10 Commits

Author SHA1 Message Date
61e2761580 perf!: events refactored throughout all the project to use Event<> class
All delegate events are refactored to use the Event<TSender> and Event<TSender, TArgument> for performance issues regarding delegate events creating garbage, also this gives us better control on event invocation since C# Delegates did also create unnecessary garbage during Delegate.DynamicInvoke
2025-05-31 00:32:58 +03:00
a3b03efd47 feat: IPhysicsEngine2D.StepIndividual method for individual object simulation 2025-05-27 15:54:07 +03:00
8293c58f9f refactor: removed X.Abstract namespaces and moved StateMachine to under Systems namespace 2025-04-15 23:33:58 +03:00
f9785462b0 refactor: delegate names updated to have no "On" prefix 2025-03-29 21:51:51 +03:00
e725a4e89c refactor: Renamed Delegate Declarations as EventHandler 2024-11-23 23:14:44 +03:00
62e50aefc1 feat: IPhysicsEngine2D Events 2024-10-25 23:10:32 +03:00
ab0e868d52 style: IterationCount to IterationPerStep 2024-02-01 11:33:23 +03:00
2b19b24a26 docs(physics2d): Abstract 2024-02-01 11:20:40 +03:00
f61f71dfe0 BREAKING CHANGE: Removed Add & Remove Rigidbody Methods from IPhysicsEngine2D 2024-01-31 09:59:11 +03:00
a9485475c7 feat: Initial Physics Code From Previous Repo 2024-01-23 15:40:04 +03:00