refactor: Renamed Delegate Declarations as EventHandler
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@@ -8,12 +8,12 @@ public interface IGameObject : IEntity, IHierarchyObject, IAssignableTransform,
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/// <summary>
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/// Event triggered when the <see cref="Update"/> method is called.
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/// </summary>
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event OnUpdatedDelegate? OnUpdated;
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event OnUpdatedEventHandler? OnUpdated;
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/// <summary>
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/// Updates the game object.
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/// </summary>
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void Update();
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delegate void OnUpdatedDelegate(IGameObject sender);
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delegate void OnUpdatedEventHandler(IGameObject sender);
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}
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