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Syntriax.Engine/Engine.Core/Primitives
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Syntriax 2054ae3a35 feat: added Ray2D primitive
2025-06-09 16:55:42 +03:00
..
AABB.cs
…
Circle.cs
…
ColorHSV.cs
chore: added safeguard value clamps for color operations
2025-05-03 22:21:58 +03:00
ColorRGB.cs
chore: added safeguard value clamps for color operations
2025-05-03 22:21:58 +03:00
ColorRGBA.cs
chore: added safeguard value clamps for color operations
2025-05-03 22:21:58 +03:00
Line2D.cs
perf: simplified Line2D.ClosestPointTo method
2025-06-08 23:40:00 +03:00
Line2DEquation.cs
…
Projection1D.cs
…
Quaternion.cs
refactor: primitives now use Core.Math for math
2025-05-02 18:57:42 +03:00
Ray2D.cs
feat: added Ray2D primitive
2025-06-09 16:55:42 +03:00
Shape2D.cs
perf!: events refactored throughout all the project to use Event<> class
2025-05-31 00:32:58 +03:00
Triangle.cs
refactor: primitives now use Core.Math for math
2025-05-02 18:57:42 +03:00
Vector2D.cs
refactor: primitives now use Core.Math for math
2025-05-02 18:57:42 +03:00
Vector3D.cs
refactor: primitives now use Core.Math for math
2025-05-02 18:57:42 +03:00
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