fix: entity packets not being broadcasted

This commit is contained in:
2025-11-14 23:59:11 +03:00
parent a050909375
commit edda4b873c

View File

@@ -77,8 +77,8 @@ public class NetworkManager : Behaviour, IEnterUniverse, IExitUniverse, INetwork
{ {
if (entityDataPacket is IEntityNetworkPacket entityPacket) if (entityDataPacket is IEntityNetworkPacket entityPacket)
RoutePacket(sender, entityDataPacket, entityPacket); RoutePacket(sender, entityDataPacket, entityPacket);
else
BroadcastPacket(sender, entityDataPacket); BroadcastPacket(sender, entityDataPacket);
} }
private void RoutePacket<T>(IConnection sender, T entityDataPacket, IEntityNetworkPacket entityPacket) private void RoutePacket<T>(IConnection sender, T entityDataPacket, IEntityNetworkPacket entityPacket)