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Syntriax.Engine/Engine.Physics2D
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Syntriax b931abb735 feat: Shape to Vector2D Overlap
2024-02-06 10:56:54 +03:00
..
Abstract
style: IterationCount to IterationPerStep
2024-02-01 11:33:23 +03:00
Primitives
docs(physics2d): Primitives
2024-02-01 11:25:30 +03:00
Collider2DBehaviourBase.cs
feat: ICollider.OnTriggered
2024-01-27 20:31:51 +03:00
Collider2DCircleBehaviour.cs
fix: Shape & Circle Colliders Parametered Constructs Null Transform Error
2024-01-27 21:15:17 +03:00
Collider2DShapeBehaviour.cs
fix: Collider2DShapeBehaviour.ShapeWorld Create Copy of Shape.Box
2024-01-27 21:50:55 +03:00
CollisionDetectionInformation.cs
refactor: DebuggerDisplays For Basic Types
2024-01-27 00:51:34 +03:00
CollisionDetector2D.cs
refactor: Renamed ICollisionDetector to ICollisionDetector2D
2024-01-27 19:58:55 +03:00
CollisionResolver2D.cs
refactor: Basic Collision Resolver
2024-01-27 20:08:16 +03:00
Engine.Physics2D.csproj
…
Physics2D.cs
feat: Shape to Vector2D Overlap
2024-02-06 10:56:54 +03:00
PhysicsEngine2D.cs
style: IterationCount to IterationPerStep
2024-02-01 11:33:23 +03:00
PhysicsEngine2DCacher.cs
style: IterationCount to IterationPerStep
2024-02-01 11:33:23 +03:00
PhysicsMaterial2D.cs
perf: Drastically Improved Memory Usage
2024-01-27 00:35:12 +03:00
PhysicsMaterial2DDefault.cs
perf: Drastically Improved Memory Usage
2024-01-27 00:35:12 +03:00
RigidBody2D.cs
feat: Rigidbody Mass Restriction
2024-01-27 14:58:50 +03:00
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