fix: some bad idea

This commit is contained in:
2026-04-04 20:39:29 +03:00
parent 37f4f56cd6
commit 4255cc4893

View File

@@ -10,7 +10,7 @@ public class RigidBody2D : Behaviour2D, IRigidBody2D, IFirstFrameUpdate, ILastFr
public IPhysicsMaterial2D Material { get; set; } = new PhysicsMaterial2D(0f, 0f); public IPhysicsMaterial2D Material { get; set; } = new PhysicsMaterial2D(0f, 0f);
public Vector2D Velocity { get => IsStatic ? Vector2D.Zero : field; set => field = IsStatic ? Vector2D.Zero : value; } = Vector2D.Zero; public Vector2D Velocity { get; set; } = Vector2D.Zero;
public float AngularVelocity { get; set; } = 0f; public float AngularVelocity { get; set; } = 0f;
public bool IsStatic { get; set; } = false; public bool IsStatic { get; set; } = false;