93a79cd075
feat: universe pre register and unregister events
2025-08-03 09:22:22 +03:00
61e2761580
perf!: events refactored throughout all the project to use Event<> class
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All delegate events are refactored to use the Event<TSender> and Event<TSender, TArgument> for performance issues regarding delegate events creating garbage, also this gives us better control on event invocation since C# Delegates did also create unnecessary garbage during Delegate.DynamicInvoke
2025-05-31 00:32:58 +03:00
bf8fbebae3
perf: DelegateExtensions.InvokeSafe marked obsolete for memory allocation reasons, soon to be removed
2025-05-29 21:48:08 +03:00
e7bd924494
refactor: update & draw calls have been refactored into systems
2025-05-22 23:51:08 +03:00
37b87f0f85
feat: added post, regular & post events for Update and Draw
2025-05-22 23:10:47 +03:00
c7aafd85bc
refactor: renamed assert helper and moved to Debug subfolder
2025-05-03 15:37:52 +03:00
8293c58f9f
refactor: removed X.Abstract namespaces and moved StateMachine to under Systems namespace
2025-04-15 23:33:58 +03:00
94d01521d4
feat: IUniverse.OnTimeChanged event added
2025-04-14 12:19:23 +03:00
70c884acfe
refactor!: renamed GameManager to Universe and HierarchyObject to UniverseObject
2025-04-13 21:57:05 +03:00