Long-Starlight-Snake-Game/main.cpp

25 lines
596 B
C++

#include "SynEngine.hpp"
int main(int argc, char const *argv[])
{
GameConfiguration config = GameConfiguration("Configurations");
GameManager::SetConfig(config);
Grid grid = Grid();
grid.SetGrid();
sf::RenderWindow render(sf::VideoMode(800, 600), "Test");
if (render.isOpen()) // Quick Test
{
render.clear(config.GetBackgroundColor());
grid.UpdateCell(0, 0, 2);
grid.UpdateCell(0, 1, 2, 1);
grid.Draw(&render);
render.display();
sf::sleep(sf::milliseconds(5000));
}
std::cout << "/)(\\";
return 0;
}