refactor: Renamed Delegate Declarations as EventHandler

This commit is contained in:
2024-11-23 23:14:44 +03:00
parent 981db0190f
commit e725a4e89c
33 changed files with 145 additions and 145 deletions

View File

@@ -8,7 +8,7 @@ public interface IAssignable
/// <summary>
/// Event triggered when the <see cref="IAssignable"/>'s fields are unassigned and completely ready to recycle.
/// </summary>
event OnUnassignedDelegate? OnUnassigned;
event OnUnassignedEventHandler? OnUnassigned;
/// <summary>
/// Unassign <see cref="IAssignable"/>'s all fields and make it ready to recycle.
@@ -18,5 +18,5 @@ public interface IAssignable
/// </returns>
bool Unassign();
delegate void OnUnassignedDelegate(IAssignable sender);
delegate void OnUnassignedEventHandler(IAssignable sender);
}

View File

@@ -8,7 +8,7 @@ public interface IAssignableBehaviourController : IAssignable
/// <summary>
/// Event triggered when the <see cref="IBehaviourController"/> value has has been assigned a new value.
/// </summary>
event OnBehaviourControllerAssignedDelegate? OnBehaviourControllerAssigned;
event OnBehaviourControllerAssignedEventHandler? OnBehaviourControllerAssigned;
/// <inheritdoc cref="IBehaviourController" />
IBehaviourController BehaviourController { get; }
@@ -22,5 +22,5 @@ public interface IAssignableBehaviourController : IAssignable
/// </returns>
bool Assign(IBehaviourController behaviourController);
delegate void OnBehaviourControllerAssignedDelegate(IAssignableBehaviourController sender);
delegate void OnBehaviourControllerAssignedEventHandler(IAssignableBehaviourController sender);
}

View File

@@ -8,7 +8,7 @@ public interface IAssignableEntity : IAssignable
/// <summary>
/// Event triggered when the <see cref="IEntity"/> value has has been assigned a new value.
/// </summary>
event OnEntityAssignedDelegate? OnEntityAssigned;
event OnEntityAssignedEventHandler? OnEntityAssigned;
/// <inheritdoc cref="IEntity" />
IEntity Entity { get; }
@@ -22,5 +22,5 @@ public interface IAssignableEntity : IAssignable
/// </returns>
bool Assign(IEntity entity);
delegate void OnEntityAssignedDelegate(IAssignableEntity sender);
delegate void OnEntityAssignedEventHandler(IAssignableEntity sender);
}

View File

@@ -8,7 +8,7 @@ public interface IAssignableGameManager : IAssignable
/// <summary>
/// Event triggered when the <see cref="IGameManager"/> value has has been assigned a new value.
/// </summary>
event OnGameManagerAssignedDelegate? OnGameManagerAssigned;
event OnGameManagerAssignedEventHandler? OnGameManagerAssigned;
/// <inheritdoc cref="IGameManager" />
IGameManager GameManager { get; }
@@ -22,5 +22,5 @@ public interface IAssignableGameManager : IAssignable
/// </returns>
bool Assign(IGameManager gameManager);
delegate void OnGameManagerAssignedDelegate(IAssignableGameManager sender);
delegate void OnGameManagerAssignedEventHandler(IAssignableGameManager sender);
}

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@@ -8,7 +8,7 @@ public interface IAssignableGameObject : IAssignable
/// <summary>
/// Event triggered when the <see cref="IGameObject"/> value has has been assigned a new value.
/// </summary>
event OnGameObjectAssignedDelegate? OnGameObjectAssigned;
event OnGameObjectAssignedEventHandler? OnGameObjectAssigned;
/// <inheritdoc cref="IGameObject" />
IGameObject GameObject { get; }
@@ -22,5 +22,5 @@ public interface IAssignableGameObject : IAssignable
/// </returns>
bool Assign(IGameObject gameObject);
delegate void OnGameObjectAssignedDelegate(IAssignableGameObject sender);
delegate void OnGameObjectAssignedEventHandler(IAssignableGameObject sender);
}

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@@ -8,7 +8,7 @@ public interface IAssignableStateEnable : IAssignable
/// <summary>
/// Event triggered when the <see cref="IStateEnable"/> value has has been assigned a new value.
/// </summary>
event OnStateEnableAssignedDelegate? OnStateEnableAssigned;
event OnStateEnableAssignedEventHandler? OnStateEnableAssigned;
/// <inheritdoc cref="IStateEnable" />
IStateEnable StateEnable { get; }
@@ -22,5 +22,5 @@ public interface IAssignableStateEnable : IAssignable
/// </returns>
bool Assign(IStateEnable stateEnable);
delegate void OnStateEnableAssignedDelegate(IAssignableStateEnable sender);
delegate void OnStateEnableAssignedEventHandler(IAssignableStateEnable sender);
}

View File

@@ -8,7 +8,7 @@ public interface IAssignableTransform : IAssignable
/// <summary>
/// Event triggered when the <see cref="ITransform"/> value has has been assigned a new value.
/// </summary>
event OnTransformAssignedDelegate? OnTransformAssigned;
event OnTransformAssignedEventHandler? OnTransformAssigned;
/// <inheritdoc cref="ITransform" />
ITransform Transform { get; }
@@ -22,5 +22,5 @@ public interface IAssignableTransform : IAssignable
/// </returns>
bool Assign(ITransform transform);
delegate void OnTransformAssignedDelegate(IAssignableTransform sender);
delegate void OnTransformAssignedEventHandler(IAssignableTransform sender);
}

View File

@@ -10,12 +10,12 @@ public interface IHierarchyObject : IEntity, INameable
/// <summary>
/// Event triggered when the <see cref="IEntity"/> enters the hierarchy.
/// </summary>
event OnEnteredHierarchyDelegate? OnEnteredHierarchy;
event OnEnteredHierarchyEventHandler? OnEnteredHierarchy;
/// <summary>
/// Event triggered when the <see cref="IEntity"/> exits the hierarchy.
/// </summary>
event OnExitedHierarchyDelegate? OnExitedHierarchy;
event OnExitedHierarchyEventHandler? OnExitedHierarchy;
/// <summary>
/// Gets the <see cref="IGameManager"/> associated with this <see cref="IEntity"/> , if any.
@@ -49,16 +49,16 @@ public interface IHierarchyObject : IEntity, INameable
internal bool ExitHierarchy();
/// <summary>
/// Delegate type for the event triggered when the <see cref="IEntity"/> enters the hierarchy of a <see cref="IGameManager">.
/// EventHandler delegate for the event triggered when the <see cref="IEntity"/> enters the hierarchy of a <see cref="IGameManager">.
/// </summary>
/// <param name="sender">The <see cref="IEntity"/> that entered the hierarchy.</param>
/// <param name="gameManager">The <see cref="IGameManager"/> that the <see cref="IEntity"/> has entered it's hierarchy.</param>
delegate void OnEnteredHierarchyDelegate(IHierarchyObject sender, IGameManager gameManager);
delegate void OnEnteredHierarchyEventHandler(IHierarchyObject sender, IGameManager gameManager);
/// <summary>
/// Delegate type for the event triggered when the <see cref="IEntity"/> exits the hierarchy of a <see cref="IGameManager">.
/// EventHandler delegate for the event triggered when the <see cref="IEntity"/> exits the hierarchy of a <see cref="IGameManager">.
/// </summary>
/// <param name="sender">The <see cref="IEntity"/> that exited the hierarchy.</param>
/// <param name="gameManager">The <see cref="IGameManager"/> that the <see cref="IEntity"/> has exited it's hierarchy.</param>
delegate void OnExitedHierarchyDelegate(IHierarchyObject sender, IGameManager gameManager);
delegate void OnExitedHierarchyEventHandler(IHierarchyObject sender, IGameManager gameManager);
}