Syntriax.Engine/Engine.Physics2D/CollisionDetectionInformati...

19 lines
473 B
C#

using Syntriax.Engine.Core;
using Syntriax.Engine.Physics2D.Abstract;
namespace Syntriax.Engine.Physics2D;
public readonly struct CollisionDetectionInformation
(
ICollider2D Left,
ICollider2D Right,
Vector2D Normal,
float Penetration
)
{
public ICollider2D Left { get; init; } = Left;
public ICollider2D Right { get; init; } = Right;
public Vector2D Normal { get; init; } = Normal;
public float Penetration { get; init; } = Penetration;
}