Syntriax
bd43d39367
fix: Circles Not Colliding Accurately Fixed
2024-01-27 15:07:07 +03:00
Syntriax
b14d10db0c
perf: Drastically Improved Memory Usage
...
TIL, records are not value types and are actually just reference types. So I was pretty much allocating from heap every time I used any of my data types (Like Vector2D). Needless to say, they are all now readonly structs as I originally intended them to be.
2024-01-27 00:35:12 +03:00
Syntriax
c32add40ff
fix: Shape to Shape Detection
2024-01-26 20:35:05 +03:00
Syntriax
c6d2bad23e
feat: Basic Shape to Shape Collision Detection
2024-01-26 16:16:27 +03:00
Syntriax
2bfd391286
feat: Basic Shape to Circle Collision Detection
2024-01-26 16:05:11 +03:00
Syntriax
271a9a244b
feat: CollisionDetector CircleCircle Projection
2024-01-26 13:34:43 +03:00
Syntriax
3c39e6709d
fix: Collision Detector CircleCircle Depth Calculation Fixed
2024-01-25 21:53:28 +03:00
Syntriax
f5be49609b
feat: NotNullWhen to TryDetect
2024-01-25 17:43:40 +03:00
Syntriax
f7467a62ee
feat: Collision Detector Circles
2024-01-25 17:30:57 +03:00