initial commit
This commit is contained in:
commit
9907aebe36
484
.dockerignore
Normal file
484
.dockerignore
Normal file
@ -0,0 +1,484 @@
|
||||
## Ignore Visual Studio temporary files, build results, and
|
||||
## files generated by popular Visual Studio add-ons.
|
||||
##
|
||||
## Get latest from `dotnet new gitignore`
|
||||
|
||||
# dotenv files
|
||||
.env
|
||||
|
||||
# User-specific files
|
||||
*.rsuser
|
||||
*.suo
|
||||
*.user
|
||||
*.userosscache
|
||||
*.sln.docstates
|
||||
|
||||
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||
*.userprefs
|
||||
|
||||
# Mono auto generated files
|
||||
mono_crash.*
|
||||
|
||||
# Build results
|
||||
[Dd]ebug/
|
||||
[Dd]ebugPublic/
|
||||
[Rr]elease/
|
||||
[Rr]eleases/
|
||||
x64/
|
||||
x86/
|
||||
[Ww][Ii][Nn]32/
|
||||
[Aa][Rr][Mm]/
|
||||
[Aa][Rr][Mm]64/
|
||||
bld/
|
||||
[Bb]in/
|
||||
[Oo]bj/
|
||||
[Ll]og/
|
||||
[Ll]ogs/
|
||||
|
||||
# Visual Studio 2015/2017 cache/options directory
|
||||
.vs/
|
||||
# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||
#wwwroot/
|
||||
|
||||
# Visual Studio 2017 auto generated files
|
||||
Generated\ Files/
|
||||
|
||||
# MSTest test Results
|
||||
[Tt]est[Rr]esult*/
|
||||
[Bb]uild[Ll]og.*
|
||||
|
||||
# NUnit
|
||||
*.VisualState.xml
|
||||
TestResult.xml
|
||||
nunit-*.xml
|
||||
|
||||
# Build Results of an ATL Project
|
||||
[Dd]ebugPS/
|
||||
[Rr]eleasePS/
|
||||
dlldata.c
|
||||
|
||||
# Benchmark Results
|
||||
BenchmarkDotNet.Artifacts/
|
||||
|
||||
# .NET
|
||||
project.lock.json
|
||||
project.fragment.lock.json
|
||||
artifacts/
|
||||
|
||||
# Tye
|
||||
.tye/
|
||||
|
||||
# ASP.NET Scaffolding
|
||||
ScaffoldingReadMe.txt
|
||||
|
||||
# StyleCop
|
||||
StyleCopReport.xml
|
||||
|
||||
# Files built by Visual Studio
|
||||
*_i.c
|
||||
*_p.c
|
||||
*_h.h
|
||||
*.ilk
|
||||
*.meta
|
||||
*.obj
|
||||
*.iobj
|
||||
*.pch
|
||||
*.pdb
|
||||
*.ipdb
|
||||
*.pgc
|
||||
*.pgd
|
||||
*.rsp
|
||||
*.sbr
|
||||
*.tlb
|
||||
*.tli
|
||||
*.tlh
|
||||
*.tmp
|
||||
*.tmp_proj
|
||||
*_wpftmp.csproj
|
||||
*.log
|
||||
*.tlog
|
||||
*.vspscc
|
||||
*.vssscc
|
||||
.builds
|
||||
*.pidb
|
||||
*.svclog
|
||||
*.scc
|
||||
|
||||
# Chutzpah Test files
|
||||
_Chutzpah*
|
||||
|
||||
# Visual C++ cache files
|
||||
ipch/
|
||||
*.aps
|
||||
*.ncb
|
||||
*.opendb
|
||||
*.opensdf
|
||||
*.sdf
|
||||
*.cachefile
|
||||
*.VC.db
|
||||
*.VC.VC.opendb
|
||||
|
||||
# Visual Studio profiler
|
||||
*.psess
|
||||
*.vsp
|
||||
*.vspx
|
||||
*.sap
|
||||
|
||||
# Visual Studio Trace Files
|
||||
*.e2e
|
||||
|
||||
# TFS 2012 Local Workspace
|
||||
$tf/
|
||||
|
||||
# Guidance Automation Toolkit
|
||||
*.gpState
|
||||
|
||||
# ReSharper is a .NET coding add-in
|
||||
_ReSharper*/
|
||||
*.[Rr]e[Ss]harper
|
||||
*.DotSettings.user
|
||||
|
||||
# TeamCity is a build add-in
|
||||
_TeamCity*
|
||||
|
||||
# DotCover is a Code Coverage Tool
|
||||
*.dotCover
|
||||
|
||||
# AxoCover is a Code Coverage Tool
|
||||
.axoCover/*
|
||||
!.axoCover/settings.json
|
||||
|
||||
# Coverlet is a free, cross platform Code Coverage Tool
|
||||
coverage*.json
|
||||
coverage*.xml
|
||||
coverage*.info
|
||||
|
||||
# Visual Studio code coverage results
|
||||
*.coverage
|
||||
*.coveragexml
|
||||
|
||||
# NCrunch
|
||||
_NCrunch_*
|
||||
.*crunch*.local.xml
|
||||
nCrunchTemp_*
|
||||
|
||||
# MightyMoose
|
||||
*.mm.*
|
||||
AutoTest.Net/
|
||||
|
||||
# Web workbench (sass)
|
||||
.sass-cache/
|
||||
|
||||
# Installshield output folder
|
||||
[Ee]xpress/
|
||||
|
||||
# DocProject is a documentation generator add-in
|
||||
DocProject/buildhelp/
|
||||
DocProject/Help/*.HxT
|
||||
DocProject/Help/*.HxC
|
||||
DocProject/Help/*.hhc
|
||||
DocProject/Help/*.hhk
|
||||
DocProject/Help/*.hhp
|
||||
DocProject/Help/Html2
|
||||
DocProject/Help/html
|
||||
|
||||
# Click-Once directory
|
||||
publish/
|
||||
|
||||
# Publish Web Output
|
||||
*.[Pp]ublish.xml
|
||||
*.azurePubxml
|
||||
# Note: Comment the next line if you want to checkin your web deploy settings,
|
||||
# but database connection strings (with potential passwords) will be unencrypted
|
||||
*.pubxml
|
||||
*.publishproj
|
||||
|
||||
# Microsoft Azure Web App publish settings. Comment the next line if you want to
|
||||
# checkin your Azure Web App publish settings, but sensitive information contained
|
||||
# in these scripts will be unencrypted
|
||||
PublishScripts/
|
||||
|
||||
# NuGet Packages
|
||||
*.nupkg
|
||||
# NuGet Symbol Packages
|
||||
*.snupkg
|
||||
# The packages folder can be ignored because of Package Restore
|
||||
**/[Pp]ackages/*
|
||||
# except build/, which is used as an MSBuild target.
|
||||
!**/[Pp]ackages/build/
|
||||
# Uncomment if necessary however generally it will be regenerated when needed
|
||||
#!**/[Pp]ackages/repositories.config
|
||||
# NuGet v3's project.json files produces more ignorable files
|
||||
*.nuget.props
|
||||
*.nuget.targets
|
||||
|
||||
# Microsoft Azure Build Output
|
||||
csx/
|
||||
*.build.csdef
|
||||
|
||||
# Microsoft Azure Emulator
|
||||
ecf/
|
||||
rcf/
|
||||
|
||||
# Windows Store app package directories and files
|
||||
AppPackages/
|
||||
BundleArtifacts/
|
||||
Package.StoreAssociation.xml
|
||||
_pkginfo.txt
|
||||
*.appx
|
||||
*.appxbundle
|
||||
*.appxupload
|
||||
|
||||
# Visual Studio cache files
|
||||
# files ending in .cache can be ignored
|
||||
*.[Cc]ache
|
||||
# but keep track of directories ending in .cache
|
||||
!?*.[Cc]ache/
|
||||
|
||||
# Others
|
||||
ClientBin/
|
||||
~$*
|
||||
*~
|
||||
*.dbmdl
|
||||
*.dbproj.schemaview
|
||||
*.jfm
|
||||
*.pfx
|
||||
*.publishsettings
|
||||
orleans.codegen.cs
|
||||
|
||||
# Including strong name files can present a security risk
|
||||
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
|
||||
#*.snk
|
||||
|
||||
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||
#bower_components/
|
||||
|
||||
# RIA/Silverlight projects
|
||||
Generated_Code/
|
||||
|
||||
# Backup & report files from converting an old project file
|
||||
# to a newer Visual Studio version. Backup files are not needed,
|
||||
# because we have git ;-)
|
||||
_UpgradeReport_Files/
|
||||
Backup*/
|
||||
UpgradeLog*.XML
|
||||
UpgradeLog*.htm
|
||||
ServiceFabricBackup/
|
||||
*.rptproj.bak
|
||||
|
||||
# SQL Server files
|
||||
*.mdf
|
||||
*.ldf
|
||||
*.ndf
|
||||
|
||||
# Business Intelligence projects
|
||||
*.rdl.data
|
||||
*.bim.layout
|
||||
*.bim_*.settings
|
||||
*.rptproj.rsuser
|
||||
*- [Bb]ackup.rdl
|
||||
*- [Bb]ackup ([0-9]).rdl
|
||||
*- [Bb]ackup ([0-9][0-9]).rdl
|
||||
|
||||
# Microsoft Fakes
|
||||
FakesAssemblies/
|
||||
|
||||
# GhostDoc plugin setting file
|
||||
*.GhostDoc.xml
|
||||
|
||||
# Node.js Tools for Visual Studio
|
||||
.ntvs_analysis.dat
|
||||
node_modules/
|
||||
|
||||
# Visual Studio 6 build log
|
||||
*.plg
|
||||
|
||||
# Visual Studio 6 workspace options file
|
||||
*.opt
|
||||
|
||||
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
|
||||
*.vbw
|
||||
|
||||
# Visual Studio 6 auto-generated project file (contains which files were open etc.)
|
||||
*.vbp
|
||||
|
||||
# Visual Studio 6 workspace and project file (working project files containing files to include in project)
|
||||
*.dsw
|
||||
*.dsp
|
||||
|
||||
# Visual Studio 6 technical files
|
||||
*.ncb
|
||||
*.aps
|
||||
|
||||
# Visual Studio LightSwitch build output
|
||||
**/*.HTMLClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/ModelManifest.xml
|
||||
**/*.Server/GeneratedArtifacts
|
||||
**/*.Server/ModelManifest.xml
|
||||
_Pvt_Extensions
|
||||
|
||||
# Paket dependency manager
|
||||
.paket/paket.exe
|
||||
paket-files/
|
||||
|
||||
# FAKE - F# Make
|
||||
.fake/
|
||||
|
||||
# CodeRush personal settings
|
||||
.cr/personal
|
||||
|
||||
# Python Tools for Visual Studio (PTVS)
|
||||
__pycache__/
|
||||
*.pyc
|
||||
|
||||
# Cake - Uncomment if you are using it
|
||||
# tools/**
|
||||
# !tools/packages.config
|
||||
|
||||
# Tabs Studio
|
||||
*.tss
|
||||
|
||||
# Telerik's JustMock configuration file
|
||||
*.jmconfig
|
||||
|
||||
# BizTalk build output
|
||||
*.btp.cs
|
||||
*.btm.cs
|
||||
*.odx.cs
|
||||
*.xsd.cs
|
||||
|
||||
# OpenCover UI analysis results
|
||||
OpenCover/
|
||||
|
||||
# Azure Stream Analytics local run output
|
||||
ASALocalRun/
|
||||
|
||||
# MSBuild Binary and Structured Log
|
||||
*.binlog
|
||||
|
||||
# NVidia Nsight GPU debugger configuration file
|
||||
*.nvuser
|
||||
|
||||
# MFractors (Xamarin productivity tool) working folder
|
||||
.mfractor/
|
||||
|
||||
# Local History for Visual Studio
|
||||
.localhistory/
|
||||
|
||||
# Visual Studio History (VSHistory) files
|
||||
.vshistory/
|
||||
|
||||
# BeatPulse healthcheck temp database
|
||||
healthchecksdb
|
||||
|
||||
# Backup folder for Package Reference Convert tool in Visual Studio 2017
|
||||
MigrationBackup/
|
||||
|
||||
# Ionide (cross platform F# VS Code tools) working folder
|
||||
.ionide/
|
||||
|
||||
# Fody - auto-generated XML schema
|
||||
FodyWeavers.xsd
|
||||
|
||||
# VS Code files for those working on multiple tools
|
||||
.vscode/*
|
||||
!.vscode/settings.json
|
||||
!.vscode/tasks.json
|
||||
!.vscode/launch.json
|
||||
!.vscode/extensions.json
|
||||
*.code-workspace
|
||||
|
||||
# Local History for Visual Studio Code
|
||||
.history/
|
||||
|
||||
# Windows Installer files from build outputs
|
||||
*.cab
|
||||
*.msi
|
||||
*.msix
|
||||
*.msm
|
||||
*.msp
|
||||
|
||||
# JetBrains Rider
|
||||
*.sln.iml
|
||||
.idea
|
||||
|
||||
##
|
||||
## Visual studio for Mac
|
||||
##
|
||||
|
||||
|
||||
# globs
|
||||
Makefile.in
|
||||
*.userprefs
|
||||
*.usertasks
|
||||
config.make
|
||||
config.status
|
||||
aclocal.m4
|
||||
install-sh
|
||||
autom4te.cache/
|
||||
*.tar.gz
|
||||
tarballs/
|
||||
test-results/
|
||||
|
||||
# Mac bundle stuff
|
||||
*.dmg
|
||||
*.app
|
||||
|
||||
# content below from: https://github.com/github/gitignore/blob/master/Global/macOS.gitignore
|
||||
# General
|
||||
.DS_Store
|
||||
.AppleDouble
|
||||
.LSOverride
|
||||
|
||||
# Icon must end with two \r
|
||||
Icon
|
||||
|
||||
|
||||
# Thumbnails
|
||||
._*
|
||||
|
||||
# Files that might appear in the root of a volume
|
||||
.DocumentRevisions-V100
|
||||
.fseventsd
|
||||
.Spotlight-V100
|
||||
.TemporaryItems
|
||||
.Trashes
|
||||
.VolumeIcon.icns
|
||||
.com.apple.timemachine.donotpresent
|
||||
|
||||
# Directories potentially created on remote AFP share
|
||||
.AppleDB
|
||||
.AppleDesktop
|
||||
Network Trash Folder
|
||||
Temporary Items
|
||||
.apdisk
|
||||
|
||||
# content below from: https://github.com/github/gitignore/blob/master/Global/Windows.gitignore
|
||||
# Windows thumbnail cache files
|
||||
Thumbs.db
|
||||
ehthumbs.db
|
||||
ehthumbs_vista.db
|
||||
|
||||
# Dump file
|
||||
*.stackdump
|
||||
|
||||
# Folder config file
|
||||
[Dd]esktop.ini
|
||||
|
||||
# Recycle Bin used on file shares
|
||||
$RECYCLE.BIN/
|
||||
|
||||
# Windows Installer files
|
||||
*.cab
|
||||
*.msi
|
||||
*.msix
|
||||
*.msm
|
||||
*.msp
|
||||
|
||||
# Windows shortcuts
|
||||
*.lnk
|
||||
|
||||
# Vim temporary swap files
|
||||
*.swp
|
484
.gitignore
vendored
Normal file
484
.gitignore
vendored
Normal file
@ -0,0 +1,484 @@
|
||||
## Ignore Visual Studio temporary files, build results, and
|
||||
## files generated by popular Visual Studio add-ons.
|
||||
##
|
||||
## Get latest from `dotnet new gitignore`
|
||||
|
||||
# dotenv files
|
||||
.env
|
||||
|
||||
# User-specific files
|
||||
*.rsuser
|
||||
*.suo
|
||||
*.user
|
||||
*.userosscache
|
||||
*.sln.docstates
|
||||
|
||||
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||
*.userprefs
|
||||
|
||||
# Mono auto generated files
|
||||
mono_crash.*
|
||||
|
||||
# Build results
|
||||
[Dd]ebug/
|
||||
[Dd]ebugPublic/
|
||||
[Rr]elease/
|
||||
[Rr]eleases/
|
||||
x64/
|
||||
x86/
|
||||
[Ww][Ii][Nn]32/
|
||||
[Aa][Rr][Mm]/
|
||||
[Aa][Rr][Mm]64/
|
||||
bld/
|
||||
[Bb]in/
|
||||
[Oo]bj/
|
||||
[Ll]og/
|
||||
[Ll]ogs/
|
||||
|
||||
# Visual Studio 2015/2017 cache/options directory
|
||||
.vs/
|
||||
# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||
#wwwroot/
|
||||
|
||||
# Visual Studio 2017 auto generated files
|
||||
Generated\ Files/
|
||||
|
||||
# MSTest test Results
|
||||
[Tt]est[Rr]esult*/
|
||||
[Bb]uild[Ll]og.*
|
||||
|
||||
# NUnit
|
||||
*.VisualState.xml
|
||||
TestResult.xml
|
||||
nunit-*.xml
|
||||
|
||||
# Build Results of an ATL Project
|
||||
[Dd]ebugPS/
|
||||
[Rr]eleasePS/
|
||||
dlldata.c
|
||||
|
||||
# Benchmark Results
|
||||
BenchmarkDotNet.Artifacts/
|
||||
|
||||
# .NET
|
||||
project.lock.json
|
||||
project.fragment.lock.json
|
||||
artifacts/
|
||||
|
||||
# Tye
|
||||
.tye/
|
||||
|
||||
# ASP.NET Scaffolding
|
||||
ScaffoldingReadMe.txt
|
||||
|
||||
# StyleCop
|
||||
StyleCopReport.xml
|
||||
|
||||
# Files built by Visual Studio
|
||||
*_i.c
|
||||
*_p.c
|
||||
*_h.h
|
||||
*.ilk
|
||||
*.meta
|
||||
*.obj
|
||||
*.iobj
|
||||
*.pch
|
||||
*.pdb
|
||||
*.ipdb
|
||||
*.pgc
|
||||
*.pgd
|
||||
*.rsp
|
||||
*.sbr
|
||||
*.tlb
|
||||
*.tli
|
||||
*.tlh
|
||||
*.tmp
|
||||
*.tmp_proj
|
||||
*_wpftmp.csproj
|
||||
*.log
|
||||
*.tlog
|
||||
*.vspscc
|
||||
*.vssscc
|
||||
.builds
|
||||
*.pidb
|
||||
*.svclog
|
||||
*.scc
|
||||
|
||||
# Chutzpah Test files
|
||||
_Chutzpah*
|
||||
|
||||
# Visual C++ cache files
|
||||
ipch/
|
||||
*.aps
|
||||
*.ncb
|
||||
*.opendb
|
||||
*.opensdf
|
||||
*.sdf
|
||||
*.cachefile
|
||||
*.VC.db
|
||||
*.VC.VC.opendb
|
||||
|
||||
# Visual Studio profiler
|
||||
*.psess
|
||||
*.vsp
|
||||
*.vspx
|
||||
*.sap
|
||||
|
||||
# Visual Studio Trace Files
|
||||
*.e2e
|
||||
|
||||
# TFS 2012 Local Workspace
|
||||
$tf/
|
||||
|
||||
# Guidance Automation Toolkit
|
||||
*.gpState
|
||||
|
||||
# ReSharper is a .NET coding add-in
|
||||
_ReSharper*/
|
||||
*.[Rr]e[Ss]harper
|
||||
*.DotSettings.user
|
||||
|
||||
# TeamCity is a build add-in
|
||||
_TeamCity*
|
||||
|
||||
# DotCover is a Code Coverage Tool
|
||||
*.dotCover
|
||||
|
||||
# AxoCover is a Code Coverage Tool
|
||||
.axoCover/*
|
||||
!.axoCover/settings.json
|
||||
|
||||
# Coverlet is a free, cross platform Code Coverage Tool
|
||||
coverage*.json
|
||||
coverage*.xml
|
||||
coverage*.info
|
||||
|
||||
# Visual Studio code coverage results
|
||||
*.coverage
|
||||
*.coveragexml
|
||||
|
||||
# NCrunch
|
||||
_NCrunch_*
|
||||
.*crunch*.local.xml
|
||||
nCrunchTemp_*
|
||||
|
||||
# MightyMoose
|
||||
*.mm.*
|
||||
AutoTest.Net/
|
||||
|
||||
# Web workbench (sass)
|
||||
.sass-cache/
|
||||
|
||||
# Installshield output folder
|
||||
[Ee]xpress/
|
||||
|
||||
# DocProject is a documentation generator add-in
|
||||
DocProject/buildhelp/
|
||||
DocProject/Help/*.HxT
|
||||
DocProject/Help/*.HxC
|
||||
DocProject/Help/*.hhc
|
||||
DocProject/Help/*.hhk
|
||||
DocProject/Help/*.hhp
|
||||
DocProject/Help/Html2
|
||||
DocProject/Help/html
|
||||
|
||||
# Click-Once directory
|
||||
publish/
|
||||
|
||||
# Publish Web Output
|
||||
*.[Pp]ublish.xml
|
||||
*.azurePubxml
|
||||
# Note: Comment the next line if you want to checkin your web deploy settings,
|
||||
# but database connection strings (with potential passwords) will be unencrypted
|
||||
*.pubxml
|
||||
*.publishproj
|
||||
|
||||
# Microsoft Azure Web App publish settings. Comment the next line if you want to
|
||||
# checkin your Azure Web App publish settings, but sensitive information contained
|
||||
# in these scripts will be unencrypted
|
||||
PublishScripts/
|
||||
|
||||
# NuGet Packages
|
||||
*.nupkg
|
||||
# NuGet Symbol Packages
|
||||
*.snupkg
|
||||
# The packages folder can be ignored because of Package Restore
|
||||
**/[Pp]ackages/*
|
||||
# except build/, which is used as an MSBuild target.
|
||||
!**/[Pp]ackages/build/
|
||||
# Uncomment if necessary however generally it will be regenerated when needed
|
||||
#!**/[Pp]ackages/repositories.config
|
||||
# NuGet v3's project.json files produces more ignorable files
|
||||
*.nuget.props
|
||||
*.nuget.targets
|
||||
|
||||
# Microsoft Azure Build Output
|
||||
csx/
|
||||
*.build.csdef
|
||||
|
||||
# Microsoft Azure Emulator
|
||||
ecf/
|
||||
rcf/
|
||||
|
||||
# Windows Store app package directories and files
|
||||
AppPackages/
|
||||
BundleArtifacts/
|
||||
Package.StoreAssociation.xml
|
||||
_pkginfo.txt
|
||||
*.appx
|
||||
*.appxbundle
|
||||
*.appxupload
|
||||
|
||||
# Visual Studio cache files
|
||||
# files ending in .cache can be ignored
|
||||
*.[Cc]ache
|
||||
# but keep track of directories ending in .cache
|
||||
!?*.[Cc]ache/
|
||||
|
||||
# Others
|
||||
ClientBin/
|
||||
~$*
|
||||
*~
|
||||
*.dbmdl
|
||||
*.dbproj.schemaview
|
||||
*.jfm
|
||||
*.pfx
|
||||
*.publishsettings
|
||||
orleans.codegen.cs
|
||||
|
||||
# Including strong name files can present a security risk
|
||||
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
|
||||
#*.snk
|
||||
|
||||
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||
#bower_components/
|
||||
|
||||
# RIA/Silverlight projects
|
||||
Generated_Code/
|
||||
|
||||
# Backup & report files from converting an old project file
|
||||
# to a newer Visual Studio version. Backup files are not needed,
|
||||
# because we have git ;-)
|
||||
_UpgradeReport_Files/
|
||||
Backup*/
|
||||
UpgradeLog*.XML
|
||||
UpgradeLog*.htm
|
||||
ServiceFabricBackup/
|
||||
*.rptproj.bak
|
||||
|
||||
# SQL Server files
|
||||
*.mdf
|
||||
*.ldf
|
||||
*.ndf
|
||||
|
||||
# Business Intelligence projects
|
||||
*.rdl.data
|
||||
*.bim.layout
|
||||
*.bim_*.settings
|
||||
*.rptproj.rsuser
|
||||
*- [Bb]ackup.rdl
|
||||
*- [Bb]ackup ([0-9]).rdl
|
||||
*- [Bb]ackup ([0-9][0-9]).rdl
|
||||
|
||||
# Microsoft Fakes
|
||||
FakesAssemblies/
|
||||
|
||||
# GhostDoc plugin setting file
|
||||
*.GhostDoc.xml
|
||||
|
||||
# Node.js Tools for Visual Studio
|
||||
.ntvs_analysis.dat
|
||||
node_modules/
|
||||
|
||||
# Visual Studio 6 build log
|
||||
*.plg
|
||||
|
||||
# Visual Studio 6 workspace options file
|
||||
*.opt
|
||||
|
||||
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
|
||||
*.vbw
|
||||
|
||||
# Visual Studio 6 auto-generated project file (contains which files were open etc.)
|
||||
*.vbp
|
||||
|
||||
# Visual Studio 6 workspace and project file (working project files containing files to include in project)
|
||||
*.dsw
|
||||
*.dsp
|
||||
|
||||
# Visual Studio 6 technical files
|
||||
*.ncb
|
||||
*.aps
|
||||
|
||||
# Visual Studio LightSwitch build output
|
||||
**/*.HTMLClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/ModelManifest.xml
|
||||
**/*.Server/GeneratedArtifacts
|
||||
**/*.Server/ModelManifest.xml
|
||||
_Pvt_Extensions
|
||||
|
||||
# Paket dependency manager
|
||||
.paket/paket.exe
|
||||
paket-files/
|
||||
|
||||
# FAKE - F# Make
|
||||
.fake/
|
||||
|
||||
# CodeRush personal settings
|
||||
.cr/personal
|
||||
|
||||
# Python Tools for Visual Studio (PTVS)
|
||||
__pycache__/
|
||||
*.pyc
|
||||
|
||||
# Cake - Uncomment if you are using it
|
||||
# tools/**
|
||||
# !tools/packages.config
|
||||
|
||||
# Tabs Studio
|
||||
*.tss
|
||||
|
||||
# Telerik's JustMock configuration file
|
||||
*.jmconfig
|
||||
|
||||
# BizTalk build output
|
||||
*.btp.cs
|
||||
*.btm.cs
|
||||
*.odx.cs
|
||||
*.xsd.cs
|
||||
|
||||
# OpenCover UI analysis results
|
||||
OpenCover/
|
||||
|
||||
# Azure Stream Analytics local run output
|
||||
ASALocalRun/
|
||||
|
||||
# MSBuild Binary and Structured Log
|
||||
*.binlog
|
||||
|
||||
# NVidia Nsight GPU debugger configuration file
|
||||
*.nvuser
|
||||
|
||||
# MFractors (Xamarin productivity tool) working folder
|
||||
.mfractor/
|
||||
|
||||
# Local History for Visual Studio
|
||||
.localhistory/
|
||||
|
||||
# Visual Studio History (VSHistory) files
|
||||
.vshistory/
|
||||
|
||||
# BeatPulse healthcheck temp database
|
||||
healthchecksdb
|
||||
|
||||
# Backup folder for Package Reference Convert tool in Visual Studio 2017
|
||||
MigrationBackup/
|
||||
|
||||
# Ionide (cross platform F# VS Code tools) working folder
|
||||
.ionide/
|
||||
|
||||
# Fody - auto-generated XML schema
|
||||
FodyWeavers.xsd
|
||||
|
||||
# VS Code files for those working on multiple tools
|
||||
.vscode/*
|
||||
!.vscode/settings.json
|
||||
!.vscode/tasks.json
|
||||
!.vscode/launch.json
|
||||
!.vscode/extensions.json
|
||||
*.code-workspace
|
||||
|
||||
# Local History for Visual Studio Code
|
||||
.history/
|
||||
|
||||
# Windows Installer files from build outputs
|
||||
*.cab
|
||||
*.msi
|
||||
*.msix
|
||||
*.msm
|
||||
*.msp
|
||||
|
||||
# JetBrains Rider
|
||||
*.sln.iml
|
||||
.idea
|
||||
|
||||
##
|
||||
## Visual studio for Mac
|
||||
##
|
||||
|
||||
|
||||
# globs
|
||||
Makefile.in
|
||||
*.userprefs
|
||||
*.usertasks
|
||||
config.make
|
||||
config.status
|
||||
aclocal.m4
|
||||
install-sh
|
||||
autom4te.cache/
|
||||
*.tar.gz
|
||||
tarballs/
|
||||
test-results/
|
||||
|
||||
# Mac bundle stuff
|
||||
*.dmg
|
||||
*.app
|
||||
|
||||
# content below from: https://github.com/github/gitignore/blob/master/Global/macOS.gitignore
|
||||
# General
|
||||
.DS_Store
|
||||
.AppleDouble
|
||||
.LSOverride
|
||||
|
||||
# Icon must end with two \r
|
||||
Icon
|
||||
|
||||
|
||||
# Thumbnails
|
||||
._*
|
||||
|
||||
# Files that might appear in the root of a volume
|
||||
.DocumentRevisions-V100
|
||||
.fseventsd
|
||||
.Spotlight-V100
|
||||
.TemporaryItems
|
||||
.Trashes
|
||||
.VolumeIcon.icns
|
||||
.com.apple.timemachine.donotpresent
|
||||
|
||||
# Directories potentially created on remote AFP share
|
||||
.AppleDB
|
||||
.AppleDesktop
|
||||
Network Trash Folder
|
||||
Temporary Items
|
||||
.apdisk
|
||||
|
||||
# content below from: https://github.com/github/gitignore/blob/master/Global/Windows.gitignore
|
||||
# Windows thumbnail cache files
|
||||
Thumbs.db
|
||||
ehthumbs.db
|
||||
ehthumbs_vista.db
|
||||
|
||||
# Dump file
|
||||
*.stackdump
|
||||
|
||||
# Folder config file
|
||||
[Dd]esktop.ini
|
||||
|
||||
# Recycle Bin used on file shares
|
||||
$RECYCLE.BIN/
|
||||
|
||||
# Windows Installer files
|
||||
*.cab
|
||||
*.msi
|
||||
*.msix
|
||||
*.msm
|
||||
*.msp
|
||||
|
||||
# Windows shortcuts
|
||||
*.lnk
|
||||
|
||||
# Vim temporary swap files
|
||||
*.swp
|
3
.gitmodules
vendored
Normal file
3
.gitmodules
vendored
Normal file
@ -0,0 +1,3 @@
|
||||
[submodule "Engine"]
|
||||
path = Engine
|
||||
url = git@git.syntriax.com:Syntriax/Syntriax.Engine.git
|
80
.vscode/launch.json
vendored
Normal file
80
.vscode/launch.json
vendored
Normal file
@ -0,0 +1,80 @@
|
||||
{
|
||||
"version": "0.2.0",
|
||||
"configurations": [
|
||||
{
|
||||
"name": ".NET Launch (Client) 1",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"preLaunchTask": "build-client",
|
||||
"program": "${workspaceFolder}/Platforms/Desktop/bin/Debug/net9.0/MyUniverse.dll",
|
||||
"args": [],
|
||||
"cwd": "${workspaceFolder}",
|
||||
"stopAtEntry": false,
|
||||
"console": "internalConsole",
|
||||
"justMyCode": false,
|
||||
"logging": {
|
||||
"moduleLoad": false,
|
||||
"programOutput": true
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": ".NET Launch (Client) 2",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"preLaunchTask": "build-client",
|
||||
"program": "${workspaceFolder}/Platforms/Desktop/bin/Debug/net9.0/MyUniverse.dll",
|
||||
"args": [],
|
||||
"cwd": "${workspaceFolder}",
|
||||
"stopAtEntry": false,
|
||||
"console": "internalConsole",
|
||||
"justMyCode": false,
|
||||
"logging": {
|
||||
"moduleLoad": false,
|
||||
"programOutput": true
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": ".NET Launch (Server)",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"preLaunchTask": "build-server",
|
||||
"program": "${workspaceFolder}/Platforms/Server/bin/Debug/net9.0/Server.dll",
|
||||
"args": [],
|
||||
"env": {
|
||||
"PORT": "8888",
|
||||
},
|
||||
"cwd": "${workspaceFolder}",
|
||||
"stopAtEntry": false,
|
||||
"console": "internalConsole",
|
||||
"justMyCode": false,
|
||||
"logging": {
|
||||
"moduleLoad": false,
|
||||
"programOutput": true
|
||||
}
|
||||
}
|
||||
],
|
||||
"compounds": [
|
||||
{
|
||||
"name": ".NET Launch Client & Server",
|
||||
"configurations": [
|
||||
".NET Launch (Server)",
|
||||
".NET Launch (Client) 1"
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": ".NET Launch 2 Client & 1 Server",
|
||||
"configurations": [
|
||||
".NET Launch (Server)",
|
||||
".NET Launch (Client) 1",
|
||||
".NET Launch (Client) 2"
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": ".NET Launch 2 Clients",
|
||||
"configurations": [
|
||||
".NET Launch (Client) 1",
|
||||
".NET Launch (Client) 2"
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
33
.vscode/tasks.json
vendored
Normal file
33
.vscode/tasks.json
vendored
Normal file
@ -0,0 +1,33 @@
|
||||
{
|
||||
"version": "2.0.0",
|
||||
"tasks": [
|
||||
{
|
||||
"label": "build-client",
|
||||
"command": "dotnet",
|
||||
"type": "process",
|
||||
"args": [
|
||||
"build",
|
||||
"${workspaceFolder}/Platforms/Desktop"
|
||||
],
|
||||
"problemMatcher": "$msCompile",
|
||||
"group": {
|
||||
"kind": "build",
|
||||
"isDefault": true
|
||||
}
|
||||
},
|
||||
{
|
||||
"label": "build-server",
|
||||
"command": "dotnet",
|
||||
"type": "process",
|
||||
"args": [
|
||||
"build",
|
||||
"${workspaceFolder}/Platforms/Server"
|
||||
],
|
||||
"problemMatcher": "$msCompile",
|
||||
"group": {
|
||||
"kind": "build",
|
||||
"isDefault": true
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
16
Dockerfile
Normal file
16
Dockerfile
Normal file
@ -0,0 +1,16 @@
|
||||
FROM mcr.microsoft.com/dotnet/sdk:9.0 AS build
|
||||
|
||||
WORKDIR /App
|
||||
COPY . ./
|
||||
|
||||
RUN dotnet restore
|
||||
RUN dotnet publish Platforms/Server -c Release -r linux-musl-x64 --self-contained true -o out
|
||||
|
||||
FROM alpine:latest
|
||||
|
||||
WORKDIR /App
|
||||
COPY --from=build /App/out .
|
||||
|
||||
RUN apk add --no-cache icu-libs
|
||||
|
||||
ENTRYPOINT ["./Server"]
|
1
Engine
Submodule
1
Engine
Submodule
@ -0,0 +1 @@
|
||||
Subproject commit d78c42a65327a5889636da1a8d99e57513e20098
|
36
Platforms/Desktop/.config/dotnet-tools.json
Normal file
36
Platforms/Desktop/.config/dotnet-tools.json
Normal file
@ -0,0 +1,36 @@
|
||||
{
|
||||
"version": 1,
|
||||
"isRoot": true,
|
||||
"tools": {
|
||||
"dotnet-mgcb": {
|
||||
"version": "3.8.2.1105",
|
||||
"commands": [
|
||||
"mgcb"
|
||||
]
|
||||
},
|
||||
"dotnet-mgcb-editor": {
|
||||
"version": "3.8.2.1105",
|
||||
"commands": [
|
||||
"mgcb-editor"
|
||||
]
|
||||
},
|
||||
"dotnet-mgcb-editor-linux": {
|
||||
"version": "3.8.2.1105",
|
||||
"commands": [
|
||||
"mgcb-editor-linux"
|
||||
]
|
||||
},
|
||||
"dotnet-mgcb-editor-windows": {
|
||||
"version": "3.8.2.1105",
|
||||
"commands": [
|
||||
"mgcb-editor-windows"
|
||||
]
|
||||
},
|
||||
"dotnet-mgcb-editor-mac": {
|
||||
"version": "3.8.2.1105",
|
||||
"commands": [
|
||||
"mgcb-editor-mac"
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
91
Platforms/Desktop/Desktop.csproj
Normal file
91
Platforms/Desktop/Desktop.csproj
Normal file
@ -0,0 +1,91 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>net9.0</TargetFramework>
|
||||
<RollForward>Major</RollForward>
|
||||
<PublishReadyToRun>false</PublishReadyToRun>
|
||||
<TieredCompilation>false</TieredCompilation>
|
||||
<Nullable>enable</Nullable>
|
||||
<RootNamespace>MyUniverse.Platforms.Desktop</RootNamespace>
|
||||
<AssemblyName>MyUniverse</AssemblyName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<ApplicationManifest>app.manifest</ApplicationManifest>
|
||||
<ApplicationIcon>Icon.ico</ApplicationIcon>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<None Remove="Icon.ico" />
|
||||
<None Remove="Icon.bmp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="Icon.ico">
|
||||
<LogicalName>Icon.ico</LogicalName>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Icon.bmp">
|
||||
<LogicalName>Icon.bmp</LogicalName>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.2.1105" />
|
||||
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.2.1105" />
|
||||
<PackageReference Include="nulastudio.NetBeauty" Version="2.1.5" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="../../Engine/Engine.Integration/Engine.Integration.LiteNetLib/Engine.Integration.LiteNetLib.csproj" />
|
||||
<ProjectReference Include="../../Shared/Shared.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<MonoGameContentReference Include="../../Shared/Content/Content.mgcb">
|
||||
<Link>Content/Content.mgcb</Link>
|
||||
</MonoGameContentReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="../../Shared/Shared.csproj" />
|
||||
<ProjectReference Include="../../Engine/Engine.Integration/Engine.Integration.Yaml/Engine.Integration.Yaml.csproj" />
|
||||
</ItemGroup>
|
||||
<Target Name="RestoreDotnetTools" BeforeTargets="Restore">
|
||||
<Message Text="Restoring dotnet tools" Importance="High" />
|
||||
<Exec Command="dotnet tool restore" />
|
||||
</Target>
|
||||
|
||||
<PropertyGroup>
|
||||
<BeautySharedRuntimeMode>False</BeautySharedRuntimeMode>
|
||||
<!-- beauty into sub-directory, default is libs, quote with "" if contains space -->
|
||||
<BeautyLibsDir Condition="$(BeautySharedRuntimeMode) == 'True'">../Libraries</BeautyLibsDir>
|
||||
<BeautyLibsDir Condition="$(BeautySharedRuntimeMode) != 'True'">./Libraries</BeautyLibsDir>
|
||||
<!-- dlls that you don't want to be moved or can not be moved -->
|
||||
<!-- <BeautyExcludes>dll1.dll;lib*;...</BeautyExcludes> -->
|
||||
<BeautyExcludes>SDL2.dll</BeautyExcludes>
|
||||
<!-- dlls that end users never needed, so hide them -->
|
||||
<BeautyHiddens>hostfxr;hostpolicy;*.deps.json;*.runtimeconfig*.json</BeautyHiddens>
|
||||
<!-- set to True if you want to disable -->
|
||||
<DisableBeauty>False</DisableBeauty>
|
||||
<!-- set to False if you want to beauty on build -->
|
||||
<BeautyOnPublishOnly>False</BeautyOnPublishOnly>
|
||||
<!-- DO NOT TOUCH THIS OPTION -->
|
||||
<BeautyNoRuntimeInfo>False</BeautyNoRuntimeInfo>
|
||||
<!-- valid values: auto|with|without -->
|
||||
<BeautyNBLoaderVerPolicy>auto</BeautyNBLoaderVerPolicy>
|
||||
<!-- set to True if you want to allow 3rd debuggers(like dnSpy) debugs the app -->
|
||||
<BeautyEnableDebugging>False</BeautyEnableDebugging>
|
||||
<!-- the patch can reduce the file count -->
|
||||
<!-- set to False if you want to disable -->
|
||||
<!-- SCD Mode Feature Only -->
|
||||
<BeautyUsePatch>True</BeautyUsePatch>
|
||||
<!-- App Entry Dll = BeautyDir + BeautyAppHostDir + BeautyAppHostEntry -->
|
||||
<!-- see https://github.com/nulastudio/NetBeauty2#customize-apphost for more details -->
|
||||
<!-- relative path based on AppHostDir -->
|
||||
<!-- .NET Core Non Single-File Only -->
|
||||
<!-- <BeautyAppHostEntry>bin/MyApp.dll</BeautyAppHostEntry> -->
|
||||
<!-- relative path based on BeautyDir -->
|
||||
<!-- .NET Core Non Single-File Only -->
|
||||
<!-- <BeautyAppHostDir>..</BeautyAppHostDir> -->
|
||||
<!-- <BeautyAfterTasks></BeautyAfterTasks> -->
|
||||
<!-- valid values: Error|Detail|Info -->
|
||||
<BeautyLogLevel>Info</BeautyLogLevel>
|
||||
<!-- set to a repo mirror if you have troble in connecting github -->
|
||||
<!-- <BeautyGitCDN>https://gitee.com/liesauer/HostFXRPatcher</BeautyGitCDN> -->
|
||||
<!-- <BeautyGitTree>master</BeautyGitTree> -->
|
||||
</PropertyGroup>
|
||||
</Project>
|
BIN
Platforms/Desktop/Icon.bmp
Normal file
BIN
Platforms/Desktop/Icon.bmp
Normal file
Binary file not shown.
After Width: | Height: | Size: 192 KiB |
BIN
Platforms/Desktop/Icon.ico
Normal file
BIN
Platforms/Desktop/Icon.ico
Normal file
Binary file not shown.
After Width: | Height: | Size: 7.2 KiB |
BIN
Platforms/Desktop/Icon.png
Normal file
BIN
Platforms/Desktop/Icon.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 7.2 KiB |
44
Platforms/Desktop/Program.cs
Normal file
44
Platforms/Desktop/Program.cs
Normal file
@ -0,0 +1,44 @@
|
||||
using System;
|
||||
|
||||
using Microsoft.Xna.Framework.Graphics;
|
||||
|
||||
using Engine.Core;
|
||||
using Engine.Core.Debug;
|
||||
using Engine.Core.Serialization;
|
||||
using Engine.Integration.MonoGame;
|
||||
using Engine.Serializers.Yaml;
|
||||
using Engine.Systems.Network;
|
||||
|
||||
Universe universe = new();
|
||||
|
||||
ISerializer serializer = new YamlSerializer();
|
||||
|
||||
ILogger logger = new FileLogger($"Logs/{DateTime.UtcNow:yyyy-MM-dd_HH-mm-ss-ffffff}.log");
|
||||
|
||||
#if DEBUG
|
||||
logger = new LoggerWrapper(logger, new ConsoleLogger());
|
||||
#endif
|
||||
|
||||
universe.InstantiateUniverseObject().SetUniverseObject("Logger")
|
||||
.BehaviourController.AddBehaviour<LoggerContainer>().Logger = ILogger.Shared = logger;
|
||||
|
||||
universe.InstantiateUniverseObject().SetUniverseObject("Desktop Inputs")
|
||||
.BehaviourController.AddBehaviour<KeyboardInputs>();
|
||||
|
||||
universe.InstantiateUniverseObject().SetUniverseObject("Visual Managers")
|
||||
.BehaviourController.AddBehaviour<DrawManager>()
|
||||
.BehaviourController.AddBehaviour<LoadContentManager>();
|
||||
|
||||
/* For Networking
|
||||
LiteNetLibClient client = universe.InstantiateUniverseObject().SetUniverseObject("Client").BehaviourController.AddBehaviour<LiteNetLibClient>();
|
||||
client.BehaviourController.AddBehaviour<NetworkManager>();
|
||||
universe.OnPreUpdate.AddOneTimeListener((_, _) => client.Connect("localhost", 8888));
|
||||
*/
|
||||
|
||||
MyUniverse.Shared.UniverseSource.ApplyUniverse(universe);
|
||||
|
||||
using MonoGameWindow monoGameWindow = new(universe);
|
||||
|
||||
monoGameWindow.Graphics.GraphicsProfile = GraphicsProfile.HiDef;
|
||||
|
||||
monoGameWindow.Run();
|
43
Platforms/Desktop/app.manifest
Normal file
43
Platforms/Desktop/app.manifest
Normal file
@ -0,0 +1,43 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1">
|
||||
<assemblyIdentity version="1.0.0.0" name="Desktop"/>
|
||||
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
|
||||
<security>
|
||||
<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
|
||||
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
|
||||
</requestedPrivileges>
|
||||
</security>
|
||||
</trustInfo>
|
||||
|
||||
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
|
||||
<application>
|
||||
<!-- A list of the Windows versions that this application has been tested on and is
|
||||
is designed to work with. Uncomment the appropriate elements and Windows will
|
||||
automatically selected the most compatible environment. -->
|
||||
|
||||
<!-- Windows Vista -->
|
||||
<supportedOS Id="{e2011457-1546-43c5-a5fe-008deee3d3f0}" />
|
||||
|
||||
<!-- Windows 7 -->
|
||||
<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}" />
|
||||
|
||||
<!-- Windows 8 -->
|
||||
<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}" />
|
||||
|
||||
<!-- Windows 8.1 -->
|
||||
<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}" />
|
||||
|
||||
<!-- Windows 10 -->
|
||||
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}" />
|
||||
|
||||
</application>
|
||||
</compatibility>
|
||||
|
||||
<application xmlns="urn:schemas-microsoft-com:asm.v3">
|
||||
<windowsSettings>
|
||||
<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true/pm</dpiAware>
|
||||
<dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">permonitorv2,permonitor</dpiAwareness>
|
||||
</windowsSettings>
|
||||
</application>
|
||||
|
||||
</assembly>
|
131
Platforms/Desktop/icon.svg
Normal file
131
Platforms/Desktop/icon.svg
Normal file
@ -0,0 +1,131 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
|
||||
<!-- Created with Inkscape (http://www.inkscape.org/) -->
|
||||
|
||||
<svg
|
||||
width="100mm"
|
||||
height="100mm"
|
||||
viewBox="0 0 100 100"
|
||||
version="1.1"
|
||||
id="svg5"
|
||||
inkscape:version="1.2.2 (b0a8486541, 2022-12-01)"
|
||||
sodipodi:docname="icon.svg"
|
||||
inkscape:export-filename="Icon.png"
|
||||
inkscape:export-xdpi="65.024002"
|
||||
inkscape:export-ydpi="65.024002"
|
||||
xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
|
||||
xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
|
||||
xmlns="http://www.w3.org/2000/svg"
|
||||
xmlns:svg="http://www.w3.org/2000/svg">
|
||||
<sodipodi:namedview
|
||||
id="namedview7"
|
||||
pagecolor="#505050"
|
||||
bordercolor="#eeeeee"
|
||||
borderopacity="1"
|
||||
inkscape:showpageshadow="0"
|
||||
inkscape:pageopacity="0"
|
||||
inkscape:pagecheckerboard="0"
|
||||
inkscape:deskcolor="#505050"
|
||||
inkscape:document-units="mm"
|
||||
showgrid="false"
|
||||
inkscape:zoom="0.76791526"
|
||||
inkscape:cx="-14.975611"
|
||||
inkscape:cy="272.16545"
|
||||
inkscape:window-width="1920"
|
||||
inkscape:window-height="1008"
|
||||
inkscape:window-x="0"
|
||||
inkscape:window-y="36"
|
||||
inkscape:window-maximized="1"
|
||||
inkscape:current-layer="layer1" />
|
||||
<defs
|
||||
id="defs2">
|
||||
<inkscape:path-effect
|
||||
effect="taper_stroke"
|
||||
id="path-effect1965"
|
||||
is_visible="true"
|
||||
lpeversion="1"
|
||||
stroke_width="14.57"
|
||||
attach_start="0.99999"
|
||||
end_offset="1e-07"
|
||||
start_smoothing="0"
|
||||
end_smoothing="0"
|
||||
jointype="extrapolated"
|
||||
start_shape="center"
|
||||
end_shape="center"
|
||||
miter_limit="1000.5" />
|
||||
<inkscape:path-effect
|
||||
effect="join_type"
|
||||
id="path-effect1959"
|
||||
is_visible="true"
|
||||
lpeversion="1"
|
||||
linecap_type="square"
|
||||
line_width="0.26458299"
|
||||
linejoin_type="extrp_arc"
|
||||
miter_limit="100"
|
||||
attempt_force_join="true" />
|
||||
<inkscape:path-effect
|
||||
effect="powerstroke"
|
||||
id="path-effect1957"
|
||||
is_visible="true"
|
||||
lpeversion="1"
|
||||
offset_points="0.2,0.1322915 | 1,0.1322915 | 1.8,0.1322915"
|
||||
not_jump="false"
|
||||
sort_points="true"
|
||||
interpolator_type="Linear"
|
||||
interpolator_beta="1"
|
||||
start_linecap_type="zerowidth"
|
||||
linejoin_type="miter"
|
||||
miter_limit="11100"
|
||||
scale_width="20"
|
||||
end_linecap_type="butt" />
|
||||
<inkscape:path-effect
|
||||
effect="fill_between_many"
|
||||
method="bsplinespiro"
|
||||
linkedpaths="#path1175,0,1"
|
||||
id="path-effect1961"
|
||||
is_visible="true"
|
||||
lpeversion="0"
|
||||
join="true"
|
||||
close="true"
|
||||
autoreverse="true" />
|
||||
<inkscape:path-effect
|
||||
effect="fill_between_many"
|
||||
method="bsplinespiro"
|
||||
linkedpaths="#path1175,0,1"
|
||||
id="path-effect1967"
|
||||
is_visible="true"
|
||||
lpeversion="0"
|
||||
join="true"
|
||||
close="true"
|
||||
autoreverse="true" />
|
||||
</defs>
|
||||
<g
|
||||
inkscape:label="Layer 1"
|
||||
inkscape:groupmode="layer"
|
||||
id="layer1">
|
||||
<rect
|
||||
style="fill:#25202c;fill-opacity:1;stroke:none;stroke-width:0.264583;stroke-linecap:square;stroke-linejoin:bevel;stroke-opacity:1;paint-order:fill markers stroke"
|
||||
id="rect4712"
|
||||
width="100"
|
||||
height="100"
|
||||
x="0"
|
||||
y="0"
|
||||
ry="24.342688" />
|
||||
<circle
|
||||
style="fill:#ffffff;fill-opacity:1;stroke:none;stroke-width:0.296213;stroke-linecap:square;stroke-linejoin:bevel;paint-order:fill markers stroke"
|
||||
id="path234"
|
||||
cx="32.183838"
|
||||
cy="37.277283"
|
||||
r="11.198684" />
|
||||
<rect
|
||||
style="fill:#ffffff;fill-opacity:1;stroke:none;stroke-width:0.296213;stroke-linecap:square;stroke-linejoin:bevel;paint-order:fill markers stroke"
|
||||
id="rect1054"
|
||||
width="19.398724"
|
||||
height="71.576004"
|
||||
x="59.616123"
|
||||
y="14.211996" />
|
||||
<path
|
||||
id="path1175"
|
||||
style="fill:#ffffff;fill-opacity:1;fill-rule:nonzero;stroke:none;stroke-width:4.31583;stroke-linecap:square;stroke-linejoin:bevel;stroke-opacity:1;paint-order:fill markers stroke"
|
||||
d="m 45.710924,37.909235 c -0.08308,1.7843 -0.506133,3.552079 -1.278577,5.16464 -1.067261,2.404981 -2.906892,4.366553 -5.129349,5.714834 l 10.696654,4.40096 -13.418115,24.765056 21.254461,-19.595787 c 5.44e-4,-4.297076 -4.96e-4,-8.593943 5.78e-4,-12.891057 z" />
|
||||
</g>
|
||||
</svg>
|
After Width: | Height: | Size: 4.2 KiB |
40
Platforms/Server/Endpoints.cs
Normal file
40
Platforms/Server/Endpoints.cs
Normal file
@ -0,0 +1,40 @@
|
||||
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
using Microsoft.AspNetCore.Builder;
|
||||
using Microsoft.AspNetCore.Http;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
|
||||
using Engine.Core;
|
||||
using Engine.Systems.Network;
|
||||
|
||||
namespace Server;
|
||||
|
||||
public class Endpoints : Behaviour, IFirstFrameUpdate
|
||||
{
|
||||
private INetworkCommunicatorServer? server = null!;
|
||||
|
||||
public Endpoints()
|
||||
{
|
||||
Task.Run(() =>
|
||||
{
|
||||
WebApplicationBuilder builder = WebApplication.CreateBuilder();
|
||||
|
||||
builder.Services.AddHealthChecks();
|
||||
|
||||
WebApplication app = builder.Build();
|
||||
|
||||
app.MapHealthChecks("/health");
|
||||
|
||||
app.MapGet("/stats", GetStats);
|
||||
|
||||
app.Run($"http://0.0.0.0:{Environment.GetEnvironmentVariable("PORT") ?? "8888"}");
|
||||
});
|
||||
}
|
||||
|
||||
private IResult GetStats() => Results.Json(new { Count = server?.Connections.Count ?? 0 });
|
||||
|
||||
public void FirstActiveFrame() => server = Universe.FindRequiredBehaviour<INetworkCommunicatorServer>();
|
||||
protected override void OnExitedUniverse(IUniverse universe) => server = null;
|
||||
}
|
35
Platforms/Server/Program.cs
Normal file
35
Platforms/Server/Program.cs
Normal file
@ -0,0 +1,35 @@
|
||||
using System;
|
||||
using System.Threading;
|
||||
|
||||
using Engine.Core;
|
||||
using Engine.Core.Debug;
|
||||
using Engine.Systems.Network;
|
||||
|
||||
Universe universe = new();
|
||||
|
||||
FileLogger fileLogger = new($"Logs/{DateTime.UtcNow:yyyy-MM-dd_HH-mm-ss-ffffff}.log");
|
||||
universe.InstantiateUniverseObject().SetUniverseObject("Logger").BehaviourController
|
||||
.AddBehaviour<LoggerContainer>().Logger = ILogger.Shared = new LoggerWrapper(fileLogger, new ConsoleLogger());
|
||||
|
||||
LiteNetLibServer server = universe.InstantiateUniverseObject().SetUniverseObject("Server").BehaviourController.AddBehaviour<LiteNetLibServer>();
|
||||
server.BehaviourController.AddBehaviour<NetworkManager>();
|
||||
universe.OnPreUpdate.AddOneTimeListener((_, _) => server.Start(8888, 2));
|
||||
|
||||
MyUniverse.Shared.UniverseSource.ApplyUniverse(universe);
|
||||
|
||||
DateTime lastRun = DateTime.UtcNow;
|
||||
TimeSpan interval = new(0, 0, 0, 0, 16);
|
||||
TimeSpan timeSinceStart = new(0);
|
||||
|
||||
universe.Initialize();
|
||||
|
||||
while (true)
|
||||
{
|
||||
if (lastRun + interval <= DateTime.UtcNow)
|
||||
{
|
||||
lastRun += interval;
|
||||
timeSinceStart += interval;
|
||||
universe.Update(new(timeSinceStart, interval));
|
||||
}
|
||||
Thread.Sleep(1);
|
||||
}
|
23
Platforms/Server/Server.csproj
Normal file
23
Platforms/Server/Server.csproj
Normal file
@ -0,0 +1,23 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk.Web">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>net9.0</TargetFramework>
|
||||
<ImplicitUsings>disable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
<RootNamespace>MyUniverse.Platforms.Server</RootNamespace>
|
||||
<AssemblyName>MyUniverse</AssemblyName>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="../../Engine/Engine.Integration/Engine.Integration.LiteNetLib/Engine.Integration.LiteNetLib.csproj" />
|
||||
<ProjectReference Include="../../Shared/Shared.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Microsoft.AspNetCore" Version="2.3.0" />
|
||||
<PackageReference Include="Microsoft.Extensions.Diagnostics.HealthChecks" Version="10.0.0-preview.5.25277.114" />
|
||||
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.2.1105" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
177
Project.sln
Normal file
177
Project.sln
Normal file
@ -0,0 +1,177 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.0.31903.59
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Engine", "Engine", "{F7F62670-237A-4C93-A30E-CE661C6FC401}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Engine.Core", "Engine\Engine.Core\Engine.Core.csproj", "{990CA10C-1EBB-4395-A43A-456B7029D8C9}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Engine.Physics2D", "Engine\Engine.Physics2D\Engine.Physics2D.csproj", "{0D97F83C-B043-48B1-B155-7354C4E84FC0}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Engine", "Engine\Engine\Engine.csproj", "{2F6B1E26-1217-4EFD-874C-05ADEE4C7969}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Shared", "Shared\Shared.csproj", "{590E392E-9FB3-49FA-B4DA-6C8F7126FFE5}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Platforms", "Platforms", "{FECFFD54-338F-4060-9161-1E5770D1DC33}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Desktop", "Platforms\Desktop\Desktop.csproj", "{2B627F66-5A61-4F69-B479-62EEAB603D01}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Engine.Systems", "Engine\Engine.Systems\Engine.Systems.csproj", "{8863A1BA-2E83-419F-BACB-D4A4156EC71C}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Engine.Integration", "Engine.Integration", "{9059393F-4073-9273-0EEC-2B1BA61B620B}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Engine.Integration.MonoGame", "Engine\Engine.Integration\Engine.Integration.MonoGame\Engine.Integration.MonoGame.csproj", "{7CC31BC4-38EE-40F4-BBBA-9FC2F4CF6283}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Server", "Platforms\Server\Server.csproj", "{A15263DB-DF65-4A07-8CA1-33A2919501A0}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Engine.Integration.Yaml", "Engine\Engine.Integration\Engine.Integration.Yaml\Engine.Integration.Yaml.csproj", "{79F870AB-249E-4CA0-9DF0-F265514581DF}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Engine.Integration.LiteNetLib", "Engine\Engine.Integration\Engine.Integration.LiteNetLib\Engine.Integration.LiteNetLib.csproj", "{7AA22306-772F-45F4-8F30-97EBD1FC124D}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Debug|x64 = Debug|x64
|
||||
Debug|x86 = Debug|x86
|
||||
Release|Any CPU = Release|Any CPU
|
||||
Release|x64 = Release|x64
|
||||
Release|x86 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{990CA10C-1EBB-4395-A43A-456B7029D8C9}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{990CA10C-1EBB-4395-A43A-456B7029D8C9}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{990CA10C-1EBB-4395-A43A-456B7029D8C9}.Debug|x64.ActiveCfg = Debug|Any CPU
|
||||
{990CA10C-1EBB-4395-A43A-456B7029D8C9}.Debug|x64.Build.0 = Debug|Any CPU
|
||||
{990CA10C-1EBB-4395-A43A-456B7029D8C9}.Debug|x86.ActiveCfg = Debug|Any CPU
|
||||
{990CA10C-1EBB-4395-A43A-456B7029D8C9}.Debug|x86.Build.0 = Debug|Any CPU
|
||||
{990CA10C-1EBB-4395-A43A-456B7029D8C9}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{990CA10C-1EBB-4395-A43A-456B7029D8C9}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{990CA10C-1EBB-4395-A43A-456B7029D8C9}.Release|x64.ActiveCfg = Release|Any CPU
|
||||
{990CA10C-1EBB-4395-A43A-456B7029D8C9}.Release|x64.Build.0 = Release|Any CPU
|
||||
{990CA10C-1EBB-4395-A43A-456B7029D8C9}.Release|x86.ActiveCfg = Release|Any CPU
|
||||
{990CA10C-1EBB-4395-A43A-456B7029D8C9}.Release|x86.Build.0 = Release|Any CPU
|
||||
{0D97F83C-B043-48B1-B155-7354C4E84FC0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{0D97F83C-B043-48B1-B155-7354C4E84FC0}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{0D97F83C-B043-48B1-B155-7354C4E84FC0}.Debug|x64.ActiveCfg = Debug|Any CPU
|
||||
{0D97F83C-B043-48B1-B155-7354C4E84FC0}.Debug|x64.Build.0 = Debug|Any CPU
|
||||
{0D97F83C-B043-48B1-B155-7354C4E84FC0}.Debug|x86.ActiveCfg = Debug|Any CPU
|
||||
{0D97F83C-B043-48B1-B155-7354C4E84FC0}.Debug|x86.Build.0 = Debug|Any CPU
|
||||
{0D97F83C-B043-48B1-B155-7354C4E84FC0}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{0D97F83C-B043-48B1-B155-7354C4E84FC0}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{0D97F83C-B043-48B1-B155-7354C4E84FC0}.Release|x64.ActiveCfg = Release|Any CPU
|
||||
{0D97F83C-B043-48B1-B155-7354C4E84FC0}.Release|x64.Build.0 = Release|Any CPU
|
||||
{0D97F83C-B043-48B1-B155-7354C4E84FC0}.Release|x86.ActiveCfg = Release|Any CPU
|
||||
{0D97F83C-B043-48B1-B155-7354C4E84FC0}.Release|x86.Build.0 = Release|Any CPU
|
||||
{2F6B1E26-1217-4EFD-874C-05ADEE4C7969}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{2F6B1E26-1217-4EFD-874C-05ADEE4C7969}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{2F6B1E26-1217-4EFD-874C-05ADEE4C7969}.Debug|x64.ActiveCfg = Debug|Any CPU
|
||||
{2F6B1E26-1217-4EFD-874C-05ADEE4C7969}.Debug|x64.Build.0 = Debug|Any CPU
|
||||
{2F6B1E26-1217-4EFD-874C-05ADEE4C7969}.Debug|x86.ActiveCfg = Debug|Any CPU
|
||||
{2F6B1E26-1217-4EFD-874C-05ADEE4C7969}.Debug|x86.Build.0 = Debug|Any CPU
|
||||
{2F6B1E26-1217-4EFD-874C-05ADEE4C7969}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{2F6B1E26-1217-4EFD-874C-05ADEE4C7969}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{2F6B1E26-1217-4EFD-874C-05ADEE4C7969}.Release|x64.ActiveCfg = Release|Any CPU
|
||||
{2F6B1E26-1217-4EFD-874C-05ADEE4C7969}.Release|x64.Build.0 = Release|Any CPU
|
||||
{2F6B1E26-1217-4EFD-874C-05ADEE4C7969}.Release|x86.ActiveCfg = Release|Any CPU
|
||||
{2F6B1E26-1217-4EFD-874C-05ADEE4C7969}.Release|x86.Build.0 = Release|Any CPU
|
||||
{590E392E-9FB3-49FA-B4DA-6C8F7126FFE5}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{590E392E-9FB3-49FA-B4DA-6C8F7126FFE5}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{590E392E-9FB3-49FA-B4DA-6C8F7126FFE5}.Debug|x64.ActiveCfg = Debug|Any CPU
|
||||
{590E392E-9FB3-49FA-B4DA-6C8F7126FFE5}.Debug|x64.Build.0 = Debug|Any CPU
|
||||
{590E392E-9FB3-49FA-B4DA-6C8F7126FFE5}.Debug|x86.ActiveCfg = Debug|Any CPU
|
||||
{590E392E-9FB3-49FA-B4DA-6C8F7126FFE5}.Debug|x86.Build.0 = Debug|Any CPU
|
||||
{590E392E-9FB3-49FA-B4DA-6C8F7126FFE5}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{590E392E-9FB3-49FA-B4DA-6C8F7126FFE5}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{590E392E-9FB3-49FA-B4DA-6C8F7126FFE5}.Release|x64.ActiveCfg = Release|Any CPU
|
||||
{590E392E-9FB3-49FA-B4DA-6C8F7126FFE5}.Release|x64.Build.0 = Release|Any CPU
|
||||
{590E392E-9FB3-49FA-B4DA-6C8F7126FFE5}.Release|x86.ActiveCfg = Release|Any CPU
|
||||
{590E392E-9FB3-49FA-B4DA-6C8F7126FFE5}.Release|x86.Build.0 = Release|Any CPU
|
||||
{2B627F66-5A61-4F69-B479-62EEAB603D01}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{2B627F66-5A61-4F69-B479-62EEAB603D01}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{2B627F66-5A61-4F69-B479-62EEAB603D01}.Debug|x64.ActiveCfg = Debug|Any CPU
|
||||
{2B627F66-5A61-4F69-B479-62EEAB603D01}.Debug|x64.Build.0 = Debug|Any CPU
|
||||
{2B627F66-5A61-4F69-B479-62EEAB603D01}.Debug|x86.ActiveCfg = Debug|Any CPU
|
||||
{2B627F66-5A61-4F69-B479-62EEAB603D01}.Debug|x86.Build.0 = Debug|Any CPU
|
||||
{2B627F66-5A61-4F69-B479-62EEAB603D01}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{2B627F66-5A61-4F69-B479-62EEAB603D01}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{2B627F66-5A61-4F69-B479-62EEAB603D01}.Release|x64.ActiveCfg = Release|Any CPU
|
||||
{2B627F66-5A61-4F69-B479-62EEAB603D01}.Release|x64.Build.0 = Release|Any CPU
|
||||
{2B627F66-5A61-4F69-B479-62EEAB603D01}.Release|x86.ActiveCfg = Release|Any CPU
|
||||
{2B627F66-5A61-4F69-B479-62EEAB603D01}.Release|x86.Build.0 = Release|Any CPU
|
||||
{8863A1BA-2E83-419F-BACB-D4A4156EC71C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{8863A1BA-2E83-419F-BACB-D4A4156EC71C}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{8863A1BA-2E83-419F-BACB-D4A4156EC71C}.Debug|x64.ActiveCfg = Debug|Any CPU
|
||||
{8863A1BA-2E83-419F-BACB-D4A4156EC71C}.Debug|x64.Build.0 = Debug|Any CPU
|
||||
{8863A1BA-2E83-419F-BACB-D4A4156EC71C}.Debug|x86.ActiveCfg = Debug|Any CPU
|
||||
{8863A1BA-2E83-419F-BACB-D4A4156EC71C}.Debug|x86.Build.0 = Debug|Any CPU
|
||||
{8863A1BA-2E83-419F-BACB-D4A4156EC71C}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{8863A1BA-2E83-419F-BACB-D4A4156EC71C}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{8863A1BA-2E83-419F-BACB-D4A4156EC71C}.Release|x64.ActiveCfg = Release|Any CPU
|
||||
{8863A1BA-2E83-419F-BACB-D4A4156EC71C}.Release|x64.Build.0 = Release|Any CPU
|
||||
{8863A1BA-2E83-419F-BACB-D4A4156EC71C}.Release|x86.ActiveCfg = Release|Any CPU
|
||||
{8863A1BA-2E83-419F-BACB-D4A4156EC71C}.Release|x86.Build.0 = Release|Any CPU
|
||||
{7CC31BC4-38EE-40F4-BBBA-9FC2F4CF6283}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{7CC31BC4-38EE-40F4-BBBA-9FC2F4CF6283}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{7CC31BC4-38EE-40F4-BBBA-9FC2F4CF6283}.Debug|x64.ActiveCfg = Debug|Any CPU
|
||||
{7CC31BC4-38EE-40F4-BBBA-9FC2F4CF6283}.Debug|x64.Build.0 = Debug|Any CPU
|
||||
{7CC31BC4-38EE-40F4-BBBA-9FC2F4CF6283}.Debug|x86.ActiveCfg = Debug|Any CPU
|
||||
{7CC31BC4-38EE-40F4-BBBA-9FC2F4CF6283}.Debug|x86.Build.0 = Debug|Any CPU
|
||||
{7CC31BC4-38EE-40F4-BBBA-9FC2F4CF6283}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{7CC31BC4-38EE-40F4-BBBA-9FC2F4CF6283}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{7CC31BC4-38EE-40F4-BBBA-9FC2F4CF6283}.Release|x64.ActiveCfg = Release|Any CPU
|
||||
{7CC31BC4-38EE-40F4-BBBA-9FC2F4CF6283}.Release|x64.Build.0 = Release|Any CPU
|
||||
{7CC31BC4-38EE-40F4-BBBA-9FC2F4CF6283}.Release|x86.ActiveCfg = Release|Any CPU
|
||||
{7CC31BC4-38EE-40F4-BBBA-9FC2F4CF6283}.Release|x86.Build.0 = Release|Any CPU
|
||||
{A15263DB-DF65-4A07-8CA1-33A2919501A0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{A15263DB-DF65-4A07-8CA1-33A2919501A0}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{A15263DB-DF65-4A07-8CA1-33A2919501A0}.Debug|x64.ActiveCfg = Debug|Any CPU
|
||||
{A15263DB-DF65-4A07-8CA1-33A2919501A0}.Debug|x64.Build.0 = Debug|Any CPU
|
||||
{A15263DB-DF65-4A07-8CA1-33A2919501A0}.Debug|x86.ActiveCfg = Debug|Any CPU
|
||||
{A15263DB-DF65-4A07-8CA1-33A2919501A0}.Debug|x86.Build.0 = Debug|Any CPU
|
||||
{A15263DB-DF65-4A07-8CA1-33A2919501A0}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{A15263DB-DF65-4A07-8CA1-33A2919501A0}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{A15263DB-DF65-4A07-8CA1-33A2919501A0}.Release|x64.ActiveCfg = Release|Any CPU
|
||||
{A15263DB-DF65-4A07-8CA1-33A2919501A0}.Release|x64.Build.0 = Release|Any CPU
|
||||
{A15263DB-DF65-4A07-8CA1-33A2919501A0}.Release|x86.ActiveCfg = Release|Any CPU
|
||||
{A15263DB-DF65-4A07-8CA1-33A2919501A0}.Release|x86.Build.0 = Release|Any CPU
|
||||
{79F870AB-249E-4CA0-9DF0-F265514581DF}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{79F870AB-249E-4CA0-9DF0-F265514581DF}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{79F870AB-249E-4CA0-9DF0-F265514581DF}.Debug|x64.ActiveCfg = Debug|Any CPU
|
||||
{79F870AB-249E-4CA0-9DF0-F265514581DF}.Debug|x64.Build.0 = Debug|Any CPU
|
||||
{79F870AB-249E-4CA0-9DF0-F265514581DF}.Debug|x86.ActiveCfg = Debug|Any CPU
|
||||
{79F870AB-249E-4CA0-9DF0-F265514581DF}.Debug|x86.Build.0 = Debug|Any CPU
|
||||
{79F870AB-249E-4CA0-9DF0-F265514581DF}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{79F870AB-249E-4CA0-9DF0-F265514581DF}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{79F870AB-249E-4CA0-9DF0-F265514581DF}.Release|x64.ActiveCfg = Release|Any CPU
|
||||
{79F870AB-249E-4CA0-9DF0-F265514581DF}.Release|x64.Build.0 = Release|Any CPU
|
||||
{79F870AB-249E-4CA0-9DF0-F265514581DF}.Release|x86.ActiveCfg = Release|Any CPU
|
||||
{79F870AB-249E-4CA0-9DF0-F265514581DF}.Release|x86.Build.0 = Release|Any CPU
|
||||
{7AA22306-772F-45F4-8F30-97EBD1FC124D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{7AA22306-772F-45F4-8F30-97EBD1FC124D}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{7AA22306-772F-45F4-8F30-97EBD1FC124D}.Debug|x64.ActiveCfg = Debug|Any CPU
|
||||
{7AA22306-772F-45F4-8F30-97EBD1FC124D}.Debug|x64.Build.0 = Debug|Any CPU
|
||||
{7AA22306-772F-45F4-8F30-97EBD1FC124D}.Debug|x86.ActiveCfg = Debug|Any CPU
|
||||
{7AA22306-772F-45F4-8F30-97EBD1FC124D}.Debug|x86.Build.0 = Debug|Any CPU
|
||||
{7AA22306-772F-45F4-8F30-97EBD1FC124D}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{7AA22306-772F-45F4-8F30-97EBD1FC124D}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{7AA22306-772F-45F4-8F30-97EBD1FC124D}.Release|x64.ActiveCfg = Release|Any CPU
|
||||
{7AA22306-772F-45F4-8F30-97EBD1FC124D}.Release|x64.Build.0 = Release|Any CPU
|
||||
{7AA22306-772F-45F4-8F30-97EBD1FC124D}.Release|x86.ActiveCfg = Release|Any CPU
|
||||
{7AA22306-772F-45F4-8F30-97EBD1FC124D}.Release|x86.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(NestedProjects) = preSolution
|
||||
{990CA10C-1EBB-4395-A43A-456B7029D8C9} = {F7F62670-237A-4C93-A30E-CE661C6FC401}
|
||||
{0D97F83C-B043-48B1-B155-7354C4E84FC0} = {F7F62670-237A-4C93-A30E-CE661C6FC401}
|
||||
{2F6B1E26-1217-4EFD-874C-05ADEE4C7969} = {F7F62670-237A-4C93-A30E-CE661C6FC401}
|
||||
{2B627F66-5A61-4F69-B479-62EEAB603D01} = {FECFFD54-338F-4060-9161-1E5770D1DC33}
|
||||
{8863A1BA-2E83-419F-BACB-D4A4156EC71C} = {F7F62670-237A-4C93-A30E-CE661C6FC401}
|
||||
{9059393F-4073-9273-0EEC-2B1BA61B620B} = {F7F62670-237A-4C93-A30E-CE661C6FC401}
|
||||
{7CC31BC4-38EE-40F4-BBBA-9FC2F4CF6283} = {9059393F-4073-9273-0EEC-2B1BA61B620B}
|
||||
{A15263DB-DF65-4A07-8CA1-33A2919501A0} = {FECFFD54-338F-4060-9161-1E5770D1DC33}
|
||||
{7AA22306-772F-45F4-8F30-97EBD1FC124D} = {9059393F-4073-9273-0EEC-2B1BA61B620B}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
79
README.md
Normal file
79
README.md
Normal file
@ -0,0 +1,79 @@
|
||||
# C# Game Project Template
|
||||
|
||||
> A modular template for building games using my C# game engine.
|
||||
|
||||
---
|
||||
|
||||
## 📦 About
|
||||
|
||||
This repository provides a starting point for developing games using my C# game engine. It is structured to separate shared game logic from platform-specific implementations. I mostly use it for my own projects.
|
||||
|
||||
## ✨ Uses
|
||||
|
||||
- [MonoGame](https://monogame.net/) Integration, for it's windowing, audio, packaging etc. You might wanna get familiar with it since most stuff is not abstracted yet like audio.
|
||||
- [Yaml](https://yaml.org/) Integration, for serialization
|
||||
- [LiteNetLib](https://revenantx.github.io/LiteNetLib/index.html) Integration, for networking
|
||||
|
||||
## 🧱 Project Structure
|
||||
|
||||
```txt
|
||||
📁 Root/
|
||||
├── Shared/ # Game logic
|
||||
├── Platforms/
|
||||
│ ├── Desktop/ # Desktop build target (Windows/Linux/macOS)
|
||||
│ └── Server/ # Headless/server build target
|
||||
├── Engine/ # Game engine (as a Git submodule)
|
||||
└── README.md
|
||||
```
|
||||
|
||||
## 🚀 Getting Started
|
||||
|
||||
### 1. Clone the Repository (with Submodules)
|
||||
|
||||
```bash
|
||||
git clone --recursive https://git.syntriax.com/Syntriax/Engine-Template.git
|
||||
```
|
||||
|
||||
⚠️ Make sure to use --recursive to initialize all submodules correctly.
|
||||
|
||||
If you've already cloned the repo without submodules, run:
|
||||
|
||||
```bash
|
||||
git submodule update --init --recursive
|
||||
```
|
||||
|
||||
### 2. Write Your Logic Code
|
||||
|
||||
All your universe logic should go inside the Shared/ folder.
|
||||
|
||||
This structure allows your code to be reused across multiple platform targets like Desktop and Server.
|
||||
|
||||
```txt
|
||||
📁 Root/
|
||||
└── Shared/
|
||||
└── Behaviours/
|
||||
├── Movement.cs
|
||||
└── Jump.cs
|
||||
```
|
||||
|
||||
### 3. Add Your Objects to Your Universe
|
||||
|
||||
`Shared/UniverseSource.cs` is set up to be your main shared entry point where you can define your universe objects and their behaviours, add systems you see fit etc.
|
||||
|
||||
```txt
|
||||
📁 Root/
|
||||
└── Shared/
|
||||
└── UniverseSource.cs
|
||||
```
|
||||
|
||||
### 4. Set Project Names (Optional)
|
||||
|
||||
Update every mention of the `MyUniverse` to reflect your project's name and namespace. For example:
|
||||
|
||||
```csharp
|
||||
MyUniverse.Shared.UniverseSource.ApplyUniverse(universe);
|
||||
```
|
||||
|
||||
## 🛠 Requirements
|
||||
|
||||
- .NET SDK (version 9)
|
36
Shared/.config/dotnet-tools.json
Normal file
36
Shared/.config/dotnet-tools.json
Normal file
@ -0,0 +1,36 @@
|
||||
{
|
||||
"version": 1,
|
||||
"isRoot": true,
|
||||
"tools": {
|
||||
"dotnet-mgcb": {
|
||||
"version": "3.8.2.1105",
|
||||
"commands": [
|
||||
"mgcb"
|
||||
]
|
||||
},
|
||||
"dotnet-mgcb-editor": {
|
||||
"version": "3.8.2.1105",
|
||||
"commands": [
|
||||
"mgcb-editor"
|
||||
]
|
||||
},
|
||||
"dotnet-mgcb-editor-linux": {
|
||||
"version": "3.8.2.1105",
|
||||
"commands": [
|
||||
"mgcb-editor-linux"
|
||||
]
|
||||
},
|
||||
"dotnet-mgcb-editor-windows": {
|
||||
"version": "3.8.2.1105",
|
||||
"commands": [
|
||||
"mgcb-editor-windows"
|
||||
]
|
||||
},
|
||||
"dotnet-mgcb-editor-mac": {
|
||||
"version": "3.8.2.1105",
|
||||
"commands": [
|
||||
"mgcb-editor-mac"
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
27
Shared/Behaviours/ExampleBehaviour.cs
Normal file
27
Shared/Behaviours/ExampleBehaviour.cs
Normal file
@ -0,0 +1,27 @@
|
||||
|
||||
using Engine.Core;
|
||||
using Engine.Core.Debug;
|
||||
|
||||
namespace MyUniverse.Shared.Behaviours;
|
||||
|
||||
public class ExampleBehaviour : Behaviour, IFirstFrameUpdate, ILastFrameUpdate, IUpdate
|
||||
{
|
||||
private ILogger logger = null!;
|
||||
|
||||
public void FirstActiveFrame()
|
||||
{
|
||||
logger = Universe.FindRequiredBehaviour<ILogger>();
|
||||
|
||||
logger.Log(this, "First Frame");
|
||||
}
|
||||
|
||||
public void LastActiveFrame()
|
||||
{
|
||||
logger.Log(this, $"Last Frame");
|
||||
}
|
||||
|
||||
public void Update()
|
||||
{
|
||||
logger.Log(this, "Frame");
|
||||
}
|
||||
}
|
5
Shared/Behaviours/IRotator.cs
Normal file
5
Shared/Behaviours/IRotator.cs
Normal file
@ -0,0 +1,5 @@
|
||||
using Engine.Core;
|
||||
|
||||
namespace MyUniverse.Shared.Behaviours;
|
||||
|
||||
public interface IRotator : IBehaviour;
|
13
Shared/Behaviours/LinearRotator.cs
Normal file
13
Shared/Behaviours/LinearRotator.cs
Normal file
@ -0,0 +1,13 @@
|
||||
using Engine.Core;
|
||||
|
||||
namespace MyUniverse.Shared.Behaviours;
|
||||
|
||||
public class LinearRotator : Behaviour2D, IRotator, IUpdate
|
||||
{
|
||||
private float speed = 20f;
|
||||
|
||||
public void Update()
|
||||
{
|
||||
Transform.Rotation += Universe.Time.DeltaTime * speed;
|
||||
}
|
||||
}
|
31
Shared/Behaviours/RotatorToggler.cs
Normal file
31
Shared/Behaviours/RotatorToggler.cs
Normal file
@ -0,0 +1,31 @@
|
||||
using System;
|
||||
using Engine.Core;
|
||||
using Engine.Integration.MonoGame;
|
||||
using Engine.Systems.Input;
|
||||
using Microsoft.Xna.Framework.Input;
|
||||
|
||||
namespace MyUniverse.Shared.Behaviours;
|
||||
|
||||
public class RotatorToggler : Behaviour2D, IFirstFrameUpdate, ILastFrameUpdate
|
||||
{
|
||||
private IRotator rotator = null!;
|
||||
private KeyboardInputs inputs = null!;
|
||||
|
||||
public void FirstActiveFrame()
|
||||
{
|
||||
rotator = BehaviourController.GetRequiredBehaviour<IRotator>();
|
||||
inputs = Universe.FindRequiredBehaviour<KeyboardInputs>();
|
||||
|
||||
inputs.RegisterOnPress(Keys.Space, ToggleRotator);
|
||||
}
|
||||
|
||||
private void ToggleRotator(IButtonInputs<Keys> sender, IButtonInputs<Keys>.ButtonCallbackArguments args)
|
||||
{
|
||||
rotator.StateEnable.Enabled = !rotator.StateEnable.Enabled;
|
||||
}
|
||||
|
||||
public void LastActiveFrame()
|
||||
{
|
||||
inputs.UnregisterOnPress(Keys.Space, ToggleRotator);
|
||||
}
|
||||
}
|
35
Shared/Behaviours/TweenRotator.cs
Normal file
35
Shared/Behaviours/TweenRotator.cs
Normal file
@ -0,0 +1,35 @@
|
||||
using Engine.Core;
|
||||
using Engine.Systems.Tween;
|
||||
|
||||
namespace MyUniverse.Shared.Behaviours;
|
||||
|
||||
public class TweenRotator : Behaviour2D, IRotator, IFirstFrameUpdate, ILastFrameUpdate
|
||||
{
|
||||
private float duration = 5f;
|
||||
private float angle = 180;
|
||||
private IEasing easeMethod = EaseInOutQuad.Instance;
|
||||
private ITweenManager tweenManager = null!;
|
||||
private ITween tween = null!;
|
||||
|
||||
public void FirstActiveFrame()
|
||||
{
|
||||
tweenManager = Universe.FindRequiredBehaviour<ITweenManager>();
|
||||
|
||||
TweenRotation();
|
||||
}
|
||||
|
||||
private void TweenRotation()
|
||||
{
|
||||
if (Transform.Rotation >= 360f)
|
||||
Transform.Rotation -= 360f;
|
||||
|
||||
tween = Transform.TweenRotation(tweenManager, duration, Transform.Rotation + angle)
|
||||
.Ease(easeMethod)
|
||||
.OnComplete(TweenRotation);
|
||||
}
|
||||
|
||||
public void LastActiveFrame()
|
||||
{
|
||||
tweenManager.CancelTween(tween);
|
||||
}
|
||||
}
|
15
Shared/Content/Content.mgcb
Normal file
15
Shared/Content/Content.mgcb
Normal file
@ -0,0 +1,15 @@
|
||||
|
||||
#----------------------------- Global Properties ----------------------------#
|
||||
|
||||
/outputDir:bin/$(Platform)
|
||||
/intermediateDir:obj/$(Platform)
|
||||
/platform:DesktopGL
|
||||
/config:
|
||||
/profile:Reach
|
||||
/compress:False
|
||||
|
||||
#-------------------------------- References --------------------------------#
|
||||
|
||||
|
||||
#---------------------------------- Content ---------------------------------#
|
||||
|
17
Shared/Shared.csproj
Normal file
17
Shared/Shared.csproj
Normal file
@ -0,0 +1,17 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net9.0</TargetFramework>
|
||||
<Nullable>enable</Nullable>
|
||||
<RootNamespace>MyUniverse.Shared</RootNamespace>
|
||||
<AssemblyName>MyUniverse.Shared</AssemblyName>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.2.1105">
|
||||
<PrivateAssets>All</PrivateAssets>
|
||||
</PackageReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="../Engine/Engine/Engine.csproj" />
|
||||
<ProjectReference Include="../Engine/Engine.Integration/Engine.Integration.MonoGame/Engine.Integration.MonoGame.csproj" />
|
||||
</ItemGroup>
|
||||
</Project>
|
61
Shared/UniverseSource.cs
Normal file
61
Shared/UniverseSource.cs
Normal file
@ -0,0 +1,61 @@
|
||||
|
||||
using MyUniverse.Shared.Behaviours;
|
||||
|
||||
using Engine.Core;
|
||||
using Engine.Integration.MonoGame;
|
||||
using Engine.Systems.Tween;
|
||||
|
||||
namespace MyUniverse.Shared;
|
||||
|
||||
public static class UniverseSource
|
||||
{
|
||||
public static void ApplyCore(IUniverse universe)
|
||||
{
|
||||
universe.InstantiateUniverseObject().SetUniverseObject("Core Managers")
|
||||
.BehaviourController.AddBehaviour<UpdateManager>()
|
||||
.BehaviourController.AddBehaviour<CoroutineManager>()
|
||||
.BehaviourController.AddBehaviour<TweenManager>()
|
||||
.BehaviourController.AddBehaviour<TriangleBatcher>()
|
||||
.BehaviourController.AddBehaviour<SpriteBatcher>()
|
||||
.BehaviourController.AddBehaviour<UniverseEntranceManager>();
|
||||
|
||||
MonoGameCamera2D camera = universe.InstantiateUniverseObject().SetUniverseObject("Camera")
|
||||
.BehaviourController.AddBehaviour<Transform2D>()
|
||||
.BehaviourController.AddBehaviour<MonoGameCamera2D>();
|
||||
|
||||
camera.Zoom = 20f;
|
||||
}
|
||||
|
||||
public static void ApplyUniverse(IUniverse universe)
|
||||
{
|
||||
ApplyCore(universe);
|
||||
|
||||
IUniverseObject exampleObject = universe.InstantiateUniverseObject().SetUniverseObject("Example Object");
|
||||
ExampleBehaviour exampleBehaviour = exampleObject.BehaviourController.AddBehaviour<ExampleBehaviour>();
|
||||
|
||||
universe.InstantiateUniverseObject()
|
||||
.SetUniverseObject("Rotating Triangle")
|
||||
.BehaviourController.AddBehaviour<Transform2D>().SetTransform(position: new(10f, 6f), scale: Vector2D.One * 5)
|
||||
.BehaviourController.AddBehaviour<DrawableShape>(Shape2D.Triangle, new ColorRGB(0, 128, 128))
|
||||
.BehaviourController.AddBehaviour<LinearRotator>();
|
||||
|
||||
universe.InstantiateUniverseObject()
|
||||
.SetUniverseObject("Rotating Pentagon")
|
||||
.BehaviourController.AddBehaviour<Transform2D>().SetTransform(position: new(10f, -6f), scale: Vector2D.One * 5)
|
||||
.BehaviourController.AddBehaviour<DrawableShape>(Shape2D.Pentagon, new ColorRGB(128, 0, 128))
|
||||
.BehaviourController.AddBehaviour<TweenRotator>();
|
||||
universe.InstantiateUniverseObject()
|
||||
.SetUniverseObject("Rotating Triangle")
|
||||
.BehaviourController.AddBehaviour<Transform2D>().SetTransform(position: new(-10f, 6f), scale: Vector2D.One * 5)
|
||||
.BehaviourController.AddBehaviour<DrawableShape>(Shape2D.Triangle, new ColorRGB(0, 128, 128))
|
||||
.BehaviourController.AddBehaviour<LinearRotator>()
|
||||
.BehaviourController.AddBehaviour<RotatorToggler>();
|
||||
|
||||
universe.InstantiateUniverseObject()
|
||||
.SetUniverseObject("Rotating Pentagon")
|
||||
.BehaviourController.AddBehaviour<Transform2D>().SetTransform(position: new(-10f, -6f), scale: Vector2D.One * 5)
|
||||
.BehaviourController.AddBehaviour<DrawableShape>(Shape2D.Pentagon, new ColorRGB(128, 0, 128))
|
||||
.BehaviourController.AddBehaviour<TweenRotator>()
|
||||
.BehaviourController.AddBehaviour<RotatorToggler>();
|
||||
}
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user