Syntriax.Engine/Engine.Core
Syntriax 9768dbdded refactor(core): Removed ICamera 2024-01-30 11:57:43 +03:00
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Abstract refactor(core): Removed ICamera 2024-01-30 11:57:43 +03:00
Exceptions chore: Added Initial Engine Code 2023-11-23 23:54:19 +03:00
Extensions feat: Vector2D.Perpendicular 2024-01-26 14:37:48 +03:00
Factory chore: Added Initial Engine Code 2023-11-23 23:54:19 +03:00
Static/Internal BREAKING CHANGE: Removed MonoGame Package 2024-01-22 22:45:40 +03:00
.gitignore chore: Added Initial Engine Code 2023-11-23 23:54:19 +03:00
Behaviour.cs feat(core): IBehavior.IsActive 2024-01-28 14:56:50 +03:00
BehaviourController.cs fix: DebuggerDisplay Wrongly Typed Parameters 2024-01-27 21:05:56 +03:00
BehaviourOverride.cs feat(core): IBehavior.IsActive 2024-01-28 14:56:50 +03:00
Engine.Core.csproj BREAKING CHANGE: Removed MonoGame Package 2024-01-22 22:45:40 +03:00
EngineTime.cs perf: Drastically Improved Memory Usage 2024-01-27 00:35:12 +03:00
GameManager.cs refactor(core): Removed ICamera 2024-01-30 11:57:43 +03:00
GameObject.cs refactor: DebuggerDisplays For Basic Types 2024-01-27 00:51:34 +03:00
Math.cs feat: Math's Abs, Clamp, Max, Min & Sqr Methods Converted to Generics 2024-01-30 10:38:36 +03:00
StateEnable.cs fix: UnAssign Problems 2023-11-24 17:20:43 +03:00
Time.cs style: Renamed GameTime to EngineTime 2024-01-23 09:20:43 +03:00
Transform.cs refactor: DebuggerDisplays For Basic Types 2024-01-27 00:51:34 +03:00
Vector2D.cs fix: Vector2D Normal Debugger Display 2024-01-29 17:41:53 +03:00