refactor: DebuggerDisplays For Basic Types
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@@ -4,6 +4,7 @@ using Syntriax.Engine.Core;
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namespace Syntriax.Engine.Physics2D.Primitives;
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[System.Diagnostics.DebuggerDisplay("A: {A.ToString(), nq}, B: {B.ToString(), nq}, B: {C.ToString(), nq}")]
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public readonly struct Triangle(Vector2D A, Vector2D B, Vector2D C)
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{
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public readonly Vector2D A { get; init; } = A;
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