refactor: Renamed Delegate Declarations as EventHandler

This commit is contained in:
2024-11-23 23:14:44 +03:00
parent 981db0190f
commit e725a4e89c
33 changed files with 145 additions and 145 deletions

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@@ -6,7 +6,7 @@ namespace Syntriax.Engine.Physics2D;
public class RigidBody2D : Behaviour, IRigidBody2D
{
event IAssignableTransform.OnTransformAssignedDelegate? IAssignableTransform.OnTransformAssigned { add => GameObject.OnTransformAssigned += value; remove => GameObject.OnTransformAssigned -= value; }
event IAssignableTransform.OnTransformAssignedEventHandler? IAssignableTransform.OnTransformAssigned { add => GameObject.OnTransformAssigned += value; remove => GameObject.OnTransformAssigned -= value; }
private const float LOWEST_ALLOWED_MASS = 0.00001f;
private float _mass = 1f;