perf: Drastically Improved Memory Usage

TIL, records are not value types and are actually just reference types. So I was pretty much allocating from heap every time I used any of my data types (Like Vector2D). Needless to say, they are all now readonly structs as I originally intended them to be.
This commit is contained in:
2024-01-26 23:40:02 +03:00
parent c32add40ff
commit b14d10db0c
15 changed files with 88 additions and 49 deletions

View File

@@ -4,9 +4,13 @@ using Syntriax.Engine.Core;
namespace Syntriax.Engine.Physics2D.Primitives;
public record Triangle(Vector2D A, Vector2D B, Vector2D C)
public readonly struct Triangle(Vector2D A, Vector2D B, Vector2D C)
{
public float Area
public readonly Vector2D A { get; init; } = A;
public readonly Vector2D B { get; init; } = B;
public readonly Vector2D C { get; init; } = C;
public readonly float Area
=> .5f * MathF.Abs(
A.X * (B.Y - C.Y) +
B.X * (C.Y - A.Y) +