2023-11-23 22:07:49 +03:00
|
|
|
namespace Syntriax.Engine.Core.Abstract;
|
|
|
|
|
2024-02-01 12:14:53 +03:00
|
|
|
/// <summary>
|
|
|
|
/// Represents a game object with various properties and functionalities.
|
|
|
|
/// </summary>
|
2024-10-22 22:02:38 +03:00
|
|
|
public interface IGameObject : IEntity, IHierarchyObject, IAssignableTransform, IAssignableBehaviourController, INameable, IInitialize
|
2023-11-23 22:07:49 +03:00
|
|
|
{
|
2024-02-01 12:14:53 +03:00
|
|
|
/// <summary>
|
|
|
|
/// Event triggered when the <see cref="Update"/> method is called.
|
|
|
|
/// </summary>
|
2024-11-23 23:14:44 +03:00
|
|
|
event OnUpdatedEventHandler? OnUpdated;
|
2023-11-23 22:07:49 +03:00
|
|
|
|
2024-02-01 12:14:53 +03:00
|
|
|
/// <summary>
|
|
|
|
/// Updates the game object.
|
|
|
|
/// </summary>
|
2024-01-22 22:45:40 +03:00
|
|
|
void Update();
|
2024-07-15 01:13:39 +03:00
|
|
|
|
2024-11-23 23:14:44 +03:00
|
|
|
delegate void OnUpdatedEventHandler(IGameObject sender);
|
2023-11-23 22:07:49 +03:00
|
|
|
}
|