Syntriax.Engine/Engine.Physics2D/PhysicsMaterial2DDefault.cs

11 lines
244 B
C#

using Syntriax.Engine.Physics2D.Abstract;
namespace Syntriax.Engine.Physics2D;
public readonly struct PhysicsMaterial2DDefault : IPhysicsMaterial2D
{
public readonly float Friction => .1f;
public readonly float Restitution => .1f;
}