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5756b96002
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chore: removed unused code piece from HierarchyObject
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2025-04-01 19:19:06 +03:00 |
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c71bf71fb3
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chore: cleanup
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2025-04-01 13:29:56 +03:00 |
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417ddca972
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feat: IActive interface added for hierarchy active state
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2025-04-01 13:22:14 +03:00 |
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d4c6288b38
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feat: added behaviour collector for active behaviours only
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2025-04-01 12:19:58 +03:00 |
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21600b856f
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refactor: removed unnecessary underscore on behaviour collector
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2025-04-01 12:19:34 +03:00 |
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803b670433
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fix: IBehaviourCollector delegate parameter forgot on the concrete implementation
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2025-04-01 12:19:12 +03:00 |
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067bc51487
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refactor: made factories static
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2025-04-01 12:18:33 +03:00 |
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9f3e39e337
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feat: basic tween system added
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2025-03-31 19:38:01 +03:00 |
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cd2cd89eae
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fix: Engine referencing removed class library
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2025-03-31 19:37:09 +03:00 |
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90c1dd9348
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chore: EnumExtensions added
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2025-03-31 16:46:19 +03:00 |
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e8ef41af41
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chore: forgotten HierarchyObject extension method name
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2025-03-31 16:45:58 +03:00 |
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d1a289885b
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refactor: IGameManager.Enumerable<IHierarchyObject>
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2025-03-31 14:25:00 +03:00 |
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6170de4a73
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refactor: moved Engine.Input into Engine.Systems
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2025-03-31 13:00:30 +03:00 |
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e2fdf1f538
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chore: added root namespace definitions for projects
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2025-03-31 12:48:05 +03:00 |
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7a1dd7eb1a
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feat: time systems added
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2025-03-30 20:34:42 +03:00 |
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b73c9ed0ae
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refactor: got rid of the static Time class and implemented EngineTime on IGameManager
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2025-03-30 20:27:22 +03:00 |
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82705ba378
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chore: added Engine class library to include all projects
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2025-03-29 21:59:36 +03:00 |
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f9785462b0
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refactor: delegate names updated to have no "On" prefix
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2025-03-29 21:51:51 +03:00 |
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5c3e0f6581
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feat: added basic state machine system & Engine.Systems class library
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2025-03-29 21:40:30 +03:00 |
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b9ee1ec232
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fix: unassigned fields on factories
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2025-03-29 10:30:31 +03:00 |
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4ec1a32db2
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refactor!: IGameObject removed
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2025-03-28 17:48:31 +03:00 |
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d825bb55d3
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refactor!: Transform events now send previous values of their changed fields
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2025-03-26 14:19:47 +03:00 |
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5fc8c012b3
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feat: quaternion to matrix4x4 methods
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2025-03-26 13:57:46 +03:00 |
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95ddba0230
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docs: updated extension methods to inherit the original method's documentation
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2025-03-21 23:01:47 +03:00 |
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30caa202dc
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refactor: added forgotten epsilon for Shape2D.ApproximatelyEquals
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2025-03-21 22:57:00 +03:00 |
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b2a286b5e5
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feat: added quaternion struct
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2025-03-21 22:04:00 +03:00 |
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5c542039ed
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chore: added more implicit conversions on Vector2D and Vector3D
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2025-03-21 21:53:53 +03:00 |
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25043bbcde
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docs: fixed typo on Vector3D
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2025-03-18 22:10:59 +03:00 |
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183966d239
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refactor: moved 2D primitives from Physics2D to Core
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2025-03-17 21:57:09 +03:00 |
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9ecf0b900f
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refactor: renamed primitives
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2025-03-17 21:54:43 +03:00 |
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62b43025b9
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chore: improved exception messages
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2025-03-17 21:38:26 +03:00 |
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9af44d48b3
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refactor: code styles enforced with .editorconfig
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2025-03-17 21:32:37 +03:00 |
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