51 lines
2.0 KiB
C#
51 lines
2.0 KiB
C#
namespace Syntriax.Engine.Core;
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public abstract class Behaviour : BehaviourBase
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{
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private readonly Event<IUniverseObject, IUniverseObject.EnteredUniverseArguments>.EventHandler delegateEnteredUniverse = null!;
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private readonly Event<IUniverseObject, IUniverseObject.ExitedUniverseArguments>.EventHandler delegateExitedUniverse = null!;
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public Behaviour()
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{
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OnInitialized.AddListener(OnInitialize);
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OnFinalized.AddListener(OnFinalize);
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OnUnassigned.AddListener(OnUnassign);
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delegateEnteredUniverse = EnteredUniverse;
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delegateExitedUniverse = ExitedUniverse;
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}
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protected virtual void OnUnassign() { }
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protected void OnUnassign(IAssignable assignable) => OnUnassign();
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protected virtual void OnInitialize() { }
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protected void OnInitialize(IInitializable _)
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{
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BehaviourController.UniverseObject.OnEnteredUniverse.AddListener(delegateEnteredUniverse);
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BehaviourController.UniverseObject.OnExitedUniverse.AddListener(delegateExitedUniverse);
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OnInitialize();
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if (UniverseObject.IsInUniverse)
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EnteredUniverse(UniverseObject, new(Universe));
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}
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protected virtual void OnFinalize() { }
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protected void OnFinalize(IInitializable _)
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{
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BehaviourController.UniverseObject.OnEnteredUniverse.RemoveListener(delegateEnteredUniverse);
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BehaviourController.UniverseObject.OnExitedUniverse.RemoveListener(delegateExitedUniverse);
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OnFinalize();
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if (UniverseObject.IsInUniverse)
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ExitedUniverse(UniverseObject, new(Universe));
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}
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protected virtual void OnEnteredUniverse(IUniverse universe) { }
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protected void EnteredUniverse(IUniverseObject sender, IUniverseObject.EnteredUniverseArguments args) => OnEnteredUniverse(args.Universe);
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protected virtual void OnExitedUniverse(IUniverse universe) { }
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protected void ExitedUniverse(IUniverseObject sender, IUniverseObject.ExitedUniverseArguments args) => OnExitedUniverse(args.Universe);
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}
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