fix: colliders broken after previous commit

This commit is contained in:
2025-04-09 12:25:56 +03:00
parent 26a80452bc
commit e3845a2f5c
2 changed files with 5 additions and 6 deletions

View File

@@ -5,6 +5,8 @@ namespace Syntriax.Engine.Physics2D;
public class Collider2DCircleBehaviour : Collider2DBehaviourBase, ICircleCollider2D
{
private Circle _circleLocal = Circle.UnitCircle;
public Circle CircleWorld { get; protected set; } = Circle.UnitCircle;
public Circle CircleLocal
{
@@ -16,9 +18,7 @@ public class Collider2DCircleBehaviour : Collider2DBehaviourBase, ICircleCollide
}
}
private Circle _circleLocal = Circle.UnitCircle;
public override void CalculateCollider() => CircleWorld = Transform.Transform(CircleLocal);
public override void CalculateCollider() => CircleWorld = Transform.Transform(_circleLocal);
public Collider2DCircleBehaviour() { }
public Collider2DCircleBehaviour(Circle circle) => CircleLocal = circle;