perf: regular events to custom events
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@@ -22,7 +22,4 @@ public class BehaviourCollectorSorted<T> : BehaviourCollector<T> where T : class
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if (SortBy is not null)
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behaviours.Sort(SortBy);
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}
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public BehaviourCollectorSorted() { }
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public BehaviourCollectorSorted(IUniverse universe, Comparison<T> sortBy) : base(universe) => SortBy = sortBy;
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}
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