fix: behaviour controllers of universe objects not being initialized
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		@@ -127,6 +127,8 @@ public class BehaviourController : BaseEntity, IBehaviourController
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    public void Update()
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    {
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        Debug.AssertHelpers.AssertInitialized(this);
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        if (!UniverseObject.StateEnable.Enabled || !StateEnable.Enabled)
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            return;
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@@ -136,6 +138,8 @@ public class BehaviourController : BaseEntity, IBehaviourController
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    public void UpdatePreDraw()
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    {
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        Debug.AssertHelpers.AssertInitialized(this);
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        if (!UniverseObject.StateEnable.Enabled || !StateEnable.Enabled)
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            return;
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@@ -156,6 +156,7 @@ public class UniverseObject : BaseEntity, IUniverseObject
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    {
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        base.InitializeInternal();
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        _behaviourController ??= Factory.BehaviourControllerFactory.Instantiate(this);
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        _behaviourController.Initialize();
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    }
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    public UniverseObject()
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