refactor!: renamed GameManager to Universe and HierarchyObject to UniverseObject

This commit is contained in:
2025-04-13 21:57:05 +03:00
parent a9f5974568
commit 70c884acfe
46 changed files with 749 additions and 750 deletions

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@@ -27,7 +27,7 @@ public static class BehaviourControllerExtensions
/// <param name="behaviourController">The <see cref="IBehaviourController"/> to start searching from.</param>
/// <returns>The <see cref="IBehaviour"/> of the specified type if found; otherwise, throws <see cref="BehaviourNotFoundException"/>.</returns>
public static T GetRequiredBehaviour<T>(this IBehaviourController behaviourController) where T : class
=> behaviourController.GetBehaviour<T>() ?? throw new BehaviourNotFoundException($"{behaviourController.HierarchyObject.Name}'s {nameof(IBehaviourController)} does not contain any {typeof(T).FullName}");
=> behaviourController.GetBehaviour<T>() ?? throw new BehaviourNotFoundException($"{behaviourController.UniverseObject.Name}'s {nameof(IBehaviourController)} does not contain any {typeof(T).FullName}");
/// <summary>
/// Gets an existing <see cref="IBehaviour"/> of the specified type, or adds and returns a new one if it doesn't exist.
@@ -40,12 +40,12 @@ public static class BehaviourControllerExtensions
=> behaviourController.GetBehaviour<T>() ?? behaviourController.AddBehaviour<T>(args);
/// <summary>
/// Tries to get a <see cref="IBehaviour"/> of the specified type in it's <see cref="IHierarchyObject"/>'s parents recursively.
/// Tries to get a <see cref="IBehaviour"/> of the specified type in it's <see cref="IUniverseObject"/>'s parents recursively.
/// </summary>
/// <typeparam name="T">The type of <see cref="IBehaviour"/> to get.</typeparam>
/// <param name="behaviourController">The <see cref="IBehaviourController"/> to start searching from.</param>
/// <param name="behaviour">When this method returns, contains the <see cref="IBehaviour"/> of the specified type, if found; otherwise, null.</param>
/// <returns><see cref="true"/> if a <see cref="IBehaviour"/> of the specified type was found in the parent hierarchy; otherwise, <see cref="false"/>.</returns>
/// <returns><see cref="true"/> if a <see cref="IBehaviour"/> of the specified type was found in the parent universe; otherwise, <see cref="false"/>.</returns>
public static bool TryGetBehaviourInParent<T>(this IBehaviourController behaviourController, [NotNullWhen(returnValue: true)] out T? behaviour) where T : class
{
behaviour = GetBehaviourInParent<T>(behaviourController);
@@ -53,7 +53,7 @@ public static class BehaviourControllerExtensions
}
/// <summary>
/// Gets a <see cref="IBehaviour"/> of the specified type in it's <see cref="IHierarchyObject"/>'s parents recursively.
/// Gets a <see cref="IBehaviour"/> of the specified type in it's <see cref="IUniverseObject"/>'s parents recursively.
/// </summary>
/// <typeparam name="T">The type of <see cref="IBehaviour"/> to get.</typeparam>
/// <param name="behaviourController">The <see cref="IBehaviourController"/> to start searching from.</param>
@@ -67,28 +67,28 @@ public static class BehaviourControllerExtensions
if (controller.GetBehaviour<T>() is T behaviour)
return behaviour;
controller = controller.HierarchyObject.Parent?.BehaviourController;
controller = controller.UniverseObject.Parent?.BehaviourController;
}
return default;
}
/// <summary>
/// Gets a <see cref="IBehaviour"/> of the specified type in it's <see cref="IHierarchyObject"/>'s parents recursively. Throws an error if not found.
/// Gets a <see cref="IBehaviour"/> of the specified type in it's <see cref="IUniverseObject"/>'s parents recursively. Throws an error if not found.
/// </summary>
/// <typeparam name="T">The type of <see cref="IBehaviour"/> to get.</typeparam>
/// <param name="behaviourController">The <see cref="IBehaviourController"/> to start searching from.</param>
/// <returns>The <see cref="IBehaviour"/> of the specified type if found; otherwise, throws <see cref="BehaviourNotFoundException"/>.</returns>
public static T GetRequiredBehaviourInParent<T>(this IBehaviourController behaviourController) where T : class
=> behaviourController.GetBehaviourInParent<T>() ?? throw new BehaviourNotFoundException($"{behaviourController.HierarchyObject.Name}'s {nameof(IBehaviourController)} does not contain any {typeof(T).FullName} on any parent");
=> behaviourController.GetBehaviourInParent<T>() ?? throw new BehaviourNotFoundException($"{behaviourController.UniverseObject.Name}'s {nameof(IBehaviourController)} does not contain any {typeof(T).FullName} on any parent");
/// <summary>
/// Tries to get a <see cref="IBehaviour"/> of the specified type in it's <see cref="IHierarchyObject"/>'s children recursively.
/// Tries to get a <see cref="IBehaviour"/> of the specified type in it's <see cref="IUniverseObject"/>'s children recursively.
/// </summary>
/// <typeparam name="T">The type of <see cref="IBehaviour"/> to get.</typeparam>
/// <param name="behaviourController">The <see cref="IBehaviourController"/> to start searching from.</param>
/// <param name="behaviour">When this method returns, contains the <see cref="IBehaviour"/> of the specified type, if found; otherwise, null.</param>
/// <returns><see cref="true"/> if a <see cref="IBehaviour"/> of the specified type was found in the child hierarchy; otherwise, <see cref="false"/>.</returns>
/// <returns><see cref="true"/> if a <see cref="IBehaviour"/> of the specified type was found in the child universe; otherwise, <see cref="false"/>.</returns>
public static bool TryGetBehaviourInChildren<T>(this IBehaviourController behaviourController, [NotNullWhen(returnValue: true)] out T? behaviour) where T : class
{
behaviour = GetBehaviourInChildren<T>(behaviourController);
@@ -96,7 +96,7 @@ public static class BehaviourControllerExtensions
}
/// <summary>
/// Gets a <see cref="IBehaviour"/> of the specified type in it's <see cref="IHierarchyObject"/>'s children recursively.
/// Gets a <see cref="IBehaviour"/> of the specified type in it's <see cref="IUniverseObject"/>'s children recursively.
/// </summary>
/// <typeparam name="T">The type of <see cref="IBehaviour"/> to get.</typeparam>
/// <param name="behaviourController">The <see cref="IBehaviourController"/> to start searching from.</param>
@@ -106,7 +106,7 @@ public static class BehaviourControllerExtensions
if (behaviourController.GetBehaviour<T>() is T localBehaviour)
return localBehaviour;
foreach (IHierarchyObject child in behaviourController.HierarchyObject)
foreach (IUniverseObject child in behaviourController.UniverseObject)
if (GetBehaviourInChildren<T>(child.BehaviourController) is T behaviour)
return behaviour;
@@ -120,5 +120,5 @@ public static class BehaviourControllerExtensions
/// <param name="behaviourController">The <see cref="IBehaviourController"/> to start searching from.</param>
/// <returns>The <see cref="IBehaviour"/> of the specified type if found; otherwise, throws <see cref="BehaviourNotFoundException"/>.</returns>
public static T GetRequiredBehaviourInChildren<T>(this IBehaviourController behaviourController) where T : class
=> behaviourController.GetBehaviourInChildren<T>() ?? throw new BehaviourNotFoundException($"{behaviourController.HierarchyObject.Name}'s {nameof(IBehaviourController)} does not contain any {typeof(T).FullName} on any children ");
=> behaviourController.GetBehaviourInChildren<T>() ?? throw new BehaviourNotFoundException($"{behaviourController.UniverseObject.Name}'s {nameof(IBehaviourController)} does not contain any {typeof(T).FullName} on any children ");
}

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@@ -7,29 +7,29 @@ namespace Syntriax.Engine.Core;
public static class BehaviourExtensions
{
public static T? FindBehaviour<T>(this IEnumerable<IHierarchyObject> hierarchyObjects) where T : class
public static T? FindBehaviour<T>(this IEnumerable<IUniverseObject> universeObjects) where T : class
{
foreach (IHierarchyObject hierarchyObject in hierarchyObjects)
if (hierarchyObject.BehaviourController.GetBehaviour<T>() is T behaviour)
foreach (IUniverseObject universeObject in universeObjects)
if (universeObject.BehaviourController.GetBehaviour<T>() is T behaviour)
return behaviour;
return default;
}
public static bool TryFindBehaviour<T>(this IEnumerable<IHierarchyObject> hierarchyObjects, [NotNullWhen(returnValue: true)] out T? behaviour) where T : class
public static bool TryFindBehaviour<T>(this IEnumerable<IUniverseObject> universeObjects, [NotNullWhen(returnValue: true)] out T? behaviour) where T : class
{
behaviour = FindBehaviour<T>(hierarchyObjects);
behaviour = FindBehaviour<T>(universeObjects);
return behaviour is not null;
}
public static void FindBehaviours<T>(this IEnumerable<IHierarchyObject> hierarchyObjects, List<T> behaviours) where T : class
public static void FindBehaviours<T>(this IEnumerable<IUniverseObject> universeObjects, List<T> behaviours) where T : class
{
behaviours.Clear();
List<T> cache = [];
foreach (IHierarchyObject hierarchyObject in hierarchyObjects)
foreach (IUniverseObject universeObject in universeObjects)
{
hierarchyObject.BehaviourController.GetBehaviours(cache);
universeObject.BehaviourController.GetBehaviours(cache);
behaviours.AddRange(cache);
}
}

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@@ -1,16 +0,0 @@
using Syntriax.Engine.Core.Abstract;
using Syntriax.Engine.Core.Exceptions;
namespace Syntriax.Engine.Core;
public static class GameManagerExtensions
{
public static IHierarchyObject InstantiateHierarchyObject(this IGameManager gameManager, params object?[]? args)
=> gameManager.InstantiateHierarchyObject<HierarchyObject>(args);
public static T GetRequiredHierarchyObject<T>(this IGameManager gameManager) where T : class
=> gameManager.GetHierarchyObject<T>() ?? throw new HierarchyObjectNotFoundException($"{gameManager.GetType().FullName}({gameManager.Id}) does not contain any {nameof(IHierarchyObject)} object of type {typeof(T).FullName}");
public static T FindRequiredBehaviour<T>(this IGameManager gameManager) where T : class
=> gameManager.FindBehaviour<T>() ?? throw new BehaviourNotFoundException($"{gameManager.GetType().FullName}({gameManager.Id}) does not contain any {nameof(IHierarchyObject)} with {nameof(IBehaviour)} of type {typeof(T).FullName}");
}

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@@ -1,41 +0,0 @@
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using Syntriax.Engine.Core.Abstract;
namespace Syntriax.Engine.Core;
public static class HierarchyObjectExtensions
{
public static T SetHierarchyObject<T>(this T hierarchyObject, string? name = "", IHierarchyObject? parent = null) where T : IHierarchyObject
{
if (!string.IsNullOrWhiteSpace(name))
hierarchyObject.Name = name;
if (parent is not null)
hierarchyObject.SetParent(parent);
return hierarchyObject;
}
public static T? GetHierarchyObject<T>(this IEnumerable<IHierarchyObject> hierarchyObjects) where T : class
{
foreach (IHierarchyObject hierarchyObject in hierarchyObjects)
if (hierarchyObject is T @object)
return @object;
return default;
}
public static bool TryGetHierarchyObject<T>(this IEnumerable<IHierarchyObject> hierarchyObjects, [NotNullWhen(returnValue: true)] out T? behaviour) where T : class
{
behaviour = GetHierarchyObject<T>(hierarchyObjects);
return behaviour is not null;
}
public static void GetHierarchyObjects<T>(this IEnumerable<IHierarchyObject> hierarchyObjects, List<T> behaviours) where T : class
{
behaviours.Clear();
foreach (IHierarchyObject hierarchyObject in hierarchyObjects)
if (hierarchyObject is T @object)
behaviours.Add(@object);
}
}

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@@ -0,0 +1,16 @@
using Syntriax.Engine.Core.Abstract;
using Syntriax.Engine.Core.Exceptions;
namespace Syntriax.Engine.Core;
public static class UniverseExtensions
{
public static IUniverseObject InstantiateUniverseObject(this IUniverse universe, params object?[]? args)
=> universe.InstantiateUniverseObject<UniverseObject>(args);
public static T GetRequiredUniverseObject<T>(this IUniverse universe) where T : class
=> universe.GetUniverseObject<T>() ?? throw new UniverseObjectNotFoundException($"{universe.GetType().FullName}({universe.Id}) does not contain any {nameof(IUniverseObject)} object of type {typeof(T).FullName}");
public static T FindRequiredBehaviour<T>(this IUniverse universe) where T : class
=> universe.FindBehaviour<T>() ?? throw new BehaviourNotFoundException($"{universe.GetType().FullName}({universe.Id}) does not contain any {nameof(IUniverseObject)} with {nameof(IBehaviour)} of type {typeof(T).FullName}");
}

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@@ -0,0 +1,41 @@
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using Syntriax.Engine.Core.Abstract;
namespace Syntriax.Engine.Core;
public static class UniverseObjectExtensions
{
public static T SetUniverseObject<T>(this T universeObject, string? name = "", IUniverseObject? parent = null) where T : IUniverseObject
{
if (!string.IsNullOrWhiteSpace(name))
universeObject.Name = name;
if (parent is not null)
universeObject.SetParent(parent);
return universeObject;
}
public static T? GetUniverseObject<T>(this IEnumerable<IUniverseObject> universeObjects) where T : class
{
foreach (IUniverseObject universeObject in universeObjects)
if (universeObject is T @object)
return @object;
return default;
}
public static bool TryGetUniverseObject<T>(this IEnumerable<IUniverseObject> universeObjects, [NotNullWhen(returnValue: true)] out T? behaviour) where T : class
{
behaviour = GetUniverseObject<T>(universeObjects);
return behaviour is not null;
}
public static void GetUniverseObjects<T>(this IEnumerable<IUniverseObject> universeObjects, List<T> behaviours) where T : class
{
behaviours.Clear();
foreach (IUniverseObject universeObject in universeObjects)
if (universeObject is T @object)
behaviours.Add(@object);
}
}