docs: updated physics interface delta parameter comment
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@@ -10,6 +10,6 @@ public interface IPhysicsUpdate : IBehaviour
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/// <summary>
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/// Updates the physics state of the object based on the elapsed time since the last update.
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/// </summary>
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/// <param name="delta">The time elapsed since the last physics update, typically in seconds.</param>
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/// <param name="delta">The time elapsed since the last physics update.</param>
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void PhysicsUpdate(float delta);
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}
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@@ -10,6 +10,6 @@ public interface IPostPhysicsUpdate : IBehaviour
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/// <summary>
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/// Execute logic that should occur after the physics simulation has been updated.
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/// </summary>
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/// <param name="delta">The time elapsed since the last physics update, typically in seconds.</param>
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/// <param name="delta">The time elapsed since the last physics update.</param>
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void PostPhysicsUpdate(float delta);
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}
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@@ -10,6 +10,6 @@ public interface IPrePhysicsUpdate : IBehaviour
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/// <summary>
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/// Execute logic that should occur before the physics simulation is updated.
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/// </summary>
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/// <param name="delta">The time elapsed since the last physics update, typically in seconds.</param>
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/// <param name="delta">The time elapsed since the last physics update.</param>
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void PrePhysicsUpdate(float delta);
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}
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