refactor!: renamed GameManager to Universe and HierarchyObject to UniverseObject
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@@ -4,10 +4,10 @@ namespace Syntriax.Engine.Core.Abstract;
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/// <summary>
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/// Represents a collector for the class type of <typeparamref name="T"/>.
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/// Provides mechanisms for tracking additions and removals, and notifies subscribers when such events occur on the assigned <see cref="IGameManager"/>.
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/// Provides mechanisms for tracking additions and removals, and notifies subscribers when such events occur on the assigned <see cref="IUniverse"/>.
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/// </summary>
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/// <typeparam name="T">The type of objects tracked by the collector.</typeparam>
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public interface IBehaviourCollector<T> : IHasGameManager, IEnumerable<T> where T : class
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public interface IBehaviourCollector<T> : IHasUniverse, IEnumerable<T> where T : class
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{
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/// <summary>
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/// Event triggered when an object of type <typeparamref name="T"/> is added to the collector.
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