refactor: Renamed Delegate Declarations as EventHandler
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@@ -8,7 +8,7 @@ public interface IAssignableGameObject : IAssignable
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/// <summary>
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/// Event triggered when the <see cref="IGameObject"/> value has has been assigned a new value.
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/// </summary>
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event OnGameObjectAssignedDelegate? OnGameObjectAssigned;
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event OnGameObjectAssignedEventHandler? OnGameObjectAssigned;
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/// <inheritdoc cref="IGameObject" />
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IGameObject GameObject { get; }
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@@ -22,5 +22,5 @@ public interface IAssignableGameObject : IAssignable
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/// </returns>
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bool Assign(IGameObject gameObject);
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delegate void OnGameObjectAssignedDelegate(IAssignableGameObject sender);
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delegate void OnGameObjectAssignedEventHandler(IAssignableGameObject sender);
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}
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