feat: added IGameManager.OnPreUpdate event

This commit is contained in:
2025-04-08 20:29:53 +03:00
parent 61488aa0e5
commit f119a23d2b
3 changed files with 12 additions and 137 deletions

View File

@@ -8,14 +8,19 @@ namespace Syntriax.Engine.Core.Abstract;
public interface IGameManager : IEntity, IEnumerable<IHierarchyObject>
{
/// <summary>
/// Event triggered when <see cref="Update(double)"/> is called on the <see cref="IGameManager"/>.
/// Event triggered when <see cref="Update(EngineTime)"/> is about to be called called on the <see cref="IGameManager"/>.
/// </summary>
event UpdateEventHandler? OnPreUpdate;
/// <summary>
/// Event triggered when <see cref="Update(EngineTime)"/> is called on the <see cref="IGameManager"/>.
/// </summary>
event UpdateEventHandler? OnUpdate;
/// <summary>
/// Event triggered when <see cref="PreDraw"/> is called on the <see cref="IGameManager"/>.
/// </summary>
event PreDawEventHandler? OnPreDraw;
event PreDrawEventHandler? OnPreDraw;
/// <summary>
/// Event triggered when a <see cref="IHierarchyObject"/> is registered to the <see cref="IGameManager"/>.
@@ -69,7 +74,7 @@ public interface IGameManager : IEntity, IEnumerable<IHierarchyObject>
void PreDraw();
delegate void UpdateEventHandler(IGameManager sender, EngineTime engineTime);
delegate void PreDawEventHandler(IGameManager sender);
delegate void PreDrawEventHandler(IGameManager sender);
delegate void HierarchyObjectRegisteredEventHandler(IGameManager sender, IHierarchyObject hierarchyObjectRegistered);
delegate void HierarchyObjectUnRegisteredEventHandler(IGameManager sender, IHierarchyObject hierarchyObjectUnregistered);