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8293c58f9f
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refactor: removed X.Abstract namespaces and moved StateMachine to under Systems namespace
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2025-04-15 23:33:58 +03:00 |
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5c1c025fe3
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chore: forgotten InvokeSafe usage in TweenExtensions
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2025-04-13 22:23:57 +03:00 |
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70c884acfe
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refactor!: renamed GameManager to Universe and HierarchyObject to UniverseObject
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2025-04-13 21:57:05 +03:00 |
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58eb373c79
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feat: safe delegate invocation helper added
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2025-04-13 19:08:47 +03:00 |
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86b8cd9b55
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feat!: GetRequiredBehaviour/HierarchyObject methods added for cleaner null handling
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2025-04-13 12:52:27 +03:00 |
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bfbcfdce4f
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fix: ticker behaviour working unexpectedly on instances where time increment is bigger than the period
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2025-04-12 17:49:30 +03:00 |
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6f425776cc
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refactor: timer methods names cleaned up
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2025-04-06 17:26:57 +03:00 |
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906edf096e
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refactor: IEasing.Evaluate parameter renamed to x
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2025-04-05 22:46:11 +03:00 |
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9f3e39e337
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feat: basic tween system added
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2025-03-31 19:38:01 +03:00 |
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90c1dd9348
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chore: EnumExtensions added
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2025-03-31 16:46:19 +03:00 |
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6170de4a73
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refactor: moved Engine.Input into Engine.Systems
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2025-03-31 13:00:30 +03:00 |
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e2fdf1f538
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chore: added root namespace definitions for projects
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2025-03-31 12:48:05 +03:00 |
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7a1dd7eb1a
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feat: time systems added
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2025-03-30 20:34:42 +03:00 |
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f9785462b0
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refactor: delegate names updated to have no "On" prefix
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2025-03-29 21:51:51 +03:00 |
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5c3e0f6581
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feat: added basic state machine system & Engine.Systems class library
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2025-03-29 21:40:30 +03:00 |
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