This commit is contained in:
2025-05-30 16:05:49 +03:00
committed by Syntriax
parent 846aa75dd5
commit b5140a94de
57 changed files with 437 additions and 462 deletions

View File

@@ -6,14 +6,15 @@ namespace Syntriax.Engine.Core;
[System.Diagnostics.DebuggerDisplay("Name: {Name}, Initialized: {Initialized}")]
public class UniverseObject : BaseEntity, IUniverseObject
{
public Event<IUniverseObject, IUniverse> OnEnteredUniverse { get; private set; } = new();
public Event<IUniverseObject, IUniverse> OnExitedUniverse { get; private set; } = new();
public Event<IUniverseObject, IUniverseObject?, IUniverseObject?> OnParentChanged { get; private set; } = new();
public Event<IUniverseObject, IUniverseObject> OnChildrenAdded { get; private set; } = new();
public Event<IUniverseObject, IUniverseObject> OnChildrenRemoved { get; private set; } = new();
public Event<IActive, bool> OnActiveChanged { get; private set; } = new();
public Event<INameable, string> OnNameChanged { get; private set; } = new();
public Event<IHasBehaviourController> OnBehaviourControllerAssigned { get; private set; } = new();
public Event<IUniverseObject, IUniverseObject.EnteredUniverseArguments> OnEnteredUniverse { get; init; } = new();
public Event<IUniverseObject, IUniverseObject.ExitedUniverseArguments> OnExitedUniverse { get; init; } = new();
public Event<IUniverseObject, IUniverseObject.ParentChangedArguments> OnParentChanged { get; init; } = new();
public Event<IUniverseObject, IUniverseObject.ChildrenAddedArguments> OnChildrenAdded { get; init; } = new();
public Event<IUniverseObject, IUniverseObject.ChildrenRemovedArguments> OnChildrenRemoved { get; init; } = new();
public Event<IActive, IActive.ActiveChangedArguments> OnActiveChanged { get; init; } = new();
public Event<INameable, INameable.NameChangedArguments> OnNameChanged { get; init; } = new();
public Event<IHasBehaviourController> OnBehaviourControllerAssigned { get; init; } = new();
private string _name = nameof(UniverseObject);
private IUniverse _universe = null!;
@@ -37,7 +38,7 @@ public class UniverseObject : BaseEntity, IUniverseObject
string previousName = _name;
_name = value;
OnNameChanged?.Invoke(this, previousName);
OnNameChanged?.Invoke(this, new(previousName));
}
}
@@ -50,7 +51,7 @@ public class UniverseObject : BaseEntity, IUniverseObject
_universe = universe;
UpdateActive();
OnEnteringUniverse(universe);
OnEnteredUniverse?.Invoke(this, universe);
OnEnteredUniverse?.Invoke(this, new(universe));
return true;
}
@@ -62,7 +63,7 @@ public class UniverseObject : BaseEntity, IUniverseObject
OnExitingUniverse(universe);
_universe = null!;
OnExitedUniverse?.Invoke(this, universe);
OnExitedUniverse?.Invoke(this, new(universe));
return true;
}
@@ -93,7 +94,7 @@ public class UniverseObject : BaseEntity, IUniverseObject
}
UpdateActive();
OnParentChanged?.Invoke(this, previousParent, parent);
OnParentChanged?.Invoke(this, new(previousParent, parent));
}
public void AddChild(IUniverseObject parent)
@@ -103,7 +104,7 @@ public class UniverseObject : BaseEntity, IUniverseObject
_children.Add(parent);
parent.SetParent(this);
OnChildrenAdded?.Invoke(this, parent);
OnChildrenAdded?.Invoke(this, new(parent));
}
public void RemoveChild(IUniverseObject child)
@@ -112,7 +113,7 @@ public class UniverseObject : BaseEntity, IUniverseObject
return;
child.SetParent(null);
OnChildrenRemoved?.Invoke(this, child);
OnChildrenRemoved?.Invoke(this, new(child));
}
protected virtual void OnAssign(IBehaviourController behaviourController) { }
@@ -134,8 +135,8 @@ public class UniverseObject : BaseEntity, IUniverseObject
stateEnable.OnEnabledChanged.AddListener(OnStateEnabledChanged);
}
private void OnParentActiveChanged(IActive sender, bool previousState) => UpdateActive();
private void OnStateEnabledChanged(IStateEnable sender, bool previousState) => UpdateActive();
private void OnParentActiveChanged(IActive sender, IActive.ActiveChangedArguments arguments) => UpdateActive();
private void OnStateEnabledChanged(IStateEnable sender, IStateEnable.EnabledChangedArguments arguments) => UpdateActive();
private void UpdateActive()
{
@@ -143,7 +144,7 @@ public class UniverseObject : BaseEntity, IUniverseObject
_isActive = StateEnable.Enabled && (Parent?.IsActive ?? true);
if (previousActive != IsActive)
OnActiveChanged?.Invoke(this, previousActive);
OnActiveChanged?.Invoke(this, new(previousActive));
}
protected override void UnassignInternal()