refactor: removed unnecessary overrides from Behaviour class

This commit is contained in:
Syntriax 2025-06-01 14:31:05 +03:00
parent f31b84f519
commit ac620264b1
7 changed files with 20 additions and 122 deletions

View File

@ -1,8 +1,6 @@
namespace Syntriax.Engine.Core;
public abstract class Behaviour : BehaviourBase, IFirstFrameUpdate,
IPreUpdate, IUpdate, IPostUpdate,
IPreDraw, IDraw, IPostDraw
public abstract class Behaviour : BehaviourBase
{
private readonly Event<IUniverseObject, IUniverseObject.EnteredUniverseArguments>.EventHandler delegateEnteredUniverse = null!;
private readonly Event<IUniverseObject, IUniverseObject.ExitedUniverseArguments>.EventHandler delegateExitedUniverse = null!;
@ -18,10 +16,10 @@ public abstract class Behaviour : BehaviourBase, IFirstFrameUpdate,
}
protected virtual void OnUnassign() { }
protected virtual void OnUnassign(IAssignable assignable) => OnUnassign();
protected void OnUnassign(IAssignable assignable) => OnUnassign();
protected virtual void OnInitialize() { }
protected virtual void OnInitialize(IInitializable _)
protected void OnInitialize(IInitializable _)
{
BehaviourController.UniverseObject.OnEnteredUniverse.AddListener(delegateEnteredUniverse);
BehaviourController.UniverseObject.OnExitedUniverse.AddListener(delegateExitedUniverse);
@ -33,7 +31,7 @@ public abstract class Behaviour : BehaviourBase, IFirstFrameUpdate,
}
protected virtual void OnFinalize() { }
protected virtual void OnFinalize(IInitializable _)
protected void OnFinalize(IInitializable _)
{
BehaviourController.UniverseObject.OnEnteredUniverse.RemoveListener(delegateEnteredUniverse);
BehaviourController.UniverseObject.OnExitedUniverse.RemoveListener(delegateExitedUniverse);
@ -44,100 +42,9 @@ public abstract class Behaviour : BehaviourBase, IFirstFrameUpdate,
ExitedUniverse(UniverseObject, new(Universe));
}
protected virtual void OnFirstActiveFrame() { }
void IFirstFrameUpdate.FirstActiveFrame()
{
Debug.Assert.AssertInitialized(this);
OnFirstActiveFrame();
}
protected virtual void OnPreUpdatePreActiveCheck() { }
protected virtual void OnPreUpdate() { }
void IPreUpdate.PreUpdate()
{
Debug.Assert.AssertInitialized(this);
OnPreUpdatePreActiveCheck();
if (!IsActive)
return;
OnPreUpdate();
}
protected virtual void OnUpdatePreActiveCheck() { }
protected virtual void OnUpdate() { }
void IUpdate.Update()
{
Debug.Assert.AssertInitialized(this);
OnUpdatePreActiveCheck();
if (!IsActive)
return;
OnUpdate();
}
protected virtual void OnPostUpdatePreActiveCheck() { }
protected virtual void OnPostUpdate() { }
void IPostUpdate.PostUpdate()
{
Debug.Assert.AssertInitialized(this);
OnPostUpdatePreActiveCheck();
if (!StateEnable.Enabled)
return;
OnPostUpdate();
}
protected virtual void OnPreDrawPreActiveCheck() { }
protected virtual void OnPreDraw() { }
void IPreDraw.PreDraw()
{
Debug.Assert.AssertInitialized(this);
OnPreDrawPreActiveCheck();
if (!StateEnable.Enabled)
return;
OnPreDraw();
}
protected virtual void OnDrawPreActiveCheck() { }
protected virtual void OnDraw() { }
void IDraw.Draw()
{
Debug.Assert.AssertInitialized(this);
OnDrawPreActiveCheck();
if (!StateEnable.Enabled)
return;
OnDraw();
}
protected virtual void OnPostDrawPreActiveCheck() { }
protected virtual void OnPostDraw() { }
void IPostDraw.PostDraw()
{
Debug.Assert.AssertInitialized(this);
OnPostDrawPreActiveCheck();
if (!StateEnable.Enabled)
return;
OnPostDraw();
}
protected virtual void OnEnteredUniverse(IUniverse universe) { }
protected virtual void EnteredUniverse(IUniverseObject sender, IUniverseObject.EnteredUniverseArguments args) => OnEnteredUniverse(args.Universe);
protected void EnteredUniverse(IUniverseObject sender, IUniverseObject.EnteredUniverseArguments args) => OnEnteredUniverse(args.Universe);
protected virtual void OnExitedUniverse(IUniverse universe) { }
protected virtual void ExitedUniverse(IUniverseObject sender, IUniverseObject.ExitedUniverseArguments args) => OnExitedUniverse(args.Universe);
protected void ExitedUniverse(IUniverseObject sender, IUniverseObject.ExitedUniverseArguments args) => OnExitedUniverse(args.Universe);
}

View File

@ -4,19 +4,6 @@ public abstract class Behaviour2D : Behaviour, IBehaviour2D
{
public ITransform2D Transform { get; private set; } = null!;
protected sealed override void OnInitialize(IInitializable _)
{
Transform = BehaviourController.GetRequiredBehaviour<ITransform2D>();
base.OnInitialize(_);
}
protected sealed override void OnFinalize(IInitializable _)
{
Transform = null!;
base.OnFinalize(_);
}
protected sealed override void OnUnassign(IAssignable assignable) => base.OnUnassign(assignable);
protected sealed override void EnteredUniverse(IUniverseObject sender, IUniverseObject.EnteredUniverseArguments args) => base.EnteredUniverse(sender, args);
protected sealed override void ExitedUniverse(IUniverseObject sender, IUniverseObject.ExitedUniverseArguments args) => base.ExitedUniverse(sender, args);
protected override void OnInitialize() => Transform = BehaviourController.GetRequiredBehaviour<ITransform2D>();
protected override void OnFinalize() => Transform = null!;
}

View File

@ -44,6 +44,8 @@ public abstract class Collider2DBehaviourBase : Behaviour2D, ICollider2D
protected override void OnInitialize()
{
base.OnInitialize();
BehaviourController.TryGetBehaviourInParent(out _rigidBody2D);
BehaviourController.OnBehaviourAdded.AddListener(delegateOnBehaviourAddedToController);
@ -78,6 +80,8 @@ public abstract class Collider2DBehaviourBase : Behaviour2D, ICollider2D
protected override void OnFinalize()
{
base.OnFinalize();
BehaviourController.OnBehaviourAdded.RemoveListener(delegateOnBehaviourAddedToController);
BehaviourController.OnBehaviourRemoved.RemoveListener(delegateOnBehaviourRemovedFromController);
Transform.OnScaleChanged.RemoveListener(delegateSetNeedsRecalculationFromScale);

View File

@ -3,7 +3,7 @@ using Syntriax.Engine.Core.Serialization;
namespace Syntriax.Engine.Systems.StateMachine;
public class StateMachine : Behaviour
public class StateMachine : Behaviour, IUpdate
{
public Event<StateMachine, StateChangedArguments> OnStateChanged { get; } = new();
@ -44,7 +44,7 @@ public class StateMachine : Behaviour
State = nextState;
}
protected override void OnUpdate()
public void Update()
{
if (State is null)
return;

View File

@ -2,7 +2,7 @@ using Syntriax.Engine.Core;
namespace Syntriax.Engine.Systems.Time;
public class StopwatchBehaviour : Behaviour, IStopwatch
public class StopwatchBehaviour : Behaviour, IUpdate, IStopwatch
{
public Event<IReadOnlyStopwatch> OnStarted { get; } = new();
public Event<IReadOnlyStopwatch, IReadOnlyStopwatch.StopwatchDeltaArguments> OnDelta { get; } = new();
@ -38,7 +38,7 @@ public class StopwatchBehaviour : Behaviour, IStopwatch
OnStopped?.Invoke(this);
}
protected override void OnUpdate()
public virtual void Update()
{
if (State is not TimerState.Ticking)
return;

View File

@ -18,9 +18,9 @@ public class TickerBehaviour : StopwatchBehaviour, ITicker
nextTick = Time + Period;
}
protected override void OnUpdate()
public override void Update()
{
base.OnUpdate();
base.Update();
while (Time > nextTick)
{

View File

@ -2,7 +2,7 @@ using Syntriax.Engine.Core;
namespace Syntriax.Engine.Systems.Time;
public class TimerBehaviour : Behaviour, ITimer
public class TimerBehaviour : Behaviour, IUpdate, ITimer
{
public Event<IReadOnlyTimer> OnStarted { get; } = new();
public Event<IReadOnlyTimer, IReadOnlyTimer.TimerDeltaArguments> OnDelta { get; } = new();
@ -53,7 +53,7 @@ public class TimerBehaviour : Behaviour, ITimer
OnStopped?.Invoke(this);
}
protected override void OnUpdate()
public void Update()
{
if (State is not TimerState.Ticking)
return;