perf: regular events to custom events
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@@ -1,11 +1,17 @@
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using System;
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namespace Syntriax.Engine.Core;
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[System.Diagnostics.DebuggerDisplay("{GetType().Name, nq}, Priority: {Priority}, Initialized: {Initialized}")]
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public abstract class BehaviourBase : BaseEntity, IBehaviour
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{
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public event IHasBehaviourController.BehaviourControllerAssignedEventHandler? OnBehaviourControllerAssigned = null;
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public event IBehaviour.PriorityChangedEventHandler? OnPriorityChanged = null;
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public event IActive.ActiveChangedEventHandler? OnActiveChanged = null;
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public Event<IBehaviour, int> OnPriorityChanged { get; private set; } = new();
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public Event<IActive, bool> OnActiveChanged { get; private set; } = new();
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public Event<IHasBehaviourController> OnBehaviourControllerAssigned { get; private set; } = new();
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private Action<IHasUniverseObject> cachedOnUniverseObjectAssigned = null!;
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private Action<IActive, bool> cachedOnUniverseObjectActiveChanged = null!;
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private Action<IStateEnable, bool> cachedOnStateEnabledChanged = null!;
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private IBehaviourController _behaviourController = null!;
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public IBehaviourController BehaviourController => _behaviourController;
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@@ -36,7 +42,7 @@ public abstract class BehaviourBase : BaseEntity, IBehaviour
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_behaviourController = behaviourController;
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OnAssign(behaviourController);
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behaviourController.OnUniverseObjectAssigned += OnUniverseObjectAssigned;
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behaviourController.OnUniverseObjectAssigned.AddListener(cachedOnUniverseObjectAssigned);
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if (behaviourController.UniverseObject is not null)
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OnUniverseObjectAssigned(behaviourController);
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OnBehaviourControllerAssigned?.Invoke(this);
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@@ -45,7 +51,7 @@ public abstract class BehaviourBase : BaseEntity, IBehaviour
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private void OnUniverseObjectAssigned(IHasUniverseObject sender)
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{
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sender.UniverseObject.OnActiveChanged += OnUniverseObjectActiveChanged;
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sender.UniverseObject.OnActiveChanged.AddListener(cachedOnUniverseObjectActiveChanged);
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UpdateActive();
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}
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@@ -53,13 +59,14 @@ public abstract class BehaviourBase : BaseEntity, IBehaviour
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{
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base.OnAssign(stateEnable);
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stateEnable.OnEnabledChanged += OnStateEnabledChanged;
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stateEnable.OnEnabledChanged.AddListener(cachedOnStateEnabledChanged);
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}
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protected override void UnassignInternal()
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{
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StateEnable.OnEnabledChanged -= OnStateEnabledChanged;
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BehaviourController.OnUniverseObjectAssigned -= OnUniverseObjectAssigned;
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BehaviourController.UniverseObject.OnActiveChanged.RemoveListener(cachedOnUniverseObjectActiveChanged);
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StateEnable.OnEnabledChanged.RemoveListener(cachedOnStateEnabledChanged);
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BehaviourController.OnUniverseObjectAssigned.RemoveListener(cachedOnUniverseObjectAssigned);
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base.UnassignInternal();
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_behaviourController = null!;
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}
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@@ -81,4 +88,11 @@ public abstract class BehaviourBase : BaseEntity, IBehaviour
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if (previousActive != IsActive)
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OnActiveChanged?.Invoke(this, previousActive);
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}
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protected BehaviourBase()
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{
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cachedOnUniverseObjectAssigned = OnUniverseObjectAssigned;
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cachedOnUniverseObjectActiveChanged = OnUniverseObjectActiveChanged;
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cachedOnStateEnabledChanged = OnStateEnabledChanged;
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}
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}
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