2020-06-04 11:47:16 +03:00
|
|
|
#include "SynEngine.hpp"
|
2020-06-04 09:44:23 +03:00
|
|
|
|
|
|
|
int main(int argc, char const *argv[])
|
|
|
|
{
|
2020-06-06 21:17:10 +03:00
|
|
|
GameConfiguration config = GameConfiguration("Configurations");
|
2020-06-08 15:51:54 +03:00
|
|
|
GameManager::SetConfig(config);
|
2020-06-07 22:14:08 +03:00
|
|
|
Grid grid = Grid();
|
2020-06-08 15:51:54 +03:00
|
|
|
grid.SetGrid();
|
2020-06-07 22:14:08 +03:00
|
|
|
|
2020-06-04 11:47:16 +03:00
|
|
|
sf::RenderWindow render(sf::VideoMode(800, 600), "Test");
|
|
|
|
|
2020-06-07 22:14:08 +03:00
|
|
|
if (render.isOpen()) // Quick Test
|
2020-06-04 11:47:16 +03:00
|
|
|
{
|
2020-06-06 21:17:10 +03:00
|
|
|
render.clear(config.GetBackgroundColor());
|
2020-06-08 15:51:54 +03:00
|
|
|
grid.UpdateCell(0, 0, 2);
|
|
|
|
grid.UpdateCell(0, 1, 2, 1);
|
|
|
|
grid.Draw(&render);
|
2020-06-04 11:47:16 +03:00
|
|
|
render.display();
|
2020-06-07 22:14:08 +03:00
|
|
|
sf::sleep(sf::milliseconds(5000));
|
2020-06-04 11:47:16 +03:00
|
|
|
}
|
|
|
|
|
2020-06-04 09:44:23 +03:00
|
|
|
std::cout << "/)(\\";
|
|
|
|
return 0;
|
|
|
|
}
|