fix: entity packets not being broadcasted
This commit is contained in:
@@ -77,7 +77,7 @@ public class NetworkManager : Behaviour, IEnterUniverse, IExitUniverse, INetwork
|
|||||||
{
|
{
|
||||||
if (entityDataPacket is IEntityNetworkPacket entityPacket)
|
if (entityDataPacket is IEntityNetworkPacket entityPacket)
|
||||||
RoutePacket(sender, entityDataPacket, entityPacket);
|
RoutePacket(sender, entityDataPacket, entityPacket);
|
||||||
else
|
|
||||||
BroadcastPacket(sender, entityDataPacket);
|
BroadcastPacket(sender, entityDataPacket);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user