.. |
Abstract
|
fix: Issues With Behaviours Entering / Leaving the Hierarchy Callbacks Not Firing
|
2024-11-10 20:21:53 +03:00 |
Exceptions
|
chore: Added Initial Engine Code
|
2023-11-23 23:54:19 +03:00 |
Extensions
|
refactor: IHierarchy Integration with Overall Code Base
|
2024-10-26 13:46:04 +03:00 |
Factory
|
revert: refactor: ITransformWithGameObject
|
2024-02-07 11:45:14 +03:00 |
Static/Internal
|
BREAKING CHANGE: Removed MonoGame Package
|
2024-01-22 22:45:40 +03:00 |
.gitignore
|
chore: Added Initial Engine Code
|
2023-11-23 23:54:19 +03:00 |
Behaviour.cs
|
feat: Improved Entering & Exiting of Hierarchy Objects
|
2024-11-03 20:13:25 +03:00 |
BehaviourBase.cs
|
BREAKING CHANGE: Renamed IInitialize.Initialized to IsInitialized
|
2024-10-22 20:57:12 +03:00 |
BehaviourCollector.cs
|
fix: Duplicate Values on Behaviour Collector
|
2024-11-03 20:31:51 +03:00 |
BehaviourController.cs
|
fix: Issues With Behaviours Entering / Leaving the Hierarchy Callbacks Not Firing
|
2024-11-10 20:21:53 +03:00 |
CoroutineManager.cs
|
feat: ICoroutineYield for Delaying Coroutines
|
2024-11-02 22:27:04 +03:00 |
CoroutineYield.cs
|
feat: ICoroutineYield for Delaying Coroutines
|
2024-11-02 22:27:04 +03:00 |
Engine.Core.csproj
|
BREAKING CHANGE: Removed MonoGame Package
|
2024-01-22 22:45:40 +03:00 |
EngineTime.cs
|
fix: EngineTime DeltaTimeFrame
|
2024-09-26 22:59:25 +03:00 |
GameManager.cs
|
fix: Issues With Behaviours Entering / Leaving the Hierarchy Callbacks Not Firing
|
2024-11-10 20:21:53 +03:00 |
GameObject.cs
|
fix: Issues With Behaviours Entering / Leaving the Hierarchy Callbacks Not Firing
|
2024-11-10 20:21:53 +03:00 |
HierarchyObjectBase.cs
|
feat: Improved Entering & Exiting of Hierarchy Objects
|
2024-11-03 20:13:25 +03:00 |
Math.cs
|
feat: Math.Sin & Math.Cos
|
2024-11-06 23:00:10 +03:00 |
MathExtensions.cs
|
feat: Math.Sin & Math.Cos
|
2024-11-06 23:00:10 +03:00 |
StateEnable.cs
|
BREAKING CHANGE: Renamed IInitialize.Initialized to IsInitialized
|
2024-10-22 20:57:12 +03:00 |
Time.cs
|
feat: EngineTime.DeltaTimeFrame
|
2024-02-01 18:43:33 +03:00 |
Transform.cs
|
refactor: Improved & Fixed Issues with Transforms with Parents
|
2024-11-10 19:18:44 +03:00 |
Vector2D.cs
|
fix: Renamed Vector2D.Subdivide to Divide
|
2024-02-01 14:42:45 +03:00 |