refactor: network entity packets
This commit is contained in:
		@@ -3,11 +3,12 @@ using System;
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using Microsoft.Xna.Framework.Input;
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using Syntriax.Engine.Core;
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using Syntriax.Engine.Network;
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using Syntriax.Engine.Systems.Input;
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namespace Pong.Behaviours;
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public class PaddleBehaviour(Keys Up, Keys Down, float High, float Low, float Speed) : Behaviour2D
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public class PaddleBehaviour(Keys Up, Keys Down, float High, float Low, float Speed) : Behaviour2D, INetworkEntity
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{
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    private Keys Up { get; } = Up;
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    private Keys Down { get; } = Down;
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@@ -19,6 +20,8 @@ public class PaddleBehaviour(Keys Up, Keys Down, float High, float Low, float Sp
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    private bool isDownPressed = false;
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    private IButtonInputs<Keys> inputs = null!;
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    private INetworkCommunicatorClient networkClient = null!;
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    private INetworkCommunicatorServer? networkServer = null;
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    protected override void OnUpdate()
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    {
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@@ -26,9 +29,15 @@ public class PaddleBehaviour(Keys Up, Keys Down, float High, float Low, float Sp
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            return;
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        if (isUpPressed)
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        {
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            Transform.Position = Transform.Position + Vector2D.Up * Universe.Time.DeltaTime * Speed;
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            networkClient.SendToServer(new EntityPaddlePositionPacket(this));
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        }
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        else if (isDownPressed)
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        {
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            Transform.Position = Transform.Position + -Vector2D.Up * Universe.Time.DeltaTime * Speed;
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            networkClient.SendToServer(new EntityPaddlePositionPacket(this));
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        }
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        Transform.Position = new Vector2D(Transform.Position.X, MathF.Max(MathF.Min(Transform.Position.Y, High), Low));
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    }
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@@ -36,7 +45,10 @@ public class PaddleBehaviour(Keys Up, Keys Down, float High, float Low, float Sp
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    protected override void OnFirstActiveFrame()
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    {
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        inputs = Universe.FindRequiredBehaviour<IButtonInputs<Keys>>();
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        networkClient = Universe.GetRequiredUniverseObject<INetworkCommunicatorClient>();
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        networkServer = Universe.GetRequiredUniverseObject<INetworkCommunicatorServer>();
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        networkClient.SubscribeToPackets<EntityPaddlePositionPacket>(ReceiveDataClient);
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        networkServer.SubscribeToPackets<EntityPaddlePositionPacket>(ReceiveDataServer);
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        inputs.RegisterOnPress(Up, OnUpPressed);
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        inputs.RegisterOnRelease(Up, OnUpReleased);
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@@ -57,4 +69,44 @@ public class PaddleBehaviour(Keys Up, Keys Down, float High, float Low, float Sp
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    private void OnUpReleased(IButtonInputs<Keys> inputs, Keys keys) => isUpPressed = false;
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    private void OnDownPressed(IButtonInputs<Keys> inputs, Keys keys) => isDownPressed = true;
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    private void OnDownReleased(IButtonInputs<Keys> inputs, Keys keys) => isDownPressed = false;
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    public void ReceiveDataClient<T>(T data, string _)
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    {
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        if (data is not EntityPaddlePositionPacket position)
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            return;
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        Transform.Position = position.Position;
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    }
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    public void ReceiveDataServer<T>(T data, string fromClientId)
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    {
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        if (data is not EntityPaddlePositionPacket position)
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            return;
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        Transform.Position = position.Position;
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        networkServer?.SendToClient("*", position);
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    }
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    public void ReceiveDataClient<T>(T data)
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    {
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        if (data is not EntityPaddlePositionPacket position)
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            return;
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        Transform.Position = position.Position;
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    }
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    public class EntityPaddlePositionPacket : IEntityNetworkPacket
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    {
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        public string EntityId = default!;
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        public Vector2D Position = default!;
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        string IEntityNetworkPacket.EntityId => EntityId;
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        public EntityPaddlePositionPacket() { }
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        public EntityPaddlePositionPacket(PaddleBehaviour paddleBehaviour)
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        {
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            EntityId = paddleBehaviour.Id;
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            Position = paddleBehaviour.Transform.Position;
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        }
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    }
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}
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@@ -8,9 +8,24 @@ using Apos.Shapes;
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using Syntriax.Engine.Core;
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using Syntriax.Engine.Physics2D;
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using System.Linq;
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using Syntriax.Engine.Network;
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using Syntriax.Engine.Core.Factory;
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namespace Pong;
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[System.Serializable]
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public class TestMessagePacket : INetworkPacket, LiteNetLib.Utils.INetSerializable
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{
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    public string Message { get; set; }
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    public void Deserialize(LiteNetLib.Utils.NetDataReader reader) => Message = reader.GetString();
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    public void Serialize(LiteNetLib.Utils.NetDataWriter writer) => writer.Put(Message);
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    public TestMessagePacket() => Message = "Default Message";
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    public TestMessagePacket(string Message) => this.Message = Message;
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}
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public class GamePong : Game
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{
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    private readonly IUniverseObject platformSpecificUniverseObject = null!;
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@@ -24,6 +39,8 @@ public class GamePong : Game
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    private MonoGameCamera2DBehaviour cameraBehaviour = null!;
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    private PongManagerBehaviour pongManager = null!;
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    private TextScoreBehaviour leftText;
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    private TextScoreBehaviour rightText;
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    public GamePong(IUniverseObject platformSpecificUniverseObject)
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    {
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@@ -58,6 +75,14 @@ public class GamePong : Game
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        SpriteFont spriteFont = Content.Load<SpriteFont>("UbuntuMono");
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        universe.Register(platformSpecificUniverseObject);
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        NetworkManager networkManager = universe.InstantiateUniverseObject<NetworkManager>().SetUniverseObject("Network Manager");
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        networkManager.NetworkCommunicator = universe.InstantiateUniverseObject<LiteNetLibClient>().SetUniverseObject("Client").Connect("localhost", 8888).SendToServer(new TestMessagePacket("Hola")).SubscribeToPackets<TestMessagePacket>(OnClientPacketReceived);
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        if (Environment.GetCommandLineArgs().FirstOrDefault(x => x.CompareTo("-server") == 0) is not null)
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        {
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            universe.InstantiateUniverseObject<LiteNetLibServer>().SetUniverseObject("Server").Start(8888, 2).SubscribeToPackets<TestMessagePacket>(OnServerPacketReceived);
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            Window.Title = $"{Window.Title} - Server";
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        }
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        universe.InstantiateUniverseObject<PhysicsEngine2D>().SetUniverseObject("Physics Engine 2D");
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        ////////////////////////////////////////////////////////////////////////////////////
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@@ -82,17 +107,21 @@ public class GamePong : Game
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        ////////////////////////////////////////////////////////////////////////////////////
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        universe.InstantiateUniverseObject().SetUniverseObject("Left Paddle")
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            .BehaviourController.AddBehaviour<Transform2D>().SetTransform(position: new Vector2D(-468f, 0f), scale: new Vector2D(15f, 60f))
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        IUniverseObject leftPaddle = UniverseObjectFactory.Instantiate().SetUniverseObject("Left Paddle");
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        leftPaddle.Id = "lp";
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        leftPaddle.BehaviourController.AddBehaviour<Transform2D>().SetTransform(position: new Vector2D(-468f, 0f), scale: new Vector2D(15f, 60f))
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            .BehaviourController.AddBehaviour<PaddleBehaviour>(Keys.W, Keys.S, 228f, -228f, 400f)
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            .BehaviourController.AddBehaviour<ShapeBehaviour>(Shape2D.Square)
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            .BehaviourController.AddBehaviour<RigidBody2D>().IsStatic = true;
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        universe.Register(leftPaddle);
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        universe.InstantiateUniverseObject().SetUniverseObject("Right Paddle")
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            .BehaviourController.AddBehaviour<Transform2D>().SetTransform(position: new Vector2D(468f, 0f), scale: new Vector2D(15f, 60f))
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        IUniverseObject rightPaddle = UniverseObjectFactory.Instantiate().SetUniverseObject("Right Paddle");
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        rightPaddle.Id = "rp";
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        rightPaddle.BehaviourController.AddBehaviour<Transform2D>().SetTransform(position: new Vector2D(468f, 0f), scale: new Vector2D(15f, 60f))
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            .BehaviourController.AddBehaviour<PaddleBehaviour>(Keys.Up, Keys.Down, 228f, -228f, 400f)
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            .BehaviourController.AddBehaviour<ShapeBehaviour>(Shape2D.Square)
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            .BehaviourController.AddBehaviour<RigidBody2D>().IsStatic = true;
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        universe.Register(rightPaddle);
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        ////////////////////////////////////////////////////////////////////////////////////
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@@ -120,15 +149,29 @@ public class GamePong : Game
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        ////////////////////////////////////////////////////////////////////////////////////
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        universe.InstantiateUniverseObject().SetUniverseObject("Score Left")
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        leftText = universe.InstantiateUniverseObject().SetUniverseObject("Score Left")
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            .BehaviourController.AddBehaviour<Transform2D>().SetTransform(position: new Vector2D(-250f, 250f), scale: Vector2D.One * .25f)
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            .BehaviourController.AddBehaviour<TextScoreBehaviour>(true, spriteFont);
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        universe.InstantiateUniverseObject().SetUniverseObject("Score Right")
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        rightText = universe.InstantiateUniverseObject().SetUniverseObject("Score Right")
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            .BehaviourController.AddBehaviour<Transform2D>().SetTransform(position: new Vector2D(250f, 250f), scale: Vector2D.One * .25f)
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            .BehaviourController.AddBehaviour<TextScoreBehaviour>(false, spriteFont);
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    }
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    private void OnClientPacketReceived(TestMessagePacket packet, string from)
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    {
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        Console.WriteLine($"Message received from server: {packet.Message}");
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        leftText.Text = packet.Message;
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    }
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    private void OnServerPacketReceived(TestMessagePacket packet, string from)
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    {
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        Console.WriteLine($"Message received from client: {packet.Message}");
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        rightText.Text = packet.Message;
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        universe.GetRequiredUniverseObject<INetworkCommunicatorServer>().SendToClient(from, new TestMessagePacket("Reply!"));
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    }
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    protected override void Update(GameTime gameTime)
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    {
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        if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed || Keyboard.GetState().IsKeyDown(Keys.Escape))
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@@ -136,6 +179,9 @@ public class GamePong : Game
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        universe.Update(gameTime.ToUniverseTime());
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        if (Keyboard.GetState().IsKeyDown(Keys.S))
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            universe.GetRequiredUniverseObject<INetworkCommunicatorClient>().SendToServer<TestMessagePacket>(new TestMessagePacket($"Hola ({gameTime.TotalGameTime.TotalSeconds})"));
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        base.Update(gameTime);
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    }
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										6
									
								
								Shared/Network/Abstract/IEntityNetworkPacket.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										6
									
								
								Shared/Network/Abstract/IEntityNetworkPacket.cs
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,6 @@
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namespace Syntriax.Engine.Network;
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public interface IEntityNetworkPacket : INetworkPacket
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{
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    string EntityId { get; }
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}
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@@ -6,8 +6,8 @@ public interface INetworkCommunicator
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{
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    INetworkCommunicator Stop();
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    void SubscribeToPackets<T>(Action<T> callback);
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    void UnsubscribeFromPackets<T>(Action<T> callback);
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    INetworkCommunicator SubscribeToPackets<T>(Action<T, string> callback);
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    INetworkCommunicator UnsubscribeFromPackets<T>(Action<T, string> callback);
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}
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public interface INetworkCommunicatorClient : INetworkCommunicator
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@@ -4,5 +4,5 @@ namespace Syntriax.Engine.Network;
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public interface INetworkEntity : IEntity
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{
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    void ReceiveData(object data);
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    void ReceiveDataClient<T>(T data);
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}
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@@ -6,8 +6,6 @@ namespace Syntriax.Engine.Network;
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public interface INetworkManager
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{
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    INetworkCommunicator NetworkCommunicator { get; }
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    IReadOnlyDictionary<string, INetworkEntity> NetworkEntities { get; }
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    IBehaviourCollector<INetworkEntity> NetworkEntityCollector { get; }
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}
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@@ -44,7 +44,7 @@ public abstract class LiteNetLibCommunicatorBase : UniverseObject, INetworkCommu
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            return;
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        foreach (Delegate @delegate in delegates)
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            @delegate.InvokeSafe(packet);
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            @delegate.InvokeSafe(packet, peer.Id.ToString());
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    }
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    private void NetworkReceiveEvent(NetPeer peer, NetPacketReader reader, byte channel, DeliveryMethod deliveryMethod)
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@@ -57,7 +57,7 @@ public abstract class LiteNetLibCommunicatorBase : UniverseObject, INetworkCommu
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    {
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        // Find network packets implementing INetworkPacket
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        IEnumerable<Type> packetTypes = AppDomain.CurrentDomain.GetAssemblies().SelectMany(a => a.GetTypes())
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            .Where(t => typeof(INetworkPacket).IsAssignableFrom(t) && !t.IsInterface);
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            .Where(t => typeof(INetworkPacket).IsAssignableFrom(t) && !t.IsInterface && !t.IsAbstract && !t.IsGenericType);
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        MethodInfo subscribeReusableMethod = typeof(NetPacketProcessor)
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            .GetMethods()
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@@ -66,17 +66,33 @@ public abstract class LiteNetLibCommunicatorBase : UniverseObject, INetworkCommu
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                m.GetParameters()[0].ParameterType.GetGenericTypeDefinition() == typeof(Action<,>)
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            )!;
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        MethodInfo registerNestedTypeMethod = typeof(NetPacketProcessor)
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            .GetMethods()
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            .FirstOrDefault(m => m.Name == nameof(NetPacketProcessor.RegisterNestedType) &&
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                m.GetParameters().Length == 0
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            )!;
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        MethodInfo onPacketArrivedMethod = typeof(LiteNetLibCommunicatorBase)
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            .GetMethod(nameof(OnPacketArrived), BindingFlags.NonPublic | BindingFlags.Instance)!;
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        // Register all network packets by calling the method bellow where T is our found network packet type
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        // Register all network packets by calling the methods bellow where T is our found network packet type
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        // NetPacketProcessor.SubscribeReusable<T, NetPeer>(Action<T, NetPeer> onReceive)
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        foreach (var packetType in packetTypes)
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        // NetPacketProcessor.RegisterNestedType<T>()
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        foreach (Type packetType in packetTypes)
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        {
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            var genericOnPacketArrivedMethod = onPacketArrivedMethod.MakeGenericMethod(packetType);
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            if (!packetType.IsClass)
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            {
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                Console.WriteLine($"Registering Nested: {packetType.FullName}");
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                MethodInfo genericRegisterNestedTypeMethod = registerNestedTypeMethod.MakeGenericMethod(packetType);
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                genericRegisterNestedTypeMethod.Invoke(netPacketProcessor, []);
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                continue;
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            }
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            var delegateType = typeof(Action<,>).MakeGenericType(packetType, typeof(NetPeer));
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            var delegateHandler = Delegate.CreateDelegate(delegateType, this, genericOnPacketArrivedMethod);
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            Console.WriteLine($"Registering Reusable: {packetType.FullName}");
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            MethodInfo genericOnPacketArrivedMethod = onPacketArrivedMethod.MakeGenericMethod(packetType);
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            Type delegateType = typeof(Action<,>).MakeGenericType(packetType, typeof(NetPeer));
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            Delegate delegateHandler = Delegate.CreateDelegate(delegateType, this, genericOnPacketArrivedMethod);
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            var genericSubscribeReusableMethod = subscribeReusableMethod.MakeGenericMethod(packetType, typeof(NetPeer));
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            genericSubscribeReusableMethod.Invoke(netPacketProcessor, [delegateHandler]);
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@@ -112,22 +128,28 @@ public abstract class LiteNetLibCommunicatorBase : UniverseObject, INetworkCommu
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        netPacketProcessor.RegisterNestedType(Vector3DNetPacker.Write, Vector3DNetPacker.Read);
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    }
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    public void SubscribeToPackets<T>(Action<T> callback)
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    public INetworkCommunicator SubscribeToPackets<T>(Action<T, string> callback)
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    {
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        if (!listeners.TryGetValue(typeof(T), out List<Delegate>? delegates))
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        Type type = typeof(T);
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        Console.WriteLine($"Subscribing to: {type.FullName} on {GetType().Name}");
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        if (!listeners.TryGetValue(type, out List<Delegate>? delegates))
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        {
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            delegates = [];
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            listeners.Add(typeof(T), delegates);
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            listeners.Add(type, delegates);
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        }
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        delegates.Add(callback);
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        return this;
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    }
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    public void UnsubscribeFromPackets<T>(Action<T> callback)
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    public INetworkCommunicator UnsubscribeFromPackets<T>(Action<T, string> callback)
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    {
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        if (!listeners.TryGetValue(typeof(T), out List<Delegate>? delegates))
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            return;
 | 
			
		||||
        Type type = typeof(T);
 | 
			
		||||
        Console.WriteLine($"Unsubscribing from: {type.FullName} on {GetType().Name}");
 | 
			
		||||
        if (!listeners.TryGetValue(type, out List<Delegate>? delegates))
 | 
			
		||||
            return this;
 | 
			
		||||
 | 
			
		||||
        delegates.Remove(callback);
 | 
			
		||||
        return this;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -1,5 +1,7 @@
 | 
			
		||||
using System;
 | 
			
		||||
using System.Collections.Generic;
 | 
			
		||||
 | 
			
		||||
using System.Linq;
 | 
			
		||||
using System.Reflection;
 | 
			
		||||
using Syntriax.Engine.Core;
 | 
			
		||||
 | 
			
		||||
namespace Syntriax.Engine.Network;
 | 
			
		||||
@@ -7,6 +9,8 @@ namespace Syntriax.Engine.Network;
 | 
			
		||||
public class NetworkManager : UniverseObject, INetworkManager
 | 
			
		||||
{
 | 
			
		||||
    private INetworkCommunicator networkCommunicator = null!;
 | 
			
		||||
    private readonly List<(Type packetType, Delegate callback)> delegates = [];
 | 
			
		||||
 | 
			
		||||
    public INetworkCommunicator NetworkCommunicator
 | 
			
		||||
    {
 | 
			
		||||
        get => networkCommunicator;
 | 
			
		||||
@@ -18,8 +22,8 @@ public class NetworkManager : UniverseObject, INetworkManager
 | 
			
		||||
            var previousCommunicator = networkCommunicator;
 | 
			
		||||
            networkCommunicator = value;
 | 
			
		||||
 | 
			
		||||
            if (previousCommunicator is not null) previousCommunicator.OnPacketReceived -= OnPacketReceived;
 | 
			
		||||
            if (networkCommunicator is not null) networkCommunicator.OnPacketReceived += OnPacketReceived;
 | 
			
		||||
            if (previousCommunicator is not null) UnsubscribeDelegates(networkCommunicator);
 | 
			
		||||
            if (networkCommunicator is not null) SubscribeDelegates(networkCommunicator);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
@@ -31,16 +35,62 @@ public class NetworkManager : UniverseObject, INetworkManager
 | 
			
		||||
 | 
			
		||||
    public NetworkManager()
 | 
			
		||||
    {
 | 
			
		||||
        CacheDelegates();
 | 
			
		||||
 | 
			
		||||
        _networkEntityCollector.OnCollected += OnCollected;
 | 
			
		||||
        _networkEntityCollector.OnRemoved += OnRemoved;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private void OnPacketReceived(INetworkCommunicator sender, object packet, string from)
 | 
			
		||||
    private void CacheDelegates()
 | 
			
		||||
    {
 | 
			
		||||
        // if (packet is not EntityDataPacket entityDataPacket)
 | 
			
		||||
        //     return;
 | 
			
		||||
        // Find network packets implementing EntityDataPacket<>
 | 
			
		||||
        IEnumerable<Type> packetTypes = AppDomain.CurrentDomain.GetAssemblies().SelectMany(a => a.GetTypes())
 | 
			
		||||
            .Where(t => typeof(IEntityNetworkPacket).IsAssignableFrom(t) && !t.IsInterface && !t.IsAbstract && !t.IsGenericType);
 | 
			
		||||
 | 
			
		||||
        // _networkEntities[entityDataPacket.Entity].ReceiveData(entityDataPacket.Data);
 | 
			
		||||
        MethodInfo onPacketArrivedMethod = GetType()
 | 
			
		||||
            .GetMethod(nameof(OnPacketReceived), BindingFlags.NonPublic | BindingFlags.Instance)!;
 | 
			
		||||
 | 
			
		||||
        foreach (Type packetType in packetTypes)
 | 
			
		||||
        {
 | 
			
		||||
            MethodInfo genericOnPacketArrivedMethod = onPacketArrivedMethod.MakeGenericMethod(packetType);
 | 
			
		||||
 | 
			
		||||
            Type genericDelegateType = typeof(Action<,>).MakeGenericType(packetType, typeof(string));
 | 
			
		||||
            Delegate genericPacketReceivedDelegate = Delegate.CreateDelegate(genericDelegateType, this, genericOnPacketArrivedMethod);
 | 
			
		||||
 | 
			
		||||
            delegates.Add((packetType, genericPacketReceivedDelegate));
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private void SubscribeDelegates(INetworkCommunicator networkCommunicator)
 | 
			
		||||
    {
 | 
			
		||||
        MethodInfo subscribeToPacketsMethod = typeof(INetworkCommunicator)
 | 
			
		||||
            .GetMethod(nameof(INetworkCommunicator.SubscribeToPackets), BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Instance)!;
 | 
			
		||||
 | 
			
		||||
        foreach ((Type packetType, Delegate callback) in delegates)
 | 
			
		||||
        {
 | 
			
		||||
            MethodInfo genericSubscribeMethod = subscribeToPacketsMethod.MakeGenericMethod(packetType);
 | 
			
		||||
 | 
			
		||||
            genericSubscribeMethod.Invoke(networkCommunicator, [callback]);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private void UnsubscribeDelegates(INetworkCommunicator networkCommunicator)
 | 
			
		||||
    {
 | 
			
		||||
        MethodInfo unsubscribeFromPacketsMethod = typeof(INetworkCommunicator)
 | 
			
		||||
            .GetMethod(nameof(INetworkCommunicator.UnsubscribeFromPackets), BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Instance)!;
 | 
			
		||||
 | 
			
		||||
        foreach ((Type packetType, Delegate callback) in delegates)
 | 
			
		||||
        {
 | 
			
		||||
            MethodInfo genericUnsubscribeMethod = unsubscribeFromPacketsMethod.MakeGenericMethod(packetType);
 | 
			
		||||
 | 
			
		||||
            genericUnsubscribeMethod.Invoke(networkCommunicator, [callback]);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private void OnPacketReceived<T>(T entityDataPacket, string fromClientId)
 | 
			
		||||
    {
 | 
			
		||||
        if (entityDataPacket is IEntityNetworkPacket entityNetworkPacket)
 | 
			
		||||
            _networkEntities[entityNetworkPacket.EntityId].ReceiveDataClient(entityDataPacket);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private void OnCollected(IBehaviourCollector<INetworkEntity> sender, INetworkEntity behaviourCollected)
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user