refactor: Improved Shape & Circle Code Readability
This commit is contained in:
parent
ab2489f6cf
commit
15788f2eca
|
@ -1,4 +1,3 @@
|
|||
using Syntriax.Engine.Core;
|
||||
using Syntriax.Engine.Physics2D.Abstract;
|
||||
using Syntriax.Engine.Physics2D.Primitives;
|
||||
|
||||
|
@ -6,8 +5,8 @@ namespace Syntriax.Engine.Physics2D;
|
|||
|
||||
public class Collider2DCircleBehaviour : Collider2DBehaviourBase, ICircleCollider2D
|
||||
{
|
||||
public Circle CircleWorld { get; protected set; } = new(Vector2D.Zero, 1f);
|
||||
public Circle CircleLocal { get; set; } = new(Vector2D.Zero, 1f);
|
||||
public Circle CircleWorld { get; protected set; } = Circle.UnitCircle;
|
||||
public Circle CircleLocal { get; set; } = Circle.UnitCircle;
|
||||
|
||||
|
||||
public override void CalculateCollider() => CircleWorld = Transform.TransformCircle(CircleLocal);
|
||||
|
|
|
@ -5,10 +5,9 @@ namespace Syntriax.Engine.Physics2D;
|
|||
|
||||
public class Collider2DShapeBehaviour : Collider2DBehaviourBase, IShapeCollider2D
|
||||
{
|
||||
public Shape ShapeWorld => _shapeWorld;
|
||||
public Shape ShapeLocal { get; set; } = new([new(1f, 1f), new(-1f, 1f), new(-1f, -1f), new(1f, -1f)]);
|
||||
public Shape ShapeWorld { get; protected set; } = Shape.Box;
|
||||
public Shape ShapeLocal { get; set; } = Shape.Box;
|
||||
|
||||
protected Shape _shapeWorld = new([new(1f, 1f), new(-1f, 1f), new(-1f, -1f), new(1f, -1f)]);
|
||||
|
||||
public override void CalculateCollider() => Transform.TransformShape(ShapeLocal, ref _shapeWorld);
|
||||
|
||||
|
|
Loading…
Reference in New Issue