refactor: Renamed Delegate Declarations as EventHandler

This commit is contained in:
2024-11-23 23:14:44 +03:00
parent 981db0190f
commit e725a4e89c
33 changed files with 145 additions and 145 deletions

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@@ -12,18 +12,18 @@ namespace Syntriax.Engine.Core;
[System.Diagnostics.DebuggerDisplay("Behaviour Count: {behaviours.Count}")]
public class BehaviourController : IBehaviourController
{
public event IBehaviourController.OnPreUpdateDelegate? OnPreUpdate = null;
public event IBehaviourController.OnUpdateDelegate? OnUpdate = null;
public event IBehaviourController.OnPreDrawDelegate? OnPreDraw = null;
public event IBehaviourController.OnPreUpdateEventHandler? OnPreUpdate = null;
public event IBehaviourController.OnUpdateEventHandler? OnUpdate = null;
public event IBehaviourController.OnPreDrawEventHandler? OnPreDraw = null;
public event IBehaviourController.OnBehaviourAddedDelegate? OnBehaviourAdded = null;
public event IBehaviourController.OnBehaviourRemovedDelegate? OnBehaviourRemoved = null;
public event IAssignableGameObject.OnGameObjectAssignedDelegate? OnGameObjectAssigned = null;
public event IBehaviourController.OnBehaviourAddedEventHandler? OnBehaviourAdded = null;
public event IBehaviourController.OnBehaviourRemovedEventHandler? OnBehaviourRemoved = null;
public event IAssignableGameObject.OnGameObjectAssignedEventHandler? OnGameObjectAssigned = null;
public event IInitialize.OnInitializedDelegate? OnInitialized = null;
public event IInitialize.OnFinalizedDelegate? OnFinalized = null;
public event IInitialize.OnInitializedEventHandler? OnInitialized = null;
public event IInitialize.OnFinalizedEventHandler? OnFinalized = null;
public event IAssignable.OnUnassignedDelegate? OnUnassigned = null;
public event IAssignable.OnUnassignedEventHandler? OnUnassigned = null;
private readonly IList<IBehaviour> behaviours = new List<IBehaviour>(Constants.BEHAVIOURS_SIZE_INITIAL);