Syntriax.Engine/Engine.Core/Factory/BehaviourControllerFactory.cs

25 lines
833 B
C#

using Syntriax.Engine.Core.Abstract;
using Syntriax.Engine.Core.Exceptions;
namespace Syntriax.Engine.Core.Factory;
public class BehaviourControllerFactory
{
public static IBehaviourController Instantiate(IUniverseObject universeObject)
=> Instantiate<BehaviourController>(universeObject);
public static T Instantiate<T>(IUniverseObject universeObject, params object?[]? args)
where T : class, IBehaviourController
{
T behaviourController = TypeFactory.Get<T>(args);
if (!universeObject.Assign(behaviourController))
throw AssignFailedException.From(universeObject, behaviourController);
if (!behaviourController.Assign(universeObject))
throw AssignFailedException.From(behaviourController, universeObject);
return behaviourController;
}
}