refactor: Renamed Delegate Declarations as EventHandler
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@@ -10,32 +10,32 @@ public interface IGameManager : IEntity
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/// <summary>
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/// Event triggered when <see cref="Update(EngineTime)"/> is called on the <see cref="IGameManager"/>.
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/// </summary>
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event OnUpdateDelegate? OnUpdate;
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event OnUpdateEventHandler? OnUpdate;
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/// <summary>
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/// Event triggered when <see cref="PreDraw"/> is called on the <see cref="IGameManager"/>.
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/// </summary>
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event OnPreDawDelegate? OnPreDraw;
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event OnPreDawEventHandler? OnPreDraw;
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/// <summary>
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/// Event triggered when a <see cref="IGameObject"/> is registered to the <see cref="IGameManager"/>.
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/// </summary>
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event OnGameObjectRegisteredDelegate? OnGameObjectRegistered;
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event OnGameObjectRegisteredEventHandler? OnGameObjectRegistered;
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/// <summary>
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/// Event triggered when a <see cref="IGameObject"/> is unregistered from the <see cref="IGameManager"/>.
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/// </summary>
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event OnGameObjectUnRegisteredDelegate? OnGameObjectUnRegistered;
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event OnGameObjectUnRegisteredEventHandler? OnGameObjectUnRegistered;
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/// <summary>
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/// Event triggered when a <see cref="IHierarchyObject"/> is registered to the <see cref="IGameManager"/>.
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/// </summary>
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event OnHierarchyObjectRegisteredDelegate? OnHierarchyObjectRegistered;
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event OnHierarchyObjectRegisteredEventHandler? OnHierarchyObjectRegistered;
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/// <summary>
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/// Event triggered when a <see cref="IHierarchyObject"/> is unregistered from the <see cref="IGameManager"/>.
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/// </summary>
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event OnHierarchyObjectUnRegisteredDelegate? OnHierarchyObjectUnRegistered;
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event OnHierarchyObjectUnRegisteredEventHandler? OnHierarchyObjectUnRegistered;
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/// <summary>
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/// Gets a read-only list of <see cref="IGameObject"/>s managed by the <see cref="IGameManager"/>.
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@@ -78,11 +78,11 @@ public interface IGameManager : IEntity
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/// </summary>
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void PreDraw();
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delegate void OnUpdateDelegate(IGameManager sender, EngineTime time);
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delegate void OnPreDawDelegate(IGameManager sender);
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delegate void OnUpdateEventHandler(IGameManager sender, EngineTime time);
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delegate void OnPreDawEventHandler(IGameManager sender);
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delegate void OnGameObjectRegisteredDelegate(IGameManager sender, IGameObject gameObjectRegistered);
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delegate void OnGameObjectUnRegisteredDelegate(IGameManager sender, IGameObject gameObjectUnregistered);
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delegate void OnHierarchyObjectRegisteredDelegate(IGameManager sender, IHierarchyObject hierarchyObjectRegistered);
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delegate void OnHierarchyObjectUnRegisteredDelegate(IGameManager sender, IHierarchyObject hierarchyObjectUnregistered);
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delegate void OnGameObjectRegisteredEventHandler(IGameManager sender, IGameObject gameObjectRegistered);
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delegate void OnGameObjectUnRegisteredEventHandler(IGameManager sender, IGameObject gameObjectUnregistered);
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delegate void OnHierarchyObjectRegisteredEventHandler(IGameManager sender, IHierarchyObject hierarchyObjectRegistered);
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delegate void OnHierarchyObjectUnRegisteredEventHandler(IGameManager sender, IHierarchyObject hierarchyObjectUnregistered);
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}
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