8d49fb467c
fix: sprite batcher not collecting drawables
2025-06-01 18:36:20 +03:00
2caa042317
feat: basic MonoGame integration implementations added
2025-06-01 15:02:25 +03:00
fe8bde855d
fix: draw and update call orders being reverted
2025-06-01 14:45:28 +03:00
ac620264b1
refactor: removed unnecessary overrides from Behaviour class
2025-06-01 14:31:05 +03:00
f31b84f519
refactor: renamed sort comparer names to be more readable
2025-06-01 14:18:50 +03:00
efb7cc7452
refactor: moved behaviour shortcut properties to base
2025-06-01 14:18:25 +03:00
7a3202a053
chore: simplified type names on physics engine 2D
2025-06-01 10:26:38 +03:00
86c9ed2ba9
feat: parameterless Event type
2025-05-31 20:24:45 +03:00
56321864fb
fix: tween manager not returning the cancelled tweens back into the pool
2025-05-31 12:10:57 +03:00
6adc002f1a
chore: renamed tween manager queue to pool for better readability
2025-05-31 12:08:44 +03:00
1acc8bdb8f
perf!: improved sorted behaviour collector by using binary insertion to reduce performance impact
2025-05-31 12:00:32 +03:00
61e2761580
perf!: events refactored throughout all the project to use Event<> class
...
All delegate events are refactored to use the Event<TSender> and Event<TSender, TArgument> for performance issues regarding delegate events creating garbage, also this gives us better control on event invocation since C# Delegates did also create unnecessary garbage during Delegate.DynamicInvoke
2025-05-31 00:32:58 +03:00
996e61d0ad
perf: tween manager pooling
2025-05-30 23:53:18 +03:00
b1b5af94d3
perf!: behaviour controller memory allocation issues fixed by removing the enumerable interface
2025-05-30 13:04:09 +03:00
b0f8b0dad6
refactor: behaviour collector Count and indexer accessors added
2025-05-29 23:17:11 +03:00
67d7f401b8
refactor: memory leaks caused by behaviour collectors fixed
2025-05-29 22:34:01 +03:00
9bf17cc191
perf: physics engine memory leaks fixed
2025-05-29 22:33:47 +03:00
bf8fbebae3
perf: DelegateExtensions.InvokeSafe marked obsolete for memory allocation reasons, soon to be removed
2025-05-29 21:48:08 +03:00
1b0f25e854
perf: update manager list precache
2025-05-29 10:30:30 +03:00
61a7f685c1
perf: delegate InvokeSafe method allocations are lowered
2025-05-29 00:16:00 +03:00
feb2a05aa3
feat: additive transform tweens added
2025-05-28 16:55:48 +03:00
cd30047e4a
feat: GetOrAddBehaviour with fallback type added
2025-05-28 16:55:38 +03:00
a3b03efd47
feat: IPhysicsEngine2D.StepIndividual method for individual object simulation
2025-05-27 15:54:07 +03:00
4213b3f8b5
fix: fixed an issue where when there is an inactive collider in the universe messing up the physics engine
2025-05-27 13:52:53 +03:00
d3fb612904
feat: extension methods for parent & children behaviour list search
2025-05-27 13:36:42 +03:00
8f8558a262
docs: added performance warnings to find methods
2025-05-25 13:56:59 +03:00
2df41e1881
docs: added universe and universe object extension documentation comments
2025-05-25 13:28:36 +03:00
114fa82b9d
feat: Find & FindRequired for general type search
2025-05-25 12:59:37 +03:00
bcce427376
feat: added GetUniverseObject/InChildren/InParent to UniverseObjectExtensions
2025-05-25 12:20:37 +03:00
6a750f8ce0
refactor: organized extension methods
2025-05-25 12:05:02 +03:00
3e02ee7b6f
refactor: changed concrete list arguments to interface list arguments
2025-05-25 11:43:05 +03:00
6b9020bd24
fix: update manager not calling first frame methods once
2025-05-24 19:56:22 +03:00
832514ba7d
docs: added documentation to draw & update interfaces
2025-05-24 13:59:36 +03:00
877a004a13
refactor: added pre, regular & post physics update interfaces
2025-05-24 13:59:07 +03:00
b1970d93f9
refactor: draw & update managers to use active & sorted by priority collector
2025-05-23 22:39:32 +03:00
e7bd924494
refactor: update & draw calls have been refactored into systems
2025-05-22 23:51:08 +03:00
37b87f0f85
feat: added post, regular & post events for Update and Draw
2025-05-22 23:10:47 +03:00
3b6a93d37a
refactor: behaviour factory universe object parameter removed
2025-05-18 00:38:49 +03:00
0bf38234c6
feat: async serializer methods
2025-05-04 19:00:54 +03:00
ed6969c16a
feat: progression trackers added
2025-05-04 18:57:26 +03:00
b0b421151f
refactor: TypeFactory ReloadTypes made multithread friendly
2025-05-04 18:57:01 +03:00
41c5def097
refactor: renamed DelegateHelpers to DelegateExtensions
2025-05-04 18:52:47 +03:00
fbbdfb07fa
chore: bumped .netcore version to 9
2025-05-04 18:46:21 +03:00
bf283d804c
chore: updated Shape2D tween to look more aesthetic by choosing more linearly distributed vertices instead of the last vertex
2025-05-03 23:31:06 +03:00
063ea08707
feat: added RoundToInt RoundMode for midway values
2025-05-03 23:30:02 +03:00
fd11a94ddf
refactor: easings have a singleton base so we don't create an unnecessary instance or cache everytime
2025-05-03 22:38:40 +03:00
be2295b92d
feat: added engine member tween extensions
2025-05-03 22:23:52 +03:00
a93e55619c
refactor: extracted interface from TweenManager
2025-05-03 22:23:28 +03:00
48ae24af47
chore: added safeguard value clamps for color operations
2025-05-03 22:21:58 +03:00
1366a417f1
feat: added Math.OneMinus method
2025-05-03 22:16:14 +03:00