Where(t => typeof(INetworkPacket).IsAssignableFrom(t) && !t.IsInterface && !t.IsAbstract && !t.IsGenericType);
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MethodInfo subscribeReusableMethod = typeof(NetPacketProcessor)
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.GetMethods()
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@ -66,17 +66,33 @@ public abstract class LiteNetLibCommunicatorBase : UniverseObject, INetworkCommu
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m.GetParameters()[0].ParameterType.GetGenericTypeDefinition() == typeof(Action<,>)
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)!;
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MethodInfo registerNestedTypeMethod = typeof(NetPacketProcessor)
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.GetMethods()
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.FirstOrDefault(m => m.Name == nameof(NetPacketProcessor.RegisterNestedType) &&
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m.GetParameters().Length == 0
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)!;
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MethodInfo onPacketArrivedMethod = typeof(LiteNetLibCommunicatorBase)
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.GetMethod(nameof(OnPacketArrived), BindingFlags.NonPublic | BindingFlags.Instance)!;
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// Register all network packets by calling the method bellow where T is our found network packet type
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// Register all network packets by calling the methods bellow where T is our found network packet type
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// NetPacketProcessor.SubscribeReusable<T, NetPeer>(Action<T, NetPeer> onReceive)
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foreach (var packetType in packetTypes)
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// NetPacketProcessor.RegisterNestedType<T>()
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foreach (Type packetType in packetTypes)
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{
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var genericOnPacketArrivedMethod = onPacketArrivedMethod.MakeGenericMethod(packetType);
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if (!packetType.IsClass)
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{
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Console.WriteLine($"Registering Nested: {packetType.FullName}");
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MethodInfo genericRegisterNestedTypeMethod = registerNestedTypeMethod.MakeGenericMethod(packetType);
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genericRegisterNestedTypeMethod.Invoke(netPacketProcessor, []);
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continue;
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}
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var delegateType = typeof(Action<,>).MakeGenericType(packetType, typeof(NetPeer));
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var delegateHandler = Delegate.CreateDelegate(delegateType, this, genericOnPacketArrivedMethod);
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Console.WriteLine($"Registering Reusable: {packetType.FullName}");
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MethodInfo genericOnPacketArrivedMethod = onPacketArrivedMethod.MakeGenericMethod(packetType);
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Type delegateType = typeof(Action<,>).MakeGenericType(packetType, typeof(NetPeer));
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Delegate delegateHandler = Delegate.CreateDelegate(delegateType, this, genericOnPacketArrivedMethod);
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var genericSubscribeReusableMethod = subscribeReusableMethod.MakeGenericMethod(packetType, typeof(NetPeer));
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genericSubscribeReusableMethod.Invoke(netPacketProcessor, [delegateHandler]);
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@ -112,22 +128,28 @@ public abstract class LiteNetLibCommunicatorBase : UniverseObject, INetworkCommu
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netPacketProcessor.RegisterNestedType(Vector3DNetPacker.Write, Vector3DNetPacker.Read);
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}
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public void SubscribeToPackets<T>(Action<T> callback)
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public INetworkCommunicator SubscribeToPackets<T>(Action<T, string> callback)
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{
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if (!listeners.TryGetValue(typeof(T), out List<Delegate>? delegates))
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Type type = typeof(T);
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Console.WriteLine($"Subscribing to: {type.FullName} on {GetType().Name}");
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if (!listeners.TryGetValue(type, out List<Delegate>? delegates))
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{
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delegates = [];
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listeners.Add(typeof(T), delegates);
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listeners.Add(type, delegates);
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}
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delegates.Add(callback);
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return this;
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}
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public void UnsubscribeFromPackets<T>(Action<T> callback)
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public INetworkCommunicator UnsubscribeFromPackets<T>(Action<T, string> callback)
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{
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if (!listeners.TryGetValue(typeof(T), out List<Delegate>? delegates))
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return;
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Type type = typeof(T);
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Console.WriteLine($"Unsubscribing from: {type.FullName} on {GetType().Name}");
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if (!listeners.TryGetValue(type, out List<Delegate>? delegates))
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return this;
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delegates.Remove(callback);
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return this;
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}
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}
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@ -1,5 +1,7 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using Syntriax.Engine.Core;
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namespace Syntriax.Engine.Network;
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@ -7,6 +9,8 @@ namespace Syntriax.Engine.Network;
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public class NetworkManager : UniverseObject, INetworkManager
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{
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private INetworkCommunicator networkCommunicator = null!;
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private readonly List<(Type packetType, Delegate callback)> delegates = [];
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public INetworkCommunicator NetworkCommunicator
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{
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get => networkCommunicator;
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@ -18,8 +22,8 @@ public class NetworkManager : UniverseObject, INetworkManager
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var previousCommunicator = networkCommunicator;
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networkCommunicator = value;
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if (previousCommunicator is not null) previousCommunicator.OnPacketReceived -= OnPacketReceived;
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if (networkCommunicator is not null) networkCommunicator.OnPacketReceived += OnPacketReceived;
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if (previousCommunicator is not null) UnsubscribeDelegates(networkCommunicator);
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if (networkCommunicator is not null) SubscribeDelegates(networkCommunicator);
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}
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}
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@ -31,16 +35,62 @@ public class NetworkManager : UniverseObject, INetworkManager
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public NetworkManager()
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{
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CacheDelegates();
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_networkEntityCollector.OnCollected += OnCollected;
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_networkEntityCollector.OnRemoved += OnRemoved;
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}
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private void OnPacketReceived(INetworkCommunicator sender, object packet, string from)
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private void CacheDelegates()
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{
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// if (packet is not EntityDataPacket entityDataPacket)
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// return;
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// Find network packets implementing EntityDataPacket<>
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IEnumerable<Type> packetTypes = AppDomain.CurrentDomain.GetAssemblies().SelectMany(a => a.GetTypes())
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.Where(t => typeof(IEntityNetworkPacket).IsAssignableFrom(t) && !t.IsInterface && !t.IsAbstract && !t.IsGenericType);
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// _networkEntities[entityDataPacket.Entity].ReceiveData(entityDataPacket.Data);
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MethodInfo onPacketArrivedMethod = GetType()
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.GetMethod(nameof(OnPacketReceived), BindingFlags.NonPublic | BindingFlags.Instance)!;
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foreach (Type packetType in packetTypes)
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{
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MethodInfo genericOnPacketArrivedMethod = onPacketArrivedMethod.MakeGenericMethod(packetType);
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Type genericDelegateType = typeof(Action<,>).MakeGenericType(packetType, typeof(string));
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Delegate genericPacketReceivedDelegate = Delegate.CreateDelegate(genericDelegateType, this, genericOnPacketArrivedMethod);
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delegates.Add((packetType, genericPacketReceivedDelegate));
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}
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}
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private void SubscribeDelegates(INetworkCommunicator networkCommunicator)
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{
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MethodInfo subscribeToPacketsMethod = typeof(INetworkCommunicator)
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.GetMethod(nameof(INetworkCommunicator.SubscribeToPackets), BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Instance)!;
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foreach ((Type packetType, Delegate callback) in delegates)
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{
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MethodInfo genericSubscribeMethod = subscribeToPacketsMethod.MakeGenericMethod(packetType);
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genericSubscribeMethod.Invoke(networkCommunicator, [callback]);
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}
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}
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private void UnsubscribeDelegates(INetworkCommunicator networkCommunicator)
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{
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MethodInfo unsubscribeFromPacketsMethod = typeof(INetworkCommunicator)
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.GetMethod(nameof(INetworkCommunicator.UnsubscribeFromPackets), BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Instance)!;
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||||
|
||||
foreach ((Type packetType, Delegate callback) in delegates)
|
||||
{
|
||||
MethodInfo genericUnsubscribeMethod = unsubscribeFromPacketsMethod.MakeGenericMethod(packetType);
|
||||
|
||||
genericUnsubscribeMethod.Invoke(networkCommunicator, [callback]);
|
||||
}
|
||||
}
|
||||
|
||||
private void OnPacketReceived<T>(T entityDataPacket, string fromClientId)
|
||||
{
|
||||
if (entityDataPacket is IEntityNetworkPacket entityNetworkPacket)
|
||||
_networkEntities[entityNetworkPacket.EntityId].ReceiveDataClient(entityDataPacket);
|
||||
}
|
||||
|
||||
private void OnCollected(IBehaviourCollector<INetworkEntity> sender, INetworkEntity behaviourCollected)
|
||||
|
Loading…
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Reference in New Issue
Block a user