Compare commits
2 Commits
tests
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1644a751bb
Author | SHA1 | Date | |
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1644a751bb | |||
6631cae7b0 |
@@ -0,0 +1,19 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net9.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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<RootNamespace>Syntriax.Engine.Systems.Network</RootNamespace>
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<AssemblyName>Syntriax.Engine.Integration.LiteNetLib</AssemblyName>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="LiteNetLib" Version="1.3.1" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="../../Engine/Engine.csproj" />
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</ItemGroup>
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</Project>
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@@ -0,0 +1,85 @@
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using System.Net.Sockets;
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using LiteNetLib;
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using LiteNetLib.Utils;
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using Syntriax.Engine.Core;
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using Syntriax.Engine.Core.Debug;
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namespace Syntriax.Engine.Systems.Network;
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public class LiteNetLibClient : LiteNetLibCommunicatorBase, INetworkCommunicatorClient
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{
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private readonly NetDataWriter netDataWriter = new();
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private CancellationTokenSource? cancellationTokenSource = null;
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protected override IConnection GetConnection(NetPeer peer) => new LiteNetLibServerConnection(peer);
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public INetworkCommunicatorClient Connect(string address, int port, string? password = null)
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{
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if (!UniverseObject.IsInUniverse)
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throw new($"{nameof(LiteNetLibClient)} must be in an universe to connect");
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password ??= string.Empty;
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// Okay, for some reason sometimes LiteNetLib goes dumb when the server hostname has IPv6 address as well as IPv4
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// but the client doesn't support IPv6, it still tries to use the v6 unless we explicitly tell the ip to connect to,
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// which fails to connect... So for the time being I am preferring IPv4 below over IPv6 for clients.
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// TODO: I think this is something that happens on Linux only? I need to check on Windows as well just to be sure.
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System.Net.IPAddress[] addresses = System.Net.Dns.GetHostAddresses(address);
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string connectionAddress = addresses.FirstOrDefault(a => a.AddressFamily == AddressFamily.InterNetwork, addresses[0]).ToString();
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logger?.Log(this, $"Connecting to server at '{address}:{port}' with password '{password}'");
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logger?.Log(this, $"Resolved address for {address}: {connectionAddress}");
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Manager.Start();
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Manager.Connect(connectionAddress, port, password);
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return this;
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}
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public INetworkCommunicatorClient SendToServer<T>(T packet, PacketDelivery packetDelivery) where T : class, new()
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{
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netDataWriter.Reset();
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netPacketProcessor.Write(netDataWriter, packet);
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switch (packetDelivery)
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{
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case PacketDelivery.ReliableInOrder: Manager.FirstPeer.Send(netDataWriter, DeliveryMethod.ReliableOrdered); break;
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case PacketDelivery.UnreliableInOrder: Manager.FirstPeer.Send(netDataWriter, DeliveryMethod.Sequenced); break;
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case PacketDelivery.ReliableOutOfOrder: Manager.FirstPeer.Send(netDataWriter, DeliveryMethod.ReliableUnordered); break;
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case PacketDelivery.UnreliableOutOfOrder: Manager.FirstPeer.Send(netDataWriter, DeliveryMethod.Unreliable); break;
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default: Manager.FirstPeer.Send(netDataWriter, DeliveryMethod.ReliableOrdered); break;
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}
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return this;
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}
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protected override void OnEnteredUniverse(IUniverse universe)
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{
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base.OnEnteredUniverse(universe);
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cancellationTokenSource = new CancellationTokenSource();
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PollEvents(cancellationTokenSource.Token);
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}
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protected override void OnExitedUniverse(IUniverse universe)
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{
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base.OnExitedUniverse(universe);
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cancellationTokenSource?.Cancel();
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}
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/// <summary>
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/// Client needs to send everything as soon as possible so
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/// the events are polled a separate thread running constantly
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/// </summary>
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private async void PollEvents(CancellationToken cancellationToken) => await Task.Run(() =>
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{
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while (true)
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{
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Manager.PollEvents();
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Thread.Sleep(1);
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}
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}, cancellationToken);
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}
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@@ -0,0 +1,16 @@
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using LiteNetLib;
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namespace Syntriax.Engine.Systems.Network;
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public record class LiteNetLibClientConnection(NetPeer NetPeer) : IConnection
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{
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public string Id { get; } = NetPeer.Id.ToString();
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public float Ping => NetPeer.Ping * .001f;
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public float RoundTrip => NetPeer.RoundTripTime * .001f;
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public int PingMs => NetPeer.Ping;
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public int RoundTripMs => NetPeer.RoundTripTime;
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public override string ToString() => $"Connection({Id})";
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}
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@@ -0,0 +1,185 @@
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using System.Reflection;
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using LiteNetLib;
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using LiteNetLib.Utils;
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using Syntriax.Engine.Core;
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using Syntriax.Engine.Core.Debug;
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namespace Syntriax.Engine.Systems.Network;
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public abstract class LiteNetLibCommunicatorBase : Behaviour, INetworkCommunicator
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{
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protected readonly NetPacketProcessor netPacketProcessor = new();
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private readonly Dictionary<Type, Event<IConnection, object>> listeners = [];
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private readonly Dictionary<string, IConnection> _connections = [];
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private readonly Dictionary<int, IConnection> localPeerIdToConnectionDictionary = [];
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protected ILogger? logger = null;
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public IReadOnlyDictionary<string, IConnection> Connections => _connections;
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public EventBasedNetListener Listener { get; private set; } = null!;
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public NetManager Manager { get; private set; } = null!;
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public Event<INetworkCommunicator, IConnection> OnConnectionEstablished { get; } = new();
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public Event<INetworkCommunicator, IConnection> OnConnectionAbolished { get; } = new();
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public INetworkCommunicator Stop()
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{
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Manager.Stop();
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return this;
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}
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protected override void OnEnteredUniverse(IUniverse universe)
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{
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base.OnEnteredUniverse(universe);
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logger = universe.FindBehaviour<ILogger>();
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}
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protected override void OnExitedUniverse(IUniverse universe)
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{
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base.OnExitedUniverse(universe);
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logger = null;
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Stop();
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}
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protected virtual void OnPacketArrived<T>(T packet, NetPeer peer) where T : INetworkPacket
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{
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if (!listeners.TryGetValue(typeof(T), out Event<IConnection, object>? @event))
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return;
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@event.Invoke(localPeerIdToConnectionDictionary[peer.Id], packet);
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}
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private void NetworkReceiveEvent(NetPeer peer, NetPacketReader reader, byte channel, DeliveryMethod deliveryMethod)
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{
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try { netPacketProcessor.ReadAllPackets(reader, peer); }
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catch (Exception exception) { logger?.LogException(this, exception, force: true); }
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}
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protected abstract IConnection GetConnection(NetPeer peer);
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private void ConnectionEstablished(NetPeer peer)
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{
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IConnection connection = GetConnection(peer);
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localPeerIdToConnectionDictionary.Add(peer.Id, connection);
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_connections.Add(connection.Id, connection);
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logger?.Log(this, $"Connection established with ip '{peer.Address}' and id '{connection.Id}'");
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OnConnectionEstablished.Invoke(this, connection);
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}
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private void ConnectionAbolished(NetPeer peer, DisconnectInfo disconnectInfo)
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{
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if (!localPeerIdToConnectionDictionary.TryGetValue(peer.Id, out IConnection? connection))
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return;
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localPeerIdToConnectionDictionary.Remove(peer.Id);
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_connections.Remove(connection.Id);
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logger?.Log(this, $"Connection abolished with ip '{peer.Address}' and id '{connection.Id}'");
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OnConnectionAbolished.Invoke(this, connection);
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}
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private void SetupPackets()
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{
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// Find network packets implementing INetworkPacket
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IEnumerable<Type> packetTypes = AppDomain.CurrentDomain.GetAssemblies().SelectMany(a => a.GetTypes())
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.Where(t => typeof(INetworkPacket).IsAssignableFrom(t) && !t.IsInterface && !t.IsAbstract && !t.IsGenericType);
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MethodInfo subscribeReusableMethod = typeof(NetPacketProcessor)
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.GetMethods()
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.FirstOrDefault(m => m.Name == nameof(NetPacketProcessor.SubscribeReusable) &&
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m.GetParameters().Length == 1 &&
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m.GetParameters()[0].ParameterType.GetGenericTypeDefinition() == typeof(Action<,>)
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)!;
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MethodInfo registerNestedTypeMethod = typeof(NetPacketProcessor)
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.GetMethods()
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.FirstOrDefault(m => m.Name == nameof(NetPacketProcessor.RegisterNestedType) &&
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m.GetParameters().Length == 0
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)!;
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MethodInfo onPacketArrivedMethod = typeof(LiteNetLibCommunicatorBase)
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.GetMethod(nameof(OnPacketArrived), BindingFlags.NonPublic | BindingFlags.Instance)!;
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// Register all network packets by calling the methods bellow where T is our found network packet type
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// NetPacketProcessor.SubscribeReusable<T, NetPeer>(Action<T, NetPeer> onReceive)
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// NetPacketProcessor.RegisterNestedType<T>()
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foreach (Type packetType in packetTypes)
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{
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if (!packetType.IsClass)
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{
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MethodInfo genericRegisterNestedTypeMethod = registerNestedTypeMethod.MakeGenericMethod(packetType);
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genericRegisterNestedTypeMethod.Invoke(netPacketProcessor, []);
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continue;
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}
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MethodInfo genericOnPacketArrivedMethod = onPacketArrivedMethod.MakeGenericMethod(packetType);
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Type delegateType = typeof(Action<,>).MakeGenericType(packetType, typeof(NetPeer));
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Delegate delegateHandler = Delegate.CreateDelegate(delegateType, this, genericOnPacketArrivedMethod);
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MethodInfo genericSubscribeReusableMethod = subscribeReusableMethod.MakeGenericMethod(packetType, typeof(NetPeer));
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genericSubscribeReusableMethod.Invoke(netPacketProcessor, [delegateHandler]);
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}
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}
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public LiteNetLibCommunicatorBase()
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{
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Listener = new EventBasedNetListener();
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Manager = new NetManager(Listener);
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Listener.NetworkReceiveEvent += NetworkReceiveEvent;
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Listener.PeerConnectedEvent += ConnectionEstablished;
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Listener.PeerDisconnectedEvent += ConnectionAbolished;
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SetupEnginePackets();
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SetupPackets();
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}
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private void SetupEnginePackets()
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{
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// I know, ugly af. I need to find a better way
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netPacketProcessor.RegisterNestedType(AABBNetPacker.Write, AABBNetPacker.Read);
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netPacketProcessor.RegisterNestedType(CircleNetPacker.Write, CircleNetPacker.Read);
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netPacketProcessor.RegisterNestedType(ColorHSVNetPacker.Write, ColorHSVNetPacker.Read);
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netPacketProcessor.RegisterNestedType(ColorRGBANetPacker.Write, ColorRGBANetPacker.Read);
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netPacketProcessor.RegisterNestedType(ColorRGBNetPacker.Write, ColorRGBNetPacker.Read);
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netPacketProcessor.RegisterNestedType(Line2DEquationNetPacker.Write, Line2DEquationNetPacker.Read);
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netPacketProcessor.RegisterNestedType(Line2DNetPacker.Write, Line2DNetPacker.Read);
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netPacketProcessor.RegisterNestedType(Projection1DNetPacker.Write, Projection1DNetPacker.Read);
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netPacketProcessor.RegisterNestedType(QuaternionNetPacker.Write, QuaternionNetPacker.Read);
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netPacketProcessor.RegisterNestedType(Shape2DNetPacker.Write, Shape2DNetPacker.Read);
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netPacketProcessor.RegisterNestedType(TriangleNetPacker.Write, TriangleNetPacker.Read);
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netPacketProcessor.RegisterNestedType(Vector2DNetPacker.Write, Vector2DNetPacker.Read);
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netPacketProcessor.RegisterNestedType(Vector3DNetPacker.Write, Vector3DNetPacker.Read);
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}
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public INetworkCommunicator SubscribeToPackets<T>(Event<IConnection, T>.EventHandler callback)
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{
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Type type = typeof(T);
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if (!listeners.TryGetValue(type, out Event<IConnection, object>? @event))
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{
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@event = new();
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listeners.Add(type, @event);
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}
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@event.AddListener(EventDelegateWrapper(callback));
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return this;
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}
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public INetworkCommunicator UnsubscribeFromPackets<T>(Event<IConnection, T>.EventHandler callback)
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{
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Type type = typeof(T);
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if (!listeners.TryGetValue(type, out Event<IConnection, object>? @event))
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return this;
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@event.RemoveListener(EventDelegateWrapper(callback));
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return this;
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}
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private static Event<IConnection, object>.EventHandler EventDelegateWrapper<T>(Event<IConnection, T>.EventHandler callback) => (sender, @object) => callback.Invoke(sender, (T)@object);
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}
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@@ -0,0 +1,102 @@
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using LiteNetLib;
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using LiteNetLib.Utils;
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using Syntriax.Engine.Core;
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using Syntriax.Engine.Core.Debug;
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namespace Syntriax.Engine.Systems.Network;
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public class LiteNetLibServer : LiteNetLibCommunicatorBase, INetworkCommunicatorServer
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{
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public string Password { get; private set; } = string.Empty;
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public int MaxConnectionCount { get; private set; } = 2;
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public int Port { get; private set; } = 8888;
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private readonly NetDataWriter netDataWriter = new();
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public LiteNetLibServer() : this(8888, 2) { }
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public LiteNetLibServer(int port, int maxConnectionCount) : base()
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{
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MaxConnectionCount = maxConnectionCount;
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Port = port;
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Listener.ConnectionRequestEvent += OnConnectionRequest;
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}
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protected override IConnection GetConnection(NetPeer peer) => new LiteNetLibClientConnection(peer);
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private void OnConnectionRequest(ConnectionRequest request)
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{
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logger?.Log(this, $"Connection request from ip {request.RemoteEndPoint}");
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logger?.Log(this, $"Current connection count: {Connections.Count}");
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if (Manager.ConnectedPeersCount < MaxConnectionCount)
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request.AcceptIfKey(Password);
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else
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request.Reject();
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}
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public INetworkCommunicatorServer Start(int port, int maxConnectionCount, string? password = null)
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{
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if (!UniverseObject.IsInUniverse)
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throw new($"{nameof(LiteNetLibServer)} must be in an universe to start");
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Password = password ?? string.Empty;
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MaxConnectionCount = maxConnectionCount;
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Port = port;
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logger?.Log(this, $"Starting server on port '{port}' with password '{Password}' and max connection count '{maxConnectionCount}'");
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logger?.Log(this, $"Server status: {(Manager.Start(port) ? "Active" : "Failed")}");
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return this;
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}
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public INetworkCommunicatorServer SendToClient<T>(IConnection connection, T packet, PacketDelivery packetDelivery) where T : class, new()
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{
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netDataWriter.Reset();
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netPacketProcessor.Write(netDataWriter, packet);
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if (Manager.ConnectedPeerList.FirstOrDefault(p => p.Id.CompareTo(connection.Id) == 0) is not NetPeer netPeer)
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throw new($"Peer {connection} couldn't be found.");
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switch (packetDelivery)
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{
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case PacketDelivery.ReliableInOrder: netPeer.Send(netDataWriter, DeliveryMethod.ReliableOrdered); break;
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case PacketDelivery.UnreliableInOrder: netPeer.Send(netDataWriter, DeliveryMethod.Sequenced); break;
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case PacketDelivery.ReliableOutOfOrder: netPeer.Send(netDataWriter, DeliveryMethod.ReliableUnordered); break;
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case PacketDelivery.UnreliableOutOfOrder: netPeer.Send(netDataWriter, DeliveryMethod.Unreliable); break;
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default: netPeer.Send(netDataWriter, DeliveryMethod.ReliableOrdered); break;
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}
|
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return this;
|
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}
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public INetworkCommunicatorServer SendToAll<T>(T packet, PacketDelivery packetDelivery) where T : class, new()
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{
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netDataWriter.Reset();
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netPacketProcessor.Write(netDataWriter, packet);
|
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|
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switch (packetDelivery)
|
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{
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case PacketDelivery.ReliableInOrder: Manager.SendToAll(netDataWriter, DeliveryMethod.ReliableOrdered); break;
|
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case PacketDelivery.UnreliableInOrder: Manager.SendToAll(netDataWriter, DeliveryMethod.Sequenced); break;
|
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case PacketDelivery.ReliableOutOfOrder: Manager.SendToAll(netDataWriter, DeliveryMethod.ReliableUnordered); break;
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case PacketDelivery.UnreliableOutOfOrder: Manager.SendToAll(netDataWriter, DeliveryMethod.Unreliable); break;
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default: Manager.SendToAll(netDataWriter, DeliveryMethod.ReliableOrdered); break;
|
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}
|
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return this;
|
||||
}
|
||||
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private void PollEvents(IUniverse sender, IUniverse.UpdateArguments args) => Manager.PollEvents();
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protected override void OnEnteredUniverse(IUniverse universe)
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{
|
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base.OnEnteredUniverse(universe);
|
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universe.OnPostUpdate.AddListener(PollEvents);
|
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}
|
||||
|
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protected override void OnExitedUniverse(IUniverse universe)
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{
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base.OnExitedUniverse(universe);
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universe.OnPostUpdate.RemoveListener(PollEvents);
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}
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}
|
@@ -0,0 +1,16 @@
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using LiteNetLib;
|
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|
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namespace Syntriax.Engine.Systems.Network;
|
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|
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public record class LiteNetLibServerConnection(NetPeer NetPeer) : IConnection
|
||||
{
|
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public string Id => NetPeer.RemoteId.ToString();
|
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|
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public float Ping => NetPeer.Ping * .001f;
|
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public float RoundTrip => NetPeer.RoundTripTime * .001f;
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|
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public int PingMs => NetPeer.Ping;
|
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public int RoundTripMs => NetPeer.RoundTripTime;
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public override string ToString() => $"Connection({Id})";
|
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}
|
@@ -0,0 +1,22 @@
|
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using LiteNetLib.Utils;
|
||||
|
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using Syntriax.Engine.Core;
|
||||
|
||||
namespace Syntriax.Engine.Systems.Network;
|
||||
|
||||
internal static class AABBNetPacker
|
||||
{
|
||||
internal static void Write(NetDataWriter writer, AABB data)
|
||||
{
|
||||
Vector2DNetPacker.Write(writer, data.LowerBoundary);
|
||||
Vector2DNetPacker.Write(writer, data.UpperBoundary);
|
||||
}
|
||||
|
||||
internal static AABB Read(NetDataReader reader)
|
||||
{
|
||||
Vector2D lowerBoundary = Vector2DNetPacker.Read(reader);
|
||||
Vector2D upperBoundary = Vector2DNetPacker.Read(reader);
|
||||
|
||||
return new AABB(lowerBoundary, upperBoundary);
|
||||
}
|
||||
}
|
@@ -0,0 +1,22 @@
|
||||
using LiteNetLib.Utils;
|
||||
|
||||
using Syntriax.Engine.Core;
|
||||
|
||||
namespace Syntriax.Engine.Systems.Network;
|
||||
|
||||
internal static class CircleNetPacker
|
||||
{
|
||||
internal static void Write(NetDataWriter writer, Circle data)
|
||||
{
|
||||
Vector2DNetPacker.Write(writer, data.Center);
|
||||
writer.Put(data.Radius);
|
||||
}
|
||||
|
||||
internal static Circle Read(NetDataReader reader)
|
||||
{
|
||||
Vector2D center = Vector2DNetPacker.Read(reader);
|
||||
float radius = reader.GetFloat();
|
||||
|
||||
return new Circle(center, radius);
|
||||
}
|
||||
}
|
@@ -0,0 +1,24 @@
|
||||
using LiteNetLib.Utils;
|
||||
|
||||
using Syntriax.Engine.Core;
|
||||
|
||||
namespace Syntriax.Engine.Systems.Network;
|
||||
|
||||
internal static class ColorHSVNetPacker
|
||||
{
|
||||
internal static void Write(NetDataWriter writer, ColorHSV data)
|
||||
{
|
||||
writer.Put(data.Hue);
|
||||
writer.Put(data.Saturation);
|
||||
writer.Put(data.Value);
|
||||
}
|
||||
|
||||
internal static ColorHSV Read(NetDataReader reader)
|
||||
{
|
||||
float hue = reader.GetFloat();
|
||||
float saturation = reader.GetFloat();
|
||||
float value = reader.GetFloat();
|
||||
|
||||
return new ColorHSV(hue, saturation, value);
|
||||
}
|
||||
}
|
@@ -0,0 +1,26 @@
|
||||
using LiteNetLib.Utils;
|
||||
|
||||
using Syntriax.Engine.Core;
|
||||
|
||||
namespace Syntriax.Engine.Systems.Network;
|
||||
|
||||
internal static class ColorRGBANetPacker
|
||||
{
|
||||
internal static void Write(NetDataWriter writer, ColorRGBA data)
|
||||
{
|
||||
writer.Put(data.R);
|
||||
writer.Put(data.G);
|
||||
writer.Put(data.B);
|
||||
writer.Put(data.A);
|
||||
}
|
||||
|
||||
internal static ColorRGBA Read(NetDataReader reader)
|
||||
{
|
||||
byte red = reader.GetByte();
|
||||
byte green = reader.GetByte();
|
||||
byte blue = reader.GetByte();
|
||||
byte alpha = reader.GetByte();
|
||||
|
||||
return new ColorRGBA(red, green, blue, alpha);
|
||||
}
|
||||
}
|
@@ -0,0 +1,24 @@
|
||||
using LiteNetLib.Utils;
|
||||
|
||||
using Syntriax.Engine.Core;
|
||||
|
||||
namespace Syntriax.Engine.Systems.Network;
|
||||
|
||||
internal static class ColorRGBNetPacker
|
||||
{
|
||||
internal static void Write(NetDataWriter writer, ColorRGB data)
|
||||
{
|
||||
writer.Put(data.R);
|
||||
writer.Put(data.G);
|
||||
writer.Put(data.B);
|
||||
}
|
||||
|
||||
internal static ColorRGB Read(NetDataReader reader)
|
||||
{
|
||||
byte red = reader.GetByte();
|
||||
byte green = reader.GetByte();
|
||||
byte blue = reader.GetByte();
|
||||
|
||||
return new ColorRGB(red, green, blue);
|
||||
}
|
||||
}
|
@@ -0,0 +1,22 @@
|
||||
using LiteNetLib.Utils;
|
||||
|
||||
using Syntriax.Engine.Core;
|
||||
|
||||
namespace Syntriax.Engine.Systems.Network;
|
||||
|
||||
internal static class Line2DEquationNetPacker
|
||||
{
|
||||
internal static void Write(NetDataWriter writer, Line2DEquation data)
|
||||
{
|
||||
writer.Put(data.Slope);
|
||||
writer.Put(data.OffsetY);
|
||||
}
|
||||
|
||||
internal static Line2DEquation Read(NetDataReader reader)
|
||||
{
|
||||
float slope = reader.GetFloat();
|
||||
float offsetY = reader.GetFloat();
|
||||
|
||||
return new Line2DEquation(slope, offsetY);
|
||||
}
|
||||
}
|
@@ -0,0 +1,22 @@
|
||||
using LiteNetLib.Utils;
|
||||
|
||||
using Syntriax.Engine.Core;
|
||||
|
||||
namespace Syntriax.Engine.Systems.Network;
|
||||
|
||||
internal static class Line2DNetPacker
|
||||
{
|
||||
internal static void Write(NetDataWriter writer, Line2D data)
|
||||
{
|
||||
Vector2DNetPacker.Write(writer, data.From);
|
||||
Vector2DNetPacker.Write(writer, data.To);
|
||||
}
|
||||
|
||||
internal static Line2D Read(NetDataReader reader)
|
||||
{
|
||||
Vector2D from = Vector2DNetPacker.Read(reader);
|
||||
Vector2D to = Vector2DNetPacker.Read(reader);
|
||||
|
||||
return new Line2D(from, to);
|
||||
}
|
||||
}
|
@@ -0,0 +1,22 @@
|
||||
using LiteNetLib.Utils;
|
||||
|
||||
using Syntriax.Engine.Core;
|
||||
|
||||
namespace Syntriax.Engine.Systems.Network;
|
||||
|
||||
internal static class Projection1DNetPacker
|
||||
{
|
||||
internal static void Write(NetDataWriter writer, Projection1D data)
|
||||
{
|
||||
writer.Put(data.Min);
|
||||
writer.Put(data.Max);
|
||||
}
|
||||
|
||||
internal static Projection1D Read(NetDataReader reader)
|
||||
{
|
||||
float min = reader.GetFloat();
|
||||
float max = reader.GetFloat();
|
||||
|
||||
return new Projection1D(min, max);
|
||||
}
|
||||
}
|
@@ -0,0 +1,26 @@
|
||||
using LiteNetLib.Utils;
|
||||
|
||||
using Syntriax.Engine.Core;
|
||||
|
||||
namespace Syntriax.Engine.Systems.Network;
|
||||
|
||||
internal static class QuaternionNetPacker
|
||||
{
|
||||
internal static void Write(NetDataWriter writer, Quaternion data)
|
||||
{
|
||||
writer.Put(data.X);
|
||||
writer.Put(data.Y);
|
||||
writer.Put(data.Z);
|
||||
writer.Put(data.W);
|
||||
}
|
||||
|
||||
internal static Quaternion Read(NetDataReader reader)
|
||||
{
|
||||
float x = reader.GetFloat();
|
||||
float y = reader.GetFloat();
|
||||
float z = reader.GetFloat();
|
||||
float w = reader.GetFloat();
|
||||
|
||||
return new Quaternion(x, y, z, w);
|
||||
}
|
||||
}
|
@@ -0,0 +1,26 @@
|
||||
using LiteNetLib.Utils;
|
||||
|
||||
using Syntriax.Engine.Core;
|
||||
|
||||
namespace Syntriax.Engine.Systems.Network;
|
||||
|
||||
internal static class Shape2DNetPacker
|
||||
{
|
||||
internal static void Write(NetDataWriter writer, Shape2D data)
|
||||
{
|
||||
writer.Put(data.Vertices.Count);
|
||||
foreach (Vector2D vertex in data.Vertices)
|
||||
Vector2DNetPacker.Write(writer, vertex);
|
||||
}
|
||||
|
||||
internal static Shape2D Read(NetDataReader reader)
|
||||
{
|
||||
int verticesCount = reader.GetInt();
|
||||
List<Vector2D> vertices = new(verticesCount);
|
||||
|
||||
for (int i = 0; i < verticesCount; i++)
|
||||
vertices.Add(Vector2DNetPacker.Read(reader));
|
||||
|
||||
return new Shape2D(vertices);
|
||||
}
|
||||
}
|
@@ -0,0 +1,24 @@
|
||||
using LiteNetLib.Utils;
|
||||
|
||||
using Syntriax.Engine.Core;
|
||||
|
||||
namespace Syntriax.Engine.Systems.Network;
|
||||
|
||||
internal static class TriangleNetPacker
|
||||
{
|
||||
internal static void Write(NetDataWriter writer, Triangle data)
|
||||
{
|
||||
Vector2DNetPacker.Write(writer, data.A);
|
||||
Vector2DNetPacker.Write(writer, data.B);
|
||||
Vector2DNetPacker.Write(writer, data.C);
|
||||
}
|
||||
|
||||
internal static Triangle Read(NetDataReader reader)
|
||||
{
|
||||
Vector2D a = Vector2DNetPacker.Read(reader);
|
||||
Vector2D b = Vector2DNetPacker.Read(reader);
|
||||
Vector2D c = Vector2DNetPacker.Read(reader);
|
||||
|
||||
return new Triangle(a, b, c);
|
||||
}
|
||||
}
|
@@ -0,0 +1,22 @@
|
||||
using LiteNetLib.Utils;
|
||||
|
||||
using Syntriax.Engine.Core;
|
||||
|
||||
namespace Syntriax.Engine.Systems.Network;
|
||||
|
||||
internal static class Vector2DNetPacker
|
||||
{
|
||||
internal static void Write(NetDataWriter writer, Vector2D data)
|
||||
{
|
||||
writer.Put(data.X);
|
||||
writer.Put(data.Y);
|
||||
}
|
||||
|
||||
internal static Vector2D Read(NetDataReader reader)
|
||||
{
|
||||
float x = reader.GetFloat();
|
||||
float y = reader.GetFloat();
|
||||
|
||||
return new Vector2D(x, y);
|
||||
}
|
||||
}
|
@@ -0,0 +1,24 @@
|
||||
using LiteNetLib.Utils;
|
||||
|
||||
using Syntriax.Engine.Core;
|
||||
|
||||
namespace Syntriax.Engine.Systems.Network;
|
||||
|
||||
internal static class Vector3DNetPacker
|
||||
{
|
||||
internal static void Write(NetDataWriter writer, Vector3D data)
|
||||
{
|
||||
writer.Put(data.X);
|
||||
writer.Put(data.Y);
|
||||
writer.Put(data.Z);
|
||||
}
|
||||
|
||||
internal static Vector3D Read(NetDataReader reader)
|
||||
{
|
||||
float x = reader.GetFloat();
|
||||
float y = reader.GetFloat();
|
||||
float z = reader.GetFloat();
|
||||
|
||||
return new Vector3D(x, y, z);
|
||||
}
|
||||
}
|
12
Engine.Systems/Network/Abstract/IConnection.cs
Normal file
12
Engine.Systems/Network/Abstract/IConnection.cs
Normal file
@@ -0,0 +1,12 @@
|
||||
namespace Syntriax.Engine.Systems.Network;
|
||||
|
||||
public interface IConnection
|
||||
{
|
||||
string Id { get; }
|
||||
|
||||
float Ping { get; }
|
||||
float RoundTrip { get; }
|
||||
|
||||
int PingMs { get; }
|
||||
int RoundTripMs { get; }
|
||||
}
|
6
Engine.Systems/Network/Abstract/IEntityNetworkPacket.cs
Normal file
6
Engine.Systems/Network/Abstract/IEntityNetworkPacket.cs
Normal file
@@ -0,0 +1,6 @@
|
||||
namespace Syntriax.Engine.Systems.Network;
|
||||
|
||||
public interface IEntityNetworkPacket : INetworkPacket
|
||||
{
|
||||
string EntityId { get; }
|
||||
}
|
37
Engine.Systems/Network/Abstract/INetworkCommunicator.cs
Normal file
37
Engine.Systems/Network/Abstract/INetworkCommunicator.cs
Normal file
@@ -0,0 +1,37 @@
|
||||
using System.Collections.Generic;
|
||||
|
||||
using Syntriax.Engine.Core;
|
||||
|
||||
namespace Syntriax.Engine.Systems.Network;
|
||||
|
||||
public interface INetworkCommunicator
|
||||
{
|
||||
Event<INetworkCommunicator, IConnection> OnConnectionEstablished { get; }
|
||||
Event<INetworkCommunicator, IConnection> OnConnectionAbolished { get; }
|
||||
|
||||
IReadOnlyDictionary<string, IConnection> Connections { get; }
|
||||
|
||||
INetworkCommunicator Stop();
|
||||
|
||||
INetworkCommunicator SubscribeToPackets<T>(Event<IConnection, T>.EventHandler callback);
|
||||
INetworkCommunicator UnsubscribeFromPackets<T>(Event<IConnection, T>.EventHandler callback);
|
||||
}
|
||||
|
||||
public interface INetworkCommunicatorClient : INetworkCommunicator
|
||||
{
|
||||
INetworkCommunicatorClient Connect(string address, int port, string? password = null);
|
||||
|
||||
INetworkCommunicatorClient SendToServer<T>(T packet, PacketDelivery packetDelivery = PacketDelivery.ReliableInOrder) where T : class, new();
|
||||
}
|
||||
|
||||
public interface INetworkCommunicatorServer : INetworkCommunicator
|
||||
{
|
||||
string Password { get; }
|
||||
int MaxConnectionCount { get; }
|
||||
int Port { get; }
|
||||
|
||||
INetworkCommunicatorServer Start(int port, int maxConnectionCount, string? password = null);
|
||||
|
||||
INetworkCommunicatorServer SendToClient<T>(IConnection connection, T packet, PacketDelivery packetDelivery = PacketDelivery.ReliableInOrder) where T : class, new();
|
||||
INetworkCommunicatorServer SendToAll<T>(T packet, PacketDelivery packetDelivery = PacketDelivery.ReliableInOrder) where T : class, new();
|
||||
}
|
5
Engine.Systems/Network/Abstract/INetworkEntity.cs
Normal file
5
Engine.Systems/Network/Abstract/INetworkEntity.cs
Normal file
@@ -0,0 +1,5 @@
|
||||
using Syntriax.Engine.Core;
|
||||
|
||||
namespace Syntriax.Engine.Systems.Network;
|
||||
|
||||
public interface INetworkEntity : IEntity;
|
11
Engine.Systems/Network/Abstract/INetworkManager.cs
Normal file
11
Engine.Systems/Network/Abstract/INetworkManager.cs
Normal file
@@ -0,0 +1,11 @@
|
||||
using System.Collections.Generic;
|
||||
|
||||
using Syntriax.Engine.Core;
|
||||
|
||||
namespace Syntriax.Engine.Systems.Network;
|
||||
|
||||
public interface INetworkManager
|
||||
{
|
||||
IReadOnlyDictionary<string, INetworkEntity> NetworkEntities { get; }
|
||||
IBehaviourCollector<INetworkEntity> NetworkEntityCollector { get; }
|
||||
}
|
3
Engine.Systems/Network/Abstract/INetworkPacket.cs
Normal file
3
Engine.Systems/Network/Abstract/INetworkPacket.cs
Normal file
@@ -0,0 +1,3 @@
|
||||
namespace Syntriax.Engine.Systems.Network;
|
||||
|
||||
public interface INetworkPacket;
|
6
Engine.Systems/Network/Abstract/IPacketListenerClient.cs
Normal file
6
Engine.Systems/Network/Abstract/IPacketListenerClient.cs
Normal file
@@ -0,0 +1,6 @@
|
||||
namespace Syntriax.Engine.Systems.Network;
|
||||
|
||||
public interface IPacketListenerClient<T> : INetworkEntity
|
||||
{
|
||||
void OnClientPacketArrived(IConnection sender, T packet);
|
||||
}
|
6
Engine.Systems/Network/Abstract/IPacketListenerServer.cs
Normal file
6
Engine.Systems/Network/Abstract/IPacketListenerServer.cs
Normal file
@@ -0,0 +1,6 @@
|
||||
namespace Syntriax.Engine.Systems.Network;
|
||||
|
||||
public interface IPacketListenerServer<T> : INetworkEntity
|
||||
{
|
||||
void OnServerPacketArrived(IConnection sender, T packet);
|
||||
}
|
9
Engine.Systems/Network/Abstract/PacketDelivery.cs
Normal file
9
Engine.Systems/Network/Abstract/PacketDelivery.cs
Normal file
@@ -0,0 +1,9 @@
|
||||
namespace Syntriax.Engine.Systems.Network;
|
||||
|
||||
public enum PacketDelivery
|
||||
{
|
||||
ReliableInOrder,
|
||||
ReliableOutOfOrder,
|
||||
UnreliableInOrder,
|
||||
UnreliableOutOfOrder,
|
||||
};
|
332
Engine.Systems/Network/NetworkManager.cs
Normal file
332
Engine.Systems/Network/NetworkManager.cs
Normal file
@@ -0,0 +1,332 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
|
||||
using Syntriax.Engine.Core;
|
||||
|
||||
namespace Syntriax.Engine.Systems.Network;
|
||||
|
||||
/// <summary>
|
||||
/// Intermediary manager that looks up in it's hierarchy for a <see cref="INetworkCommunicator"/> to route/broadcast it's received packets to their destinations.
|
||||
/// </summary>
|
||||
public class NetworkManager : Behaviour, INetworkManager
|
||||
{
|
||||
private readonly Dictionary<Type, Dictionary<Type, List<MethodInfo>>> clientPacketArrivalMethods = [];
|
||||
private readonly Dictionary<Type, Dictionary<Type, List<MethodInfo>>> serverPacketArrivalMethods = [];
|
||||
|
||||
private readonly Dictionary<Type, Dictionary<string, object>> clientPacketRouters = [];
|
||||
private readonly Dictionary<Type, Dictionary<string, object>> serverPacketRouters = [];
|
||||
|
||||
private readonly List<(Type packetType, Delegate @delegate)> packetRetrievalDelegates = [];
|
||||
|
||||
private readonly Dictionary<Type, MethodInfo> clearRoutesMethods = [];
|
||||
private readonly Dictionary<Type, MethodInfo> registerPacketListenersMethods = [];
|
||||
|
||||
private readonly Dictionary<string, INetworkEntity> _networkEntities = [];
|
||||
public IReadOnlyDictionary<string, INetworkEntity> NetworkEntities => _networkEntities;
|
||||
|
||||
private readonly BehaviourCollector<INetworkEntity> _networkEntityCollector = new();
|
||||
public IBehaviourCollector<INetworkEntity> NetworkEntityCollector => _networkEntityCollector;
|
||||
|
||||
private INetworkCommunicator _networkCommunicator = null!;
|
||||
public INetworkCommunicator NetworkCommunicator
|
||||
{
|
||||
get => _networkCommunicator;
|
||||
set
|
||||
{
|
||||
if (_networkCommunicator == value)
|
||||
return;
|
||||
|
||||
INetworkCommunicator? previousCommunicator = _networkCommunicator;
|
||||
_networkCommunicator = value;
|
||||
|
||||
if (previousCommunicator is not null) UnsubscribeCommunicatorMethods(previousCommunicator);
|
||||
if (_networkCommunicator is not null) SubscribeCommunicatorMethods(_networkCommunicator);
|
||||
}
|
||||
}
|
||||
|
||||
#region Communicator Subscriptions
|
||||
private void SubscribeCommunicatorMethods(INetworkCommunicator networkCommunicator)
|
||||
{
|
||||
MethodInfo subscribeToPacketsMethod = typeof(INetworkCommunicator)
|
||||
.GetMethod(nameof(INetworkCommunicator.SubscribeToPackets), BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Instance)!;
|
||||
|
||||
foreach ((Type packetType, Delegate @delegate) in packetRetrievalDelegates)
|
||||
{
|
||||
MethodInfo genericSubscribeMethod = subscribeToPacketsMethod.MakeGenericMethod(packetType);
|
||||
genericSubscribeMethod.Invoke(networkCommunicator, [@delegate]);
|
||||
}
|
||||
}
|
||||
|
||||
private void UnsubscribeCommunicatorMethods(INetworkCommunicator networkCommunicator)
|
||||
{
|
||||
MethodInfo unsubscribeFromPacketsMethod = typeof(INetworkCommunicator)
|
||||
.GetMethod(nameof(INetworkCommunicator.UnsubscribeFromPackets), BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Instance)!;
|
||||
|
||||
foreach ((Type packetType, Delegate @delegate) in packetRetrievalDelegates)
|
||||
{
|
||||
MethodInfo genericUnsubscribeMethod = unsubscribeFromPacketsMethod.MakeGenericMethod(packetType);
|
||||
genericUnsubscribeMethod.Invoke(networkCommunicator, [@delegate]);
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Packet Routing
|
||||
private void OnPacketReceived<T>(IConnection sender, T entityDataPacket)
|
||||
{
|
||||
if (entityDataPacket is IEntityNetworkPacket entityPacket)
|
||||
RoutePacket(sender, entityDataPacket, entityPacket);
|
||||
else
|
||||
BroadcastPacket(sender, entityDataPacket);
|
||||
}
|
||||
|
||||
private void RoutePacket<T>(IConnection sender, T entityDataPacket, IEntityNetworkPacket entityPacket)
|
||||
{
|
||||
if (NetworkCommunicator is INetworkCommunicatorClient)
|
||||
RoutePacket(clientPacketRouters, entityPacket.EntityId, sender, entityDataPacket);
|
||||
if (NetworkCommunicator is INetworkCommunicatorServer)
|
||||
RoutePacket(serverPacketRouters, entityPacket.EntityId, sender, entityDataPacket);
|
||||
}
|
||||
|
||||
private void BroadcastPacket<T>(IConnection sender, T entityDataPacket)
|
||||
{
|
||||
if (NetworkCommunicator is INetworkCommunicatorClient)
|
||||
BroadcastPacket(clientPacketRouters, sender, entityDataPacket);
|
||||
if (NetworkCommunicator is INetworkCommunicatorServer)
|
||||
BroadcastPacket(serverPacketRouters, sender, entityDataPacket);
|
||||
}
|
||||
|
||||
private static void BroadcastPacket<T>(
|
||||
Dictionary<Type, Dictionary<string, object>> packetRouters,
|
||||
IConnection sender,
|
||||
T entityDataPacket)
|
||||
{
|
||||
if (!packetRouters.TryGetValue(entityDataPacket!.GetType(), out Dictionary<string, object>? routers))
|
||||
return;
|
||||
|
||||
foreach ((string behaviourId, object routerEventReference) in routers)
|
||||
{
|
||||
Event<IConnection, T> routerEvent = (Event<IConnection, T>)routerEventReference;
|
||||
routerEvent.Invoke(sender, entityDataPacket!);
|
||||
}
|
||||
}
|
||||
|
||||
private static void RoutePacket<T>(
|
||||
Dictionary<Type, Dictionary<string, object>> packetRouters,
|
||||
string entityId,
|
||||
IConnection sender,
|
||||
T entityDataPacket)
|
||||
{
|
||||
if (!packetRouters.TryGetValue(entityDataPacket!.GetType(), out Dictionary<string, object>? routers))
|
||||
return;
|
||||
|
||||
if (!routers.TryGetValue(entityId, out object? routerEventReference))
|
||||
return;
|
||||
|
||||
Event<IConnection, T> routerEvent = (Event<IConnection, T>)routerEventReference;
|
||||
routerEvent.Invoke(sender, entityDataPacket!);
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Packet Routers
|
||||
private void RegisterPacketRoutersFor(
|
||||
INetworkEntity behaviour,
|
||||
Dictionary<Type, Dictionary<string, object>> packetRouters,
|
||||
Dictionary<Type, Dictionary<Type, List<MethodInfo>>> packetArrivalMethods,
|
||||
NetworkType networkType)
|
||||
{
|
||||
if (!packetArrivalMethods.TryGetValue(behaviour.GetType(), out Dictionary<Type, List<MethodInfo>>? arrivalMethods))
|
||||
return;
|
||||
|
||||
foreach ((Type packetType, List<MethodInfo> methods) in arrivalMethods)
|
||||
foreach (MethodInfo receiveMethod in methods)
|
||||
{
|
||||
if (!packetRouters.TryGetValue(packetType, out Dictionary<string, object>? routers))
|
||||
{
|
||||
routers = [];
|
||||
packetRouters.Add(packetType, routers);
|
||||
}
|
||||
|
||||
object packetListenerEvent = CreateEventAndRegister(packetType, behaviour, networkType);
|
||||
routers.Add(behaviour.Id, packetListenerEvent);
|
||||
}
|
||||
}
|
||||
|
||||
private object CreateEventAndRegister(Type packetType, INetworkEntity behaviour, NetworkType networkType)
|
||||
{
|
||||
Type genericEventType = typeof(Event<,>).MakeGenericType(typeof(IConnection), packetType);
|
||||
object packetListenerEvent = Activator.CreateInstance(genericEventType)!;
|
||||
|
||||
if (!registerPacketListenersMethods.TryGetValue(packetType, out MethodInfo? registerPacketListenerMethod))
|
||||
throw new($"{nameof(RegisterPacketListenerEvent)} for {packetType.Name} has not been cached.");
|
||||
|
||||
registerPacketListenerMethod.Invoke(this, [behaviour, packetListenerEvent, networkType]);
|
||||
return packetListenerEvent;
|
||||
}
|
||||
|
||||
private static void RegisterPacketListenerEvent<T>(
|
||||
INetworkEntity behaviour,
|
||||
Event<IConnection, T> packetListenerEvent,
|
||||
NetworkType networkType)
|
||||
{
|
||||
switch (networkType)
|
||||
{
|
||||
case NetworkType.Client: packetListenerEvent.AddListener((sender, packet) => ((IPacketListenerClient<T>)behaviour).OnClientPacketArrived(sender, packet)); break;
|
||||
case NetworkType.Server: packetListenerEvent.AddListener((sender, packet) => ((IPacketListenerServer<T>)behaviour).OnServerPacketArrived(sender, packet)); break;
|
||||
}
|
||||
}
|
||||
|
||||
private void UnregisterPacketRoutersFor(
|
||||
INetworkEntity behaviour,
|
||||
Dictionary<Type, Dictionary<string, object>> packetRouters,
|
||||
Dictionary<Type, Dictionary<Type, List<MethodInfo>>> packetArrivalMethods)
|
||||
{
|
||||
if (!packetArrivalMethods.TryGetValue(behaviour.GetType(), out Dictionary<Type, List<MethodInfo>>? arrivalMethods))
|
||||
return;
|
||||
|
||||
foreach ((Type packetType, List<MethodInfo> methods) in arrivalMethods)
|
||||
{
|
||||
if (!packetRouters.TryGetValue(packetType, out Dictionary<string, object>? routers))
|
||||
continue;
|
||||
|
||||
if (!routers.TryGetValue(behaviour.Id, out object? routerEventReference))
|
||||
continue;
|
||||
|
||||
if (!clearRoutesMethods.TryGetValue(packetType, out MethodInfo? clearRouterMethod))
|
||||
continue;
|
||||
|
||||
clearRouterMethod.Invoke(this, [routerEventReference]);
|
||||
}
|
||||
}
|
||||
|
||||
private static void ClearRouter<T>(object routerEventReference)
|
||||
{
|
||||
Event<IConnection, T> routerEvent = (Event<IConnection, T>)routerEventReference;
|
||||
routerEvent.Clear();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Engine Callbacks
|
||||
private void OnCollected(IBehaviourCollector<INetworkEntity> sender, IBehaviourCollector<INetworkEntity>.BehaviourCollectedArguments args)
|
||||
{
|
||||
INetworkEntity collectedBehaviour = args.BehaviourCollected;
|
||||
|
||||
if (!_networkEntities.TryAdd(collectedBehaviour.Id, collectedBehaviour))
|
||||
throw new($"Unable to add {collectedBehaviour.Id} to {nameof(NetworkManager)}");
|
||||
|
||||
RegisterPacketRoutersFor(collectedBehaviour, clientPacketRouters, clientPacketArrivalMethods, NetworkType.Client);
|
||||
RegisterPacketRoutersFor(collectedBehaviour, serverPacketRouters, serverPacketArrivalMethods, NetworkType.Server);
|
||||
}
|
||||
|
||||
private void OnRemoved(IBehaviourCollector<INetworkEntity> sender, IBehaviourCollector<INetworkEntity>.BehaviourRemovedArguments args)
|
||||
{
|
||||
INetworkEntity removedBehaviour = args.BehaviourRemoved;
|
||||
if (!_networkEntities.Remove(args.BehaviourRemoved.Id))
|
||||
return;
|
||||
|
||||
UnregisterPacketRoutersFor(removedBehaviour, clientPacketRouters, clientPacketArrivalMethods);
|
||||
UnregisterPacketRoutersFor(removedBehaviour, serverPacketRouters, serverPacketArrivalMethods);
|
||||
}
|
||||
|
||||
protected override void OnExitedUniverse(IUniverse universe) => _networkEntityCollector.Unassign();
|
||||
protected override void OnEnteredUniverse(IUniverse universe)
|
||||
{
|
||||
_networkEntityCollector.Assign(universe);
|
||||
NetworkCommunicator = BehaviourController.GetRequiredBehaviourInParent<INetworkCommunicator>();
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Initialization
|
||||
public NetworkManager()
|
||||
{
|
||||
CachePacketRetrievalDelegates();
|
||||
CacheRegistrationMethods();
|
||||
CachePacketArrivalMethods();
|
||||
|
||||
_networkEntityCollector.OnCollected.AddListener(OnCollected);
|
||||
_networkEntityCollector.OnRemoved.AddListener(OnRemoved);
|
||||
}
|
||||
|
||||
private void CachePacketRetrievalDelegates()
|
||||
{
|
||||
IEnumerable<Type> packetTypes = AppDomain.CurrentDomain.GetAssemblies().SelectMany(a => a.GetTypes())
|
||||
.Where(t => typeof(INetworkPacket).IsAssignableFrom(t) && !t.IsInterface && !t.IsAbstract && !t.IsGenericType);
|
||||
|
||||
MethodInfo onPacketArrivedMethod = GetType()
|
||||
.GetMethod(nameof(OnPacketReceived), BindingFlags.NonPublic | BindingFlags.Instance)!;
|
||||
|
||||
foreach (Type packetType in packetTypes)
|
||||
{
|
||||
MethodInfo genericOnPacketArrivedMethod = onPacketArrivedMethod.MakeGenericMethod(packetType);
|
||||
|
||||
Type genericDelegateType = typeof(Event<,>.EventHandler).MakeGenericType(typeof(IConnection), packetType);
|
||||
Delegate genericPacketReceivedDelegate = Delegate.CreateDelegate(genericDelegateType, this, genericOnPacketArrivedMethod);
|
||||
|
||||
packetRetrievalDelegates.Add((packetType, genericPacketReceivedDelegate));
|
||||
}
|
||||
}
|
||||
|
||||
private void CacheRegistrationMethods()
|
||||
{
|
||||
CacheRegistrationMethods(registerPacketListenersMethods, nameof(RegisterPacketListenerEvent));
|
||||
CacheRegistrationMethods(clearRoutesMethods, nameof(ClearRouter));
|
||||
}
|
||||
|
||||
private void CacheRegistrationMethods(Dictionary<Type, MethodInfo> registrationMethods, string methodName)
|
||||
{
|
||||
MethodInfo registerPacketMethod = typeof(NetworkManager).GetMethod(methodName, BindingFlags.NonPublic | BindingFlags.Static)!;
|
||||
foreach ((Type packetType, Delegate @delegate) in packetRetrievalDelegates)
|
||||
{
|
||||
MethodInfo genericMethod = registerPacketMethod.MakeGenericMethod(packetType);
|
||||
registrationMethods.Add(packetType, genericMethod);
|
||||
}
|
||||
}
|
||||
|
||||
private void CachePacketArrivalMethods()
|
||||
{
|
||||
CachePacketArrivalMethods(clientPacketArrivalMethods, typeof(IPacketListenerClient<>), nameof(IPacketListenerClient<INetworkEntity>.OnClientPacketArrived));
|
||||
CachePacketArrivalMethods(serverPacketArrivalMethods, typeof(IPacketListenerServer<>), nameof(IPacketListenerServer<INetworkEntity>.OnServerPacketArrived));
|
||||
}
|
||||
|
||||
private static void CachePacketArrivalMethods(Dictionary<Type, Dictionary<Type, List<MethodInfo>>> packetArrivalMethods, Type listenerType, string packetArrivalMethodName)
|
||||
{
|
||||
foreach (Type listenerClass in GetGenericsWith(listenerType))
|
||||
{
|
||||
Dictionary<Type, List<MethodInfo>> packetRouters = [];
|
||||
packetArrivalMethods.Add(listenerClass, packetRouters);
|
||||
|
||||
foreach (Type packetListener in GetGenericInterfacesWith(listenerType, listenerClass))
|
||||
{
|
||||
Type packetType = packetListener.GetGenericArguments().First();
|
||||
|
||||
List<MethodInfo> arrivalMethods = packetListener
|
||||
.GetMethods()
|
||||
.Where(m => m.Name == packetArrivalMethodName)
|
||||
.ToList();
|
||||
|
||||
packetRouters.Add(packetType, arrivalMethods);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static IEnumerable<Type> GetGenericsWith(Type type)
|
||||
=> AppDomain.CurrentDomain
|
||||
.GetAssemblies()
|
||||
.SelectMany(a =>
|
||||
a.GetTypes().Where(
|
||||
t => t.GetInterfaces().Any(
|
||||
i => i.IsGenericType && i.GetGenericTypeDefinition() == type
|
||||
)
|
||||
)
|
||||
);
|
||||
|
||||
private static IEnumerable<Type> GetGenericInterfacesWith(Type interfaceType, Type type)
|
||||
=> type.GetInterfaces().Where(
|
||||
i => i.IsGenericType && i.GetGenericTypeDefinition() == interfaceType
|
||||
);
|
||||
#endregion
|
||||
|
||||
private enum NetworkType { Client, Server }
|
||||
}
|
@@ -1,271 +0,0 @@
|
||||
using Syntriax.Engine.Core;
|
||||
using Syntriax.Engine.Core.Exceptions;
|
||||
|
||||
namespace Engine.Tests;
|
||||
|
||||
public class BehaviourController_Tests
|
||||
{
|
||||
[Fact]
|
||||
public void GetRequiredBehaviour()
|
||||
{
|
||||
IBehaviourController behaviourController = CreateUniverseObject().BehaviourController;
|
||||
|
||||
behaviourController.AddBehaviour<BehaviourX>();
|
||||
Assert.NotNull(behaviourController.GetRequiredBehaviour<BehaviourX>());
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void GetRequiredBehaviourRaisesExceptionIfNotFound()
|
||||
{
|
||||
IBehaviourController behaviourController = CreateUniverseObject().BehaviourController;
|
||||
|
||||
Assert.Throws<BehaviourNotFoundException>(behaviourController.GetRequiredBehaviour<BehaviourX>);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void AddSingleBehaviour()
|
||||
{
|
||||
IBehaviourController behaviourController = CreateUniverseObject().BehaviourController;
|
||||
|
||||
Assert.NotNull(behaviourController.AddBehaviour<BehaviourX>());
|
||||
Assert.NotNull(behaviourController.GetBehaviour<BehaviourX>());
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void AddMultipleBehaviours()
|
||||
{
|
||||
IBehaviourController behaviourController = CreateUniverseObject().BehaviourController;
|
||||
|
||||
BehaviourX behaviourX = behaviourController.AddBehaviour<BehaviourX>();
|
||||
BehaviourY behaviourY = behaviourController.AddBehaviour<BehaviourY>();
|
||||
|
||||
bool isXFound = false;
|
||||
bool isYFound = false;
|
||||
|
||||
foreach (IBehaviour behaviour in behaviourController.GetBehaviours<IBehaviour>())
|
||||
{
|
||||
if (behaviour == behaviourX) isXFound = true;
|
||||
if (behaviour == behaviourY) isYFound = true;
|
||||
}
|
||||
|
||||
Assert.True(isXFound && isYFound);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void AddThenRemoveBehaviour()
|
||||
{
|
||||
IBehaviourController behaviourController = CreateUniverseObject().BehaviourController;
|
||||
|
||||
behaviourController.AddBehaviour<BehaviourX>();
|
||||
behaviourController.RemoveBehaviour<BehaviourX>();
|
||||
Assert.Null(behaviourController.GetBehaviour<BehaviourX>());
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void GetOrAddBehaviourExtension()
|
||||
{
|
||||
IBehaviourController behaviourController = CreateUniverseObject().BehaviourController;
|
||||
|
||||
Assert.Null(behaviourController.GetBehaviour<BehaviourX>());
|
||||
Assert.NotNull(behaviourController.GetOrAddBehaviour<BehaviourX>());
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void GetOrAddBehaviourExtensionFallback()
|
||||
{
|
||||
IBehaviourController behaviourController = CreateUniverseObject().BehaviourController;
|
||||
|
||||
Assert.Null(behaviourController.GetBehaviour<IBehaviour>());
|
||||
Assert.NotNull(behaviourController.GetOrAddBehaviour<IBehaviour, BehaviourX>());
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void RemoveSpecificBehaviourViaGeneric()
|
||||
{
|
||||
IBehaviourController behaviourController = CreateUniverseObject().BehaviourController;
|
||||
|
||||
behaviourController.AddBehaviour<BehaviourX>();
|
||||
behaviourController.AddBehaviour<BehaviourY>();
|
||||
behaviourController.RemoveBehaviour<BehaviourY>();
|
||||
|
||||
Assert.NotNull(behaviourController.GetBehaviour<BehaviourX>());
|
||||
Assert.Null(behaviourController.GetBehaviour<BehaviourY>());
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void RemoveSpecificBehaviourViaReference()
|
||||
{
|
||||
IBehaviourController behaviourController = CreateUniverseObject().BehaviourController;
|
||||
|
||||
behaviourController.AddBehaviour<BehaviourX>();
|
||||
|
||||
BehaviourY behaviourYFirst = behaviourController.AddBehaviour<BehaviourY>();
|
||||
BehaviourY behaviourYSecond = behaviourController.AddBehaviour<BehaviourY>();
|
||||
|
||||
behaviourController.RemoveBehaviour(behaviourYFirst);
|
||||
|
||||
Assert.Equal(behaviourController.GetBehaviour<BehaviourY>(), behaviourYSecond);
|
||||
Assert.NotNull(behaviourController.GetBehaviour<BehaviourX>());
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void AddBehaviourSameTypeCreatesSeparateInstances()
|
||||
{
|
||||
IBehaviourController behaviourController = CreateUniverseObject().BehaviourController;
|
||||
|
||||
BehaviourY first = behaviourController.AddBehaviour<BehaviourY>();
|
||||
BehaviourY second = behaviourController.AddBehaviour<BehaviourY>();
|
||||
|
||||
Assert.NotSame(first, second);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void BehaviourAddedEvents()
|
||||
{
|
||||
IBehaviourController behaviourController = CreateUniverseObject().BehaviourController;
|
||||
|
||||
IBehaviourController? sender = null;
|
||||
IBehaviourController.BehaviourAddedArguments? arguments = null;
|
||||
|
||||
behaviourController.OnBehaviourAdded.AddListener((s, a) =>
|
||||
{
|
||||
sender = s;
|
||||
arguments = a;
|
||||
});
|
||||
|
||||
BehaviourX behaviour = behaviourController.AddBehaviour<BehaviourX>();
|
||||
|
||||
Assert.NotNull(sender);
|
||||
Assert.NotNull(arguments);
|
||||
Assert.Equal(behaviourController, sender);
|
||||
Assert.Equal(behaviour, arguments.Value.BehaviourAdded);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void BehaviourRemovedEvents()
|
||||
{
|
||||
IBehaviourController behaviourController = CreateUniverseObject().BehaviourController;
|
||||
|
||||
IBehaviourController? sender = null;
|
||||
IBehaviourController.BehaviourRemovedArguments? arguments = null;
|
||||
|
||||
behaviourController.OnBehaviourRemoved.AddListener((s, a) =>
|
||||
{
|
||||
sender = s;
|
||||
arguments = a;
|
||||
});
|
||||
|
||||
BehaviourX behaviour = behaviourController.AddBehaviour<BehaviourX>();
|
||||
behaviourController.RemoveBehaviour<BehaviourX>();
|
||||
|
||||
Assert.NotNull(sender);
|
||||
Assert.NotNull(arguments);
|
||||
Assert.Equal(behaviourController, sender);
|
||||
Assert.Equal(behaviour, arguments.Value.BehaviourRemoved);
|
||||
}
|
||||
|
||||
#region Hierarchy Structure
|
||||
|
||||
private static IUniverseObject CreateUniverseObject()
|
||||
{
|
||||
UniverseObject universeObject = new();
|
||||
BehaviourController behaviourController = new();
|
||||
|
||||
universeObject.Assign(new StateEnable());
|
||||
universeObject.StateEnable.Assign(universeObject);
|
||||
|
||||
behaviourController.Assign(new StateEnable());
|
||||
behaviourController.StateEnable.Assign(behaviourController);
|
||||
|
||||
behaviourController.Assign(universeObject);
|
||||
universeObject.Assign(behaviourController);
|
||||
|
||||
universeObject.Initialize();
|
||||
behaviourController.Initialize();
|
||||
|
||||
return universeObject;
|
||||
}
|
||||
|
||||
public static IUniverseObject CreateParentChildScenario()
|
||||
{
|
||||
IUniverseObject parentUO = CreateUniverseObject().SetUniverseObject("Parent");
|
||||
IUniverseObject middleUO = CreateUniverseObject().SetUniverseObject("Middle", parentUO);
|
||||
IUniverseObject childUO = CreateUniverseObject().SetUniverseObject("Child", middleUO);
|
||||
|
||||
parentUO.BehaviourController.AddBehaviour<BehaviourY>();
|
||||
middleUO.BehaviourController.AddBehaviour<BehaviourX>();
|
||||
childUO.BehaviourController.AddBehaviour<BehaviourY>();
|
||||
|
||||
return middleUO;
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void ParentChildScenarioGetBehaviourInParent()
|
||||
{
|
||||
IUniverseObject universeObject = CreateParentChildScenario();
|
||||
|
||||
Assert.NotNull(universeObject.BehaviourController.GetBehaviourInParent<BehaviourY>());
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void ParentChildScenarioGetBehaviourInChildren()
|
||||
{
|
||||
IUniverseObject universeObject = CreateParentChildScenario();
|
||||
|
||||
Assert.NotNull(universeObject.BehaviourController.GetBehaviourInChildren<BehaviourY>());
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void ParentChildScenarioGetBehaviourInChildrenOnSameObject()
|
||||
{
|
||||
IUniverseObject universeObject = CreateParentChildScenario();
|
||||
|
||||
Assert.NotNull(universeObject.BehaviourController.GetBehaviourInChildren<BehaviourX>());
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void ParentChildScenarioGetBehaviourInParentOnSameObject()
|
||||
{
|
||||
IUniverseObject universeObject = CreateParentChildScenario();
|
||||
|
||||
Assert.NotNull(universeObject.BehaviourController.GetBehaviourInParent<BehaviourX>());
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void ParentChildScenarioGetBehaviourInParentRaisesExceptionIfNotFound()
|
||||
{
|
||||
IUniverseObject universeObject = CreateParentChildScenario();
|
||||
|
||||
Assert.Throws<BehaviourNotFoundException>(universeObject.BehaviourController.GetRequiredBehaviourInParent<BehaviourZ>);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void ParentChildScenarioGetBehaviourInChildrenRaisesExceptionIfNotFound()
|
||||
{
|
||||
IUniverseObject universeObject = CreateParentChildScenario();
|
||||
|
||||
Assert.Throws<BehaviourNotFoundException>(universeObject.BehaviourController.GetRequiredBehaviourInChildren<BehaviourZ>);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void ParentChildScenarioGetBehaviourInChildrenOnSameObjectRaisesExceptionIfNotFound()
|
||||
{
|
||||
IUniverseObject universeObject = CreateParentChildScenario();
|
||||
|
||||
Assert.Throws<BehaviourNotFoundException>(universeObject.BehaviourController.GetRequiredBehaviourInChildren<BehaviourZ>);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void ParentChildScenarioGetBehaviourInParentOnSameObjectRaisesExceptionIfNotFound()
|
||||
{
|
||||
IUniverseObject universeObject = CreateParentChildScenario();
|
||||
|
||||
Assert.Throws<BehaviourNotFoundException>(universeObject.BehaviourController.GetRequiredBehaviourInParent<BehaviourZ>);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private class BehaviourX : BehaviourBase;
|
||||
private class BehaviourY : BehaviourBase;
|
||||
private class BehaviourZ : BehaviourBase;
|
||||
}
|
@@ -1,72 +0,0 @@
|
||||
using Syntriax.Engine.Core;
|
||||
|
||||
namespace Engine.Tests;
|
||||
|
||||
public class Behaviour_Tests
|
||||
{
|
||||
private static IUniverseObject CreateUniverseObject()
|
||||
{
|
||||
UniverseObject universeObject = new();
|
||||
BehaviourController behaviourController = new();
|
||||
|
||||
universeObject.Assign(new StateEnable());
|
||||
universeObject.StateEnable.Assign(universeObject);
|
||||
|
||||
behaviourController.Assign(new StateEnable());
|
||||
behaviourController.StateEnable.Assign(behaviourController);
|
||||
|
||||
behaviourController.Assign(universeObject);
|
||||
universeObject.Assign(behaviourController);
|
||||
|
||||
universeObject.Initialize();
|
||||
behaviourController.Initialize();
|
||||
|
||||
return universeObject;
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void BehaviourActive()
|
||||
{
|
||||
IUniverseObject universeObject = CreateUniverseObject();
|
||||
|
||||
BehaviourX behaviourX = universeObject.BehaviourController.AddBehaviour<BehaviourX>();
|
||||
behaviourX.StateEnable.Enabled = true;
|
||||
|
||||
Assert.True(behaviourX.IsActive);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void BehaviourNotActiveOnDisabled()
|
||||
{
|
||||
IUniverseObject universeObject = CreateUniverseObject();
|
||||
|
||||
BehaviourX behaviourX = universeObject.BehaviourController.AddBehaviour<BehaviourX>();
|
||||
behaviourX.StateEnable.Enabled = false;
|
||||
|
||||
Assert.False(behaviourX.IsActive);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void BehaviourNotActiveOnBehaviourControllerDisabled()
|
||||
{
|
||||
IUniverseObject universeObject = CreateUniverseObject();
|
||||
|
||||
BehaviourX behaviourX = universeObject.BehaviourController.AddBehaviour<BehaviourX>();
|
||||
universeObject.BehaviourController.StateEnable.Enabled = false;
|
||||
|
||||
Assert.False(behaviourX.IsActive);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void BehaviourNotActiveOnUniverseObjectDisabled()
|
||||
{
|
||||
IUniverseObject universeObject = CreateUniverseObject();
|
||||
|
||||
BehaviourX behaviourX = universeObject.BehaviourController.AddBehaviour<BehaviourX>();
|
||||
universeObject.StateEnable.Enabled = false;
|
||||
|
||||
Assert.False(behaviourX.IsActive);
|
||||
}
|
||||
|
||||
public class BehaviourX : BehaviourBase;
|
||||
}
|
@@ -1,272 +0,0 @@
|
||||
using Syntriax.Engine.Core;
|
||||
|
||||
namespace Engine.Tests;
|
||||
|
||||
public class UniverseObject_Tests
|
||||
{
|
||||
private static IUniverseObject CreateUniverseObject()
|
||||
{
|
||||
UniverseObject universeObject = new();
|
||||
BehaviourController behaviourController = new();
|
||||
|
||||
universeObject.Assign(new StateEnable());
|
||||
|
||||
behaviourController.Assign(new StateEnable());
|
||||
behaviourController.StateEnable.Assign(behaviourController);
|
||||
|
||||
behaviourController.Assign(universeObject);
|
||||
universeObject.Assign(behaviourController);
|
||||
|
||||
universeObject.Initialize();
|
||||
behaviourController.Initialize();
|
||||
|
||||
return universeObject;
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void AddChildren()
|
||||
{
|
||||
IUniverseObject parentUO = CreateUniverseObject();
|
||||
IUniverseObject childUO = CreateUniverseObject();
|
||||
|
||||
parentUO.AddChild(childUO);
|
||||
Assert.NotEmpty(parentUO.Children);
|
||||
Assert.Equal(parentUO.Children[0], childUO);
|
||||
Assert.Equal(childUO.Parent, parentUO);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void RemoveChildren()
|
||||
{
|
||||
IUniverseObject parentUO = CreateUniverseObject();
|
||||
IUniverseObject childUO = CreateUniverseObject();
|
||||
|
||||
parentUO.AddChild(childUO);
|
||||
Assert.NotEmpty(parentUO.Children);
|
||||
Assert.Contains(childUO, parentUO.Children);
|
||||
Assert.Equal(childUO.Parent, parentUO);
|
||||
|
||||
parentUO.RemoveChild(childUO);
|
||||
Assert.Empty(parentUO.Children);
|
||||
Assert.Null(childUO.Parent);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void SetParentValue()
|
||||
{
|
||||
IUniverseObject parentUO = CreateUniverseObject();
|
||||
IUniverseObject childUO = CreateUniverseObject();
|
||||
|
||||
childUO.Parent = parentUO;
|
||||
Assert.Contains(childUO, parentUO.Children);
|
||||
Assert.Equal(childUO.Parent, parentUO);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void SetParentNull()
|
||||
{
|
||||
IUniverseObject parentUO = CreateUniverseObject();
|
||||
IUniverseObject childUO = CreateUniverseObject();
|
||||
|
||||
parentUO.AddChild(childUO);
|
||||
|
||||
childUO.Parent = null;
|
||||
Assert.Empty(parentUO.Children);
|
||||
Assert.Null(childUO.Parent);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void AddChildrenEvents()
|
||||
{
|
||||
IUniverseObject parentUO = CreateUniverseObject();
|
||||
IUniverseObject childUO = CreateUniverseObject();
|
||||
|
||||
IUniverseObject? sender = null;
|
||||
IUniverseObject.ChildrenAddedArguments? arguments = null;
|
||||
|
||||
parentUO.OnChildrenAdded.AddListener((s, a) =>
|
||||
{
|
||||
sender = s;
|
||||
arguments = a;
|
||||
});
|
||||
|
||||
parentUO.AddChild(childUO);
|
||||
Assert.NotNull(sender);
|
||||
Assert.NotNull(arguments);
|
||||
Assert.Equal(parentUO, sender);
|
||||
Assert.Equal(childUO, arguments.Value.ChildrenAdded);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void RemoveChildrenEvents()
|
||||
{
|
||||
IUniverseObject parentUO = CreateUniverseObject();
|
||||
IUniverseObject childUO = CreateUniverseObject();
|
||||
|
||||
IUniverseObject? sender = null;
|
||||
IUniverseObject.ChildrenRemovedArguments? arguments = null;
|
||||
|
||||
parentUO.AddChild(childUO);
|
||||
|
||||
parentUO.OnChildrenRemoved.AddListener((s, a) =>
|
||||
{
|
||||
sender = s;
|
||||
arguments = a;
|
||||
});
|
||||
|
||||
parentUO.RemoveChild(childUO);
|
||||
|
||||
Assert.NotNull(sender);
|
||||
Assert.NotNull(arguments);
|
||||
Assert.Equal(parentUO, sender);
|
||||
Assert.Equal(childUO, arguments.Value.ChildrenRemoved);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void SetParentEvents()
|
||||
{
|
||||
IUniverseObject parentUO = CreateUniverseObject();
|
||||
IUniverseObject childUO = CreateUniverseObject();
|
||||
|
||||
IUniverseObject? sender = null;
|
||||
IUniverseObject.ParentChangedArguments? arguments = null;
|
||||
|
||||
childUO.OnParentChanged.AddListener((s, a) =>
|
||||
{
|
||||
sender = s;
|
||||
arguments = a;
|
||||
});
|
||||
|
||||
childUO.Parent = parentUO;
|
||||
|
||||
Assert.NotNull(sender);
|
||||
Assert.NotNull(arguments);
|
||||
Assert.Equal(childUO, sender);
|
||||
Assert.Null(arguments.Value.PreviousParent);
|
||||
Assert.Equal(parentUO, arguments.Value.CurrentParent);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void UnsetParentEvents()
|
||||
{
|
||||
IUniverseObject parentUO = CreateUniverseObject();
|
||||
IUniverseObject childUO = CreateUniverseObject();
|
||||
|
||||
IUniverseObject? sender = null;
|
||||
IUniverseObject.ParentChangedArguments? arguments = null;
|
||||
|
||||
childUO.Parent = parentUO;
|
||||
|
||||
childUO.OnParentChanged.AddListener((s, a) =>
|
||||
{
|
||||
sender = s;
|
||||
arguments = a;
|
||||
});
|
||||
|
||||
childUO.Parent = null;
|
||||
|
||||
Assert.NotNull(sender);
|
||||
Assert.NotNull(arguments);
|
||||
Assert.Equal(childUO, sender);
|
||||
Assert.Equal(parentUO, arguments.Value.PreviousParent);
|
||||
Assert.Null(arguments.Value.CurrentParent);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Active()
|
||||
{
|
||||
IUniverseObject universeObject = CreateUniverseObject();
|
||||
universeObject.StateEnable.Enabled = true;
|
||||
|
||||
Assert.True(universeObject.IsActive);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void NotActiveWhenDisabled()
|
||||
{
|
||||
IUniverseObject universeObject = CreateUniverseObject();
|
||||
universeObject.StateEnable.Enabled = false;
|
||||
|
||||
Assert.False(universeObject.IsActive);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void ActiveEvents()
|
||||
{
|
||||
IUniverseObject universeObject = CreateUniverseObject();
|
||||
universeObject.StateEnable.Enabled = true;
|
||||
|
||||
IActive? sender = null;
|
||||
IActive.ActiveChangedArguments? arguments = null;
|
||||
|
||||
universeObject.OnActiveChanged.AddListener((s, a) =>
|
||||
{
|
||||
sender = s;
|
||||
arguments = a;
|
||||
});
|
||||
|
||||
universeObject.StateEnable.Enabled = false;
|
||||
|
||||
Assert.NotNull(sender);
|
||||
Assert.NotNull(arguments);
|
||||
|
||||
Assert.False(universeObject.IsActive);
|
||||
Assert.True(arguments.Value.PreviousState);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void NotActiveEvents()
|
||||
{
|
||||
IUniverseObject universeObject = CreateUniverseObject();
|
||||
universeObject.StateEnable.Enabled = false;
|
||||
|
||||
IActive? sender = null;
|
||||
IActive.ActiveChangedArguments? arguments = null;
|
||||
|
||||
universeObject.OnActiveChanged.AddListener((s, a) =>
|
||||
{
|
||||
sender = s;
|
||||
arguments = a;
|
||||
});
|
||||
|
||||
universeObject.StateEnable.Enabled = true;
|
||||
|
||||
Assert.NotNull(sender);
|
||||
Assert.NotNull(arguments);
|
||||
|
||||
Assert.True(universeObject.IsActive);
|
||||
Assert.False(arguments.Value.PreviousState);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void SetName()
|
||||
{
|
||||
IUniverseObject universeObject = CreateUniverseObject();
|
||||
universeObject.Name = "Test";
|
||||
Assert.Equal("Test", universeObject.Name);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void SetNameEvents()
|
||||
{
|
||||
IUniverseObject universeObject = CreateUniverseObject();
|
||||
universeObject.Name = "Previous";
|
||||
|
||||
INameable? sender = null;
|
||||
INameable.NameChangedArguments? arguments = null;
|
||||
|
||||
universeObject.OnNameChanged.AddListener((s, a) =>
|
||||
{
|
||||
sender = s;
|
||||
arguments = a;
|
||||
});
|
||||
|
||||
universeObject.Name = "Test";
|
||||
|
||||
Assert.NotNull(sender);
|
||||
Assert.NotNull(arguments);
|
||||
|
||||
Assert.Equal("Test", universeObject.Name);
|
||||
Assert.Equal("Previous", arguments.Value.PreviousName);
|
||||
}
|
||||
}
|
@@ -1,28 +0,0 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net9.0</TargetFramework>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
<IsPackable>false</IsPackable>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="coverlet.collector" Version="6.0.2" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.12.0" />
|
||||
<PackageReference Include="xunit" Version="2.9.2" />
|
||||
<PackageReference Include="xunit.runner.visualstudio" Version="2.8.2" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\Engine\Engine.csproj" />
|
||||
<ProjectReference Include="..\Engine.Core\Engine.Core.csproj" />
|
||||
<ProjectReference Include="..\Engine.Physics2D\Engine.Physics2D.csproj" />
|
||||
<ProjectReference Include="..\Engine.Systems\Engine.Systems.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Using Include="Xunit" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
29
Engine.sln
29
Engine.sln
@@ -21,7 +21,9 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Integration", "Integration"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Engine.Integration.MonoGame", "Engine.Integration\Engine.Integration.MonoGame\Engine.Integration.MonoGame.csproj", "{C3438D33-0879-44E4-9DF0-D29F5621C44C}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Engine.Tests", "Engine.Tests\Engine.Tests.csproj", "{5FAE9C0F-39B9-4470-9E6B-08F764A03A08}"
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Engine.Integration", "Engine.Integration", "{3122C4BF-14AF-E0C0-27A2-43B3E062692D}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Engine.Integration.LiteNetLib", "Engine.Integration\Engine.Integration.LiteNetLib\Engine.Integration.LiteNetLib.csproj", "{121A7C66-1691-4DA5-B070-A681A83779AC}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
@@ -117,18 +119,18 @@ Global
|
||||
{C3438D33-0879-44E4-9DF0-D29F5621C44C}.Release|x64.Build.0 = Release|Any CPU
|
||||
{C3438D33-0879-44E4-9DF0-D29F5621C44C}.Release|x86.ActiveCfg = Release|Any CPU
|
||||
{C3438D33-0879-44E4-9DF0-D29F5621C44C}.Release|x86.Build.0 = Release|Any CPU
|
||||
{5FAE9C0F-39B9-4470-9E6B-08F764A03A08}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{5FAE9C0F-39B9-4470-9E6B-08F764A03A08}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{5FAE9C0F-39B9-4470-9E6B-08F764A03A08}.Debug|x64.ActiveCfg = Debug|Any CPU
|
||||
{5FAE9C0F-39B9-4470-9E6B-08F764A03A08}.Debug|x64.Build.0 = Debug|Any CPU
|
||||
{5FAE9C0F-39B9-4470-9E6B-08F764A03A08}.Debug|x86.ActiveCfg = Debug|Any CPU
|
||||
{5FAE9C0F-39B9-4470-9E6B-08F764A03A08}.Debug|x86.Build.0 = Debug|Any CPU
|
||||
{5FAE9C0F-39B9-4470-9E6B-08F764A03A08}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{5FAE9C0F-39B9-4470-9E6B-08F764A03A08}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{5FAE9C0F-39B9-4470-9E6B-08F764A03A08}.Release|x64.ActiveCfg = Release|Any CPU
|
||||
{5FAE9C0F-39B9-4470-9E6B-08F764A03A08}.Release|x64.Build.0 = Release|Any CPU
|
||||
{5FAE9C0F-39B9-4470-9E6B-08F764A03A08}.Release|x86.ActiveCfg = Release|Any CPU
|
||||
{5FAE9C0F-39B9-4470-9E6B-08F764A03A08}.Release|x86.Build.0 = Release|Any CPU
|
||||
{121A7C66-1691-4DA5-B070-A681A83779AC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{121A7C66-1691-4DA5-B070-A681A83779AC}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{121A7C66-1691-4DA5-B070-A681A83779AC}.Debug|x64.ActiveCfg = Debug|Any CPU
|
||||
{121A7C66-1691-4DA5-B070-A681A83779AC}.Debug|x64.Build.0 = Debug|Any CPU
|
||||
{121A7C66-1691-4DA5-B070-A681A83779AC}.Debug|x86.ActiveCfg = Debug|Any CPU
|
||||
{121A7C66-1691-4DA5-B070-A681A83779AC}.Debug|x86.Build.0 = Debug|Any CPU
|
||||
{121A7C66-1691-4DA5-B070-A681A83779AC}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{121A7C66-1691-4DA5-B070-A681A83779AC}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{121A7C66-1691-4DA5-B070-A681A83779AC}.Release|x64.ActiveCfg = Release|Any CPU
|
||||
{121A7C66-1691-4DA5-B070-A681A83779AC}.Release|x64.Build.0 = Release|Any CPU
|
||||
{121A7C66-1691-4DA5-B070-A681A83779AC}.Release|x86.ActiveCfg = Release|Any CPU
|
||||
{121A7C66-1691-4DA5-B070-A681A83779AC}.Release|x86.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
@@ -137,5 +139,6 @@ Global
|
||||
{E9D1CDC3-5BFF-4C87-AFEB-6CE372709176} = {F88E129A-9A47-4D27-96EE-6EC02F79594B}
|
||||
{3D852C92-BC14-4893-AEF2-50612DAFCD8F} = {F88E129A-9A47-4D27-96EE-6EC02F79594B}
|
||||
{C3438D33-0879-44E4-9DF0-D29F5621C44C} = {823D4020-332D-2C13-F261-6F510F11A57E}
|
||||
{121A7C66-1691-4DA5-B070-A681A83779AC} = {3122C4BF-14AF-E0C0-27A2-43B3E062692D}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
|
Reference in New Issue
Block a user