Syntriax.Engine/Engine.Core/Abstract
Syntriax cc4068fa2e refactor: Removed IEnumerable<GameObjects> from IGameManager 2024-11-16 22:44:45 +03:00
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Assignable feat: Improved Entering & Exiting of Hierarchy Objects 2024-11-03 20:13:25 +03:00
BaseEntity.cs fix: IGameObjects Not Being Initialized Properly 2024-10-26 22:45:24 +03:00
IBehaviour.cs refactor: Actions to Delegates 2024-07-15 01:13:39 +03:00
IBehaviourController.cs fix: IBehaviour.GetBehaviours<T>(List) 2024-11-13 15:30:22 +03:00
ICamera2D.cs docs(core): Abstract 2024-02-01 11:15:49 +03:00
ICoroutineYield.cs feat: ICoroutineYield for Delaying Coroutines 2024-11-02 22:27:04 +03:00
IEntity.cs refactor: Actions to Delegates 2024-07-15 01:13:39 +03:00
IGameManager.cs refactor: Removed IEnumerable<GameObjects> from IGameManager 2024-11-16 22:44:45 +03:00
IGameObject.cs BREAKING CHANGE: Added IHierarchObject with Hierarchy Enter & Exit 2024-10-22 22:05:22 +03:00
IInitialize.cs BREAKING CHANGE: Renamed IInitialize.Initialized to IsInitialized 2024-10-22 20:57:12 +03:00
INameable.cs refactor: Actions to Delegates 2024-07-15 01:13:39 +03:00
IStateEnable.cs refactor: Actions to Delegates 2024-07-15 01:13:39 +03:00
ITransform.cs refactor: Improved & Fixed Issues with Transforms with Parents 2024-11-10 19:18:44 +03:00