16 Commits

Author SHA1 Message Date
0257911018 docs(physics2d): Primitives 2024-02-01 11:25:30 +03:00
11483231a5 fix: ShapeExtensions.CreateCopy not having this Keyword 2024-01-27 21:21:35 +03:00
69eca44dd8 fix: DebuggerDisplay Wrongly Typed Parameters 2024-01-27 21:05:56 +03:00
7b47703ba0 refactor: DebuggerDisplays For Basic Types 2024-01-27 00:51:34 +03:00
b14d10db0c perf: Drastically Improved Memory Usage
TIL, records are not value types and are actually just reference types. So I was pretty much allocating from heap every time I used any of my data types (Like Vector2D). Needless to say, they are all now readonly structs as I originally intended them to be.
2024-01-27 00:35:12 +03:00
6a84c3ec1a feat: Useful Readonly Shapes 2024-01-26 16:38:38 +03:00
ceb29cc42f feat: Shape.CreateNgon 2024-01-26 16:38:08 +03:00
f980546d37 feat: Circle & Shape Projections 2024-01-26 13:33:01 +03:00
dfcc877e58 chore: Removed System Using 2024-01-26 13:32:33 +03:00
238bf2d574 feat: Shape.CreateCopy 2024-01-26 10:06:22 +03:00
ed15238dcd BREAKING CHANGE: New ICollider 2024-01-24 17:35:14 +03:00
bfab35c27e feat: Shape IEnumerable 2024-01-24 13:57:52 +03:00
51b1f79a5d refactor: int to Index for Shape Accessor 2024-01-24 10:40:10 +03:00
909b93088c feat: Shape Index Accessor 2024-01-24 10:39:24 +03:00
bd03d036aa refactor: Shape 2024-01-23 17:29:55 +03:00
a9485475c7 feat: Initial Physics Code From Previous Repo 2024-01-23 15:40:04 +03:00