perf: regular events to custom events

This commit is contained in:
2025-05-30 12:58:08 +03:00
parent b1b5af94d3
commit 846aa75dd5
42 changed files with 342 additions and 198 deletions

View File

@@ -6,14 +6,14 @@ namespace Syntriax.Engine.Core;
[System.Diagnostics.DebuggerDisplay("Name: {Name}, Initialized: {Initialized}")]
public class UniverseObject : BaseEntity, IUniverseObject
{
public event IUniverseObject.EnteredUniverseEventHandler? OnEnteredUniverse = null;
public event IUniverseObject.ExitedUniverseEventHandler? OnExitedUniverse = null;
public event IUniverseObject.ParentChangedEventHandler? OnParentChanged = null;
public event IUniverseObject.ChildrenAddedEventHandler? OnChildrenAdded = null;
public event IUniverseObject.ChildrenRemovedEventHandler? OnChildrenRemoved = null;
public event IHasBehaviourController.BehaviourControllerAssignedEventHandler? OnBehaviourControllerAssigned = null;
public event INameable.NameChangedEventHandler? OnNameChanged = null;
public event IActive.ActiveChangedEventHandler? OnActiveChanged = null;
public Event<IUniverseObject, IUniverse> OnEnteredUniverse { get; private set; } = new();
public Event<IUniverseObject, IUniverse> OnExitedUniverse { get; private set; } = new();
public Event<IUniverseObject, IUniverseObject?, IUniverseObject?> OnParentChanged { get; private set; } = new();
public Event<IUniverseObject, IUniverseObject> OnChildrenAdded { get; private set; } = new();
public Event<IUniverseObject, IUniverseObject> OnChildrenRemoved { get; private set; } = new();
public Event<IActive, bool> OnActiveChanged { get; private set; } = new();
public Event<INameable, string> OnNameChanged { get; private set; } = new();
public Event<IHasBehaviourController> OnBehaviourControllerAssigned { get; private set; } = new();
private string _name = nameof(UniverseObject);
private IUniverse _universe = null!;
@@ -78,7 +78,7 @@ public class UniverseObject : BaseEntity, IUniverseObject
if (previousParent is not null)
{
previousParent.RemoveChild(this);
previousParent.OnActiveChanged -= OnParentActiveChanged;
previousParent.OnActiveChanged.RemoveListener(OnParentActiveChanged);
}
Parent = parent;
@@ -89,7 +89,7 @@ public class UniverseObject : BaseEntity, IUniverseObject
parent.Universe.Register(this);
parent.AddChild(this);
parent.OnActiveChanged += OnParentActiveChanged;
parent.OnActiveChanged.AddListener(OnParentActiveChanged);
}
UpdateActive();
@@ -131,7 +131,7 @@ public class UniverseObject : BaseEntity, IUniverseObject
{
base.OnAssign(stateEnable);
stateEnable.OnEnabledChanged += OnStateEnabledChanged;
stateEnable.OnEnabledChanged.AddListener(OnStateEnabledChanged);
}
private void OnParentActiveChanged(IActive sender, bool previousState) => UpdateActive();
@@ -149,7 +149,7 @@ public class UniverseObject : BaseEntity, IUniverseObject
protected override void UnassignInternal()
{
base.UnassignInternal();
StateEnable.OnEnabledChanged -= OnStateEnabledChanged;
StateEnable.OnEnabledChanged.RemoveListener(OnStateEnabledChanged);
}
protected override void InitializeInternal()