refactor: DebuggerDisplays For Basic Types

This commit is contained in:
2024-01-27 00:51:34 +03:00
parent b14d10db0c
commit 7b47703ba0
13 changed files with 13 additions and 0 deletions

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@@ -3,6 +3,7 @@ using Syntriax.Engine.Physics2D.Abstract;
namespace Syntriax.Engine.Physics2D;
[System.Diagnostics.DebuggerDisplay("Normal: {Normal.ToString(), nq}, Penetration: {Penetration}")]
public readonly struct CollisionDetectionInformation
(
ICollider2D Left,