7e07cd30db
refactor: monogame camera transform caching
2025-11-03 15:05:32 +03:00
e9ba7867ac
fix: ordered behaviour controllers not removing behaviours properly because of index getter function time dependence
2025-11-02 10:54:13 +03:00
f28307be80
fix: entrance manager exits not being managed properly
2025-11-01 23:27:55 +03:00
5f019892f1
feat: IBehaviourController.CollectionMethod added
2025-11-01 23:27:40 +03:00
0bd2b0618d
feat: wip network packet encryption
2025-10-28 19:47:54 +03:00
0691d7092c
fix: half of the universe objects not getting deserialized because of for loop
2025-10-28 10:32:01 +03:00
4ed049573a
feat: client & server behaviours added
2025-10-28 10:04:25 +03:00
599774ea8b
fix: litenetlib server throwing an exception on sending packets
2025-10-28 10:04:25 +03:00
b17f880ecf
feat: non-generic FNV1a hasher added
2025-10-28 10:04:25 +03:00
98bc0693dd
fix: possible hash code collisions on Matrix4x4
2025-10-28 10:04:25 +03:00
ac2e160abb
refactor!: Identifiable interface extracted from IEntity
2025-10-28 10:04:25 +03:00
30a07dd034
chore: added to xna matrix extension method
2025-10-28 10:04:25 +03:00
f180713f4b
feat: added basic 4d matrix
2025-10-28 10:04:25 +03:00
2d612ea0d4
fix: universe object registration logic order fixed
2025-10-28 10:04:25 +03:00
5a6883a87f
BREAKING CHANGE: replaced universe objects with root universe object
2025-10-28 10:02:59 +03:00
a6eb67551d
chore: put monogame behaviours under a parent universe object
2025-10-23 22:45:57 +03:00
981732ff75
fix: Quaternion.SLerp snapping issue
2025-10-23 12:51:36 +03:00
4bdd32b808
feat: missing extension methods for Math.Tan and Atan
2025-10-23 12:45:00 +03:00
cac69f5f35
chore: Camera3D now uses left handed matrices
2025-10-23 10:05:43 +03:00
1660915678
feat: added near & far planes to camera3D
2025-10-23 10:04:56 +03:00
1d02b0eba2
feat: added missing Math.Tan & Atan methods
2025-10-23 10:00:52 +03:00
2ef7fa6577
chore: added assert for universe entrance manager issue
2025-10-22 23:44:29 +03:00
193b2c5af0
fix: yaml serialization issues caused by class converter treating primitives as classes
2025-10-22 23:35:33 +03:00
a859c0cbff
fix: quaternion string format order fixed
2025-10-22 22:24:48 +03:00
fba64c3854
fix: behaviours being serialized in reverse
2025-10-22 22:13:46 +03:00
a975cbb56b
chore: added fixme comment
2025-10-22 21:30:09 +03:00
1664a9ccf7
fix: entrance manager not calling exits
2025-10-22 20:21:58 +03:00
988a6f67f2
BREAKING CHANGE: renamed original Behaviour class to BehaviourInternal, and replaced it with BehaviourBase
...
Original Behaviour was using old methods for detecting entering/exiting universe,
they are now all under the same hood and the original is kept for UniverseEntranceManager
because it needs to enter the universe without itself. The internal behaviour kept under
a subnamespace of "Core.Internal" for the purpose that it might come in handy for other use cases.
2025-10-22 16:50:19 +03:00
2f32038f04
refactor: moved packer into sub-namespace
2025-10-22 11:05:26 +03:00
4b756fa232
feat: added more assert methods
2025-10-22 11:04:44 +03:00
0db2cae1bb
feat: added sphere primitive
2025-10-21 19:06:58 +03:00
896f7876c1
feat: implicit conversion from circle to aabb2d
2025-10-21 19:02:20 +03:00
56d3112e35
chore!: renamed extension method circle.ToProjection to ProjectTo
2025-10-21 18:43:21 +03:00
32ec2325dc
fix: YamlDotNet being on the wrong branch fixed
2025-10-19 23:44:49 +03:00
b42f1f1881
fix: added missing types for new primitives
2025-10-19 19:03:30 +03:00
f8096377b2
chore: removed unsupported leftover methods from int vectors
2025-10-19 19:02:37 +03:00
a9fc819268
feat: added 3D AABB primitive
2025-10-19 18:45:57 +03:00
1d63391975
chore!: renamed AABB to AABB2D
2025-10-19 18:45:48 +03:00
61ff0887e2
feat: 3D camera added
2025-10-19 00:28:40 +03:00
16344dccc7
feat: 3D transforms added
2025-10-19 00:24:56 +03:00
dc4bea3eef
feat: Vector4D added
2025-10-19 00:24:19 +03:00
d1b2723a70
feat: 3D ray and line primitives added
2025-10-19 00:24:06 +03:00
2f5c04e66b
feat: ITransform.OnTransformUpdated event added
2025-10-19 00:22:30 +03:00
f753da1f87
chore: added XNA Vector3 and Quaternion conversions
2025-10-19 00:16:39 +03:00
6901159106
fix: Quaternion.RotateVector method not working properly on some angles fixed
2025-10-19 00:16:07 +03:00
7469c9ab0c
docs: Vector3D.FromAxisAngle parameters updated
2025-10-19 00:15:09 +03:00
ede90adbdc
feat: quaternion rotate method added
2025-10-19 00:14:39 +03:00
eeaca3a6c7
feat: quaternion to angles conversion added
2025-10-19 00:13:59 +03:00
3b984a0a4b
feat: added Vector3D.Transform method
2025-10-19 00:13:01 +03:00
c5afb70b18
docs: vector3d rotate parameters updated
2025-10-19 00:12:35 +03:00