refactor!: renamed GameManager to Universe and HierarchyObject to UniverseObject

This commit is contained in:
2025-04-13 21:57:05 +03:00
parent a9f5974568
commit 70c884acfe
46 changed files with 749 additions and 750 deletions

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@@ -37,10 +37,10 @@ public abstract class Collider2DBehaviourBase : Behaviour2D, ICollider2D
Transform.OnPositionChanged += SetNeedsRecalculationFromPosition;
Transform.OnRotationChanged += SetNeedsRecalculationFromRotation;
Transform.OnScaleChanged += SetNeedsRecalculationFromScale;
HierarchyObject.OnParentChanged += UpdateRigidBody2D;
UniverseObject.OnParentChanged += UpdateRigidBody2D;
}
private void UpdateRigidBody2D(IHierarchyObject sender, IHierarchyObject? previousParent, IHierarchyObject? newParent)
private void UpdateRigidBody2D(IUniverseObject sender, IUniverseObject? previousParent, IUniverseObject? newParent)
{
BehaviourController.TryGetBehaviourInParent(out _rigidBody2D);
}