refactor: ICamera interface added with view and projection matrices fields

This commit is contained in:
2026-01-26 23:48:16 +03:00
parent af6dde84fd
commit 7c9973a5e7
6 changed files with 69 additions and 38 deletions

View File

@@ -3,7 +3,7 @@ namespace Engine.Core;
/// <summary>
/// Represents a 3D camera in the engine.
/// </summary>
public interface ICamera3D : IBehaviour3D
public interface ICamera3D : ICamera, IBehaviour3D
{
/// <summary>
/// Event triggered when the near plane of the <see cref="ICamera3D"/> changes.