perf!: events refactored throughout all the project to use Event<> class

All delegate events are refactored to use the Event<TSender> and Event<TSender, TArgument> for performance issues regarding delegate events creating garbage, also this gives us better control on event invocation since C# Delegates did also create unnecessary garbage during Delegate.DynamicInvoke
This commit is contained in:
2025-05-31 00:14:43 +03:00
parent 996e61d0ad
commit 61e2761580
58 changed files with 637 additions and 485 deletions

View File

@@ -1,11 +1,11 @@
using Syntriax.Engine.Core;
namespace Syntriax.Engine.Systems.Time;
public interface IReadOnlyTicker : IReadOnlyStopwatch
{
event TickerTickEventHandler? OnTick;
Event<IReadOnlyTicker> OnTick { get; }
int TickCounter { get; }
double TickPeriod { get; set; }
delegate void TickerTickEventHandler(IReadOnlyTicker sender);
}